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-rw-r--r-- | bees/depends.txt | 1 | ||||
-rw-r--r-- | bees/description.txt | 1 | ||||
-rw-r--r-- | bees/images/craft_bees_extractor.png | bin | 966 -> 0 bytes | |||
-rw-r--r-- | bees/images/craft_bees_frame.png | bin | 467 -> 0 bytes | |||
-rw-r--r-- | bees/images/craft_bees_grafting_tool.png | bin | 485 -> 0 bytes | |||
-rw-r--r-- | bees/images/craft_bees_hive.png | bin | 515 -> 0 bytes | |||
-rw-r--r-- | bees/images/craft_bees_smoker.png | bin | 875 -> 0 bytes | |||
-rw-r--r-- | bees/images/screen_0.png | bin | 298472 -> 0 bytes | |||
-rw-r--r-- | bees/init.lua | 1971 | ||||
-rw-r--r-- | bees/locale/template.txt | 22 | ||||
-rw-r--r-- | bees/mod.conf | 1 | ||||
-rw-r--r-- | bees/readme.txt | 52 | ||||
-rw-r--r-- | bees/screenshot.png | bin | 0 -> 21691 bytes | |||
-rw-r--r-- | signs_lib/textures/signs_yellow_front.png | bin | 111 -> 132 bytes | |||
-rw-r--r-- | signs_lib/textures/signs_yellow_inv.png | bin | 99 -> 102 bytes | |||
-rw-r--r-- | street_signs/init.lua | 567 | ||||
-rw-r--r-- | street_signs/models/street_signs_basic_entity.obj | 64 | ||||
-rw-r--r-- | street_signs/models/street_signs_basic_top_only_entity.obj | 64 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_large.obj | 54 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_large_entity.obj | 15 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_medium.obj | 54 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_medium_entity.obj | 15 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_small.obj | 54 | ||||
-rw-r--r-- | street_signs/models/street_signs_highway_small_entity.obj | 15 | ||||
-rw-r--r-- | street_signs/models/street_signs_us_interstate.obj | 820 | ||||
-rw-r--r-- | street_signs/models/street_signs_us_interstate_entity.obj | 123 | ||||
-rw-r--r-- | street_signs/models/street_signs_us_route.obj | 306 | ||||
-rw-r--r-- | street_signs/models/street_signs_us_route_entity.obj | 111 | ||||
-rw-r--r-- | street_signs/models/street_signs_warning.obj | 366 | ||||
-rw-r--r-- | street_signs/models/street_signs_warning_entity.obj | 23 | ||||
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-rw-r--r-- | street_signs/textures/street_signs_basic_entity_UV_guide.png | bin | 262 -> 207 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_0.png (renamed from street_signs/textures/street_signs_color_0.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_1.png (renamed from street_signs/textures/street_signs_color_1.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_2.png (renamed from street_signs/textures/street_signs_color_2.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_3.png (renamed from street_signs/textures/street_signs_color_3.png) | bin | 110 -> 110 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_4.png (renamed from street_signs/textures/street_signs_color_4.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_5.png (renamed from street_signs/textures/street_signs_color_5.png) | bin | 110 -> 110 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_6.png (renamed from street_signs/textures/street_signs_color_6.png) | bin | 112 -> 112 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_7.png (renamed from street_signs/textures/street_signs_color_7.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_8.png (renamed from street_signs/textures/street_signs_color_8.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_9.png (renamed from street_signs/textures/street_signs_color_9.png) | bin | 110 -> 110 bytes | |||
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-rw-r--r-- | street_signs/textures/street_signs_color_15px_B.png (renamed from street_signs/textures/street_signs_color_B.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_C.png (renamed from street_signs/textures/street_signs_color_C.png) | bin | 110 -> 110 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_D.png (renamed from street_signs/textures/street_signs_color_D.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_E.png (renamed from street_signs/textures/street_signs_color_E.png) | bin | 111 -> 111 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_color_15px_F.png (renamed from street_signs/textures/street_signs_color_F.png) | bin | 109 -> 109 bytes | |||
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-rw-r--r-- | street_signs/textures/street_signs_color_31px_n.png | bin | 0 -> 355 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_font_15px_00.png (renamed from street_signs/textures/street_signs_font_00.png) | bin | 87 -> 87 bytes | |||
-rw-r--r-- | street_signs/textures/street_signs_font_15px_20.png (renamed from street_signs/textures/street_signs_font_20.png) | bin | 67 -> 67 bytes | |||
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diff --git a/bees/depends.txt b/bees/depends.txt index 4ad96d5..9207dab 100644 --- a/bees/depends.txt +++ b/bees/depends.txt @@ -1 +1,2 @@ default +intllib? diff --git a/bees/description.txt b/bees/description.txt new file mode 100644 index 0000000..307d742 --- /dev/null +++ b/bees/description.txt @@ -0,0 +1 @@ +This mod adds bees and beehives into minetest diff --git a/bees/images/craft_bees_extractor.png b/bees/images/craft_bees_extractor.png Binary files differdeleted file mode 100644 index 5f93f88..0000000 --- a/bees/images/craft_bees_extractor.png +++ /dev/null diff --git a/bees/images/craft_bees_frame.png b/bees/images/craft_bees_frame.png Binary files differdeleted file mode 100644 index 0a955f6..0000000 --- a/bees/images/craft_bees_frame.png +++ /dev/null diff --git a/bees/images/craft_bees_grafting_tool.png b/bees/images/craft_bees_grafting_tool.png Binary files differdeleted file mode 100644 index 98bbec0..0000000 --- a/bees/images/craft_bees_grafting_tool.png +++ /dev/null diff --git a/bees/images/craft_bees_hive.png b/bees/images/craft_bees_hive.png Binary files differdeleted file mode 100644 index 782a0e8..0000000 --- a/bees/images/craft_bees_hive.png +++ /dev/null diff --git a/bees/images/craft_bees_smoker.png b/bees/images/craft_bees_smoker.png Binary files differdeleted file mode 100644 index 70b1104..0000000 --- a/bees/images/craft_bees_smoker.png +++ /dev/null diff --git a/bees/images/screen_0.png b/bees/images/screen_0.png Binary files differdeleted file mode 100644 index b9c9373..0000000 --- a/bees/images/screen_0.png +++ /dev/null diff --git a/bees/init.lua b/bees/init.lua index 232d452..02cf7ca 100644 --- a/bees/init.lua +++ b/bees/init.lua @@ -1,813 +1,1188 @@ ---Bees ------- ---Author Bas080 ---Version 2.2 ---License WTFPL +-- Mod: BEES +-- Author: Bas080 (Tweaked by TenPlus1) +-- License: WTFPL + + +-- Intllib support +local S +if intllib then + S = intllib.Getter() +else + S = function(s) return s end +end ---VARIABLES - local bees = {} - local formspecs = {} --FUNCTIONS - function formspecs.hive_wild(pos, grafting) - local spos = pos.x .. ',' .. pos.y .. ',' ..pos.z - local formspec = - 'size[8,9]'.. - 'list[nodemeta:'.. spos .. ';combs;1.5,3;5,1;]'.. - 'list[current_player;main;0,5;8,4;]' - if grafting then - formspec = formspec..'list[nodemeta:'.. spos .. ';queen;3.5,1;1,1;]' - end - return formspec - end - - function formspecs.hive_artificial(pos) - local spos = pos.x..','..pos.y..','..pos.z - local formspec = - 'size[8,9]'.. - 'list[nodemeta:'..spos..';queen;3.5,1;1,1;]'.. - 'list[nodemeta:'..spos..';frames;0,3;8,1;]'.. - 'list[current_player;main;0,5;8,4;]' - return formspec - end - - function bees.polinate_flower(pos, flower) - local spawn_pos = { x=pos.x+math.random(-3,3) , y=pos.y+math.random(-3,3) , z=pos.z+math.random(-3,3) } - local floor_pos = { x=spawn_pos.x , y=spawn_pos.y-1 , z=spawn_pos.z } - local spawn = minetest.get_node(spawn_pos).name - local floor = minetest.get_node(floor_pos).name - if floor == 'default:dirt_with_grass' and spawn == 'air' then - minetest.set_node(spawn_pos, {name=flower}) - end - end + +local hive_wild = function(pos, grafting) + + local spos = pos.x .. ',' .. pos.y .. ',' ..pos.z + local formspec = 'size[8,9]' + .. 'list[nodemeta:'.. spos .. ';combs;1.5,3;5,1;]' + .. 'list[current_player;main;0,5;8,4;]' + + if grafting then + formspec = formspec ..'list[nodemeta:'.. spos .. ';queen;3.5,1;1,1;]' + end + + return formspec +end + + +local hive_artificial = function(pos) + + local spos = pos.x..','..pos.y..','..pos.z + local formspec = 'size[8,9]' + .. 'list[nodemeta:'..spos..';queen;3.5,1;1,1;]' + .. 'list[nodemeta:'..spos..';frames;0,3;8,1;]' + .. 'list[current_player;main;0,5;8,4;]' + + return formspec +end + + +local polinate_flower = function(pos, flower) + + local spawn_pos = { + x = pos.x + math.random(-3, 3), + y = pos.y + math.random(-3, 3), + z = pos.z + math.random(-3, 3) + } + local floor_pos = {x = spawn_pos.x, y = spawn_pos.y - 1, z = spawn_pos.z} + local spawn = minetest.get_node(spawn_pos).name + local floor = minetest.get_node(floor_pos).name + + if floor == 'group:soil' and spawn == 'air' then + minetest.set_node(spawn_pos, {name = flower}) + end +end + --NODES - minetest.register_node('bees:extractor', { - description = 'honey extractor', - tiles = {"bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor_front.png"}, - paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, - on_construct = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local pos = pos.x..','..pos.y..','..pos.z - inv:set_size('frames_filled' ,1) - inv:set_size('frames_emptied' ,1) - inv:set_size('bottles_empty' ,1) - inv:set_size('bottles_full' ,1) - inv:set_size('wax',1) - meta:set_string('formspec', - 'size[8,9]'.. - --input - 'list[nodemeta:'..pos..';frames_filled;2,1;1,1;]'.. - 'list[nodemeta:'..pos..';bottles_empty;2,3;1,1;]'.. - --output - 'list[nodemeta:'..pos..';frames_emptied;5,0.5;1,1;]'.. - 'list[nodemeta:'..pos..';wax;5,2;1,1;]'.. - 'list[nodemeta:'..pos..';bottles_full;5,3.5;1,1;]'.. - --player inventory - 'list[current_player;main;0,5;8,4;]' - ) - end, - on_timer = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if not inv:contains_item('frames_filled','bees:frame_full') or not inv:contains_item('bottles_empty','vessels:glass_bottle') then - return - end - if inv:room_for_item('frames_emptied', 'bees:frame_empty') - and inv:room_for_item('wax','bees:wax') - and inv:room_for_item('bottles_full', 'bees:bottle_honey') then - --add to output - inv:add_item('frames_emptied', 'bees:frame_empty') - inv:add_item('wax', 'bees:wax') - inv:add_item('bottles_full', 'bees:bottle_honey') - --remove from input - inv:remove_item('bottles_empty','vessels:glass_bottle') - inv:remove_item('frames_filled','bees:frame_full') - local p = {x=pos.x+math.random()-0.5, y=pos.y+math.random()-0.5, z=pos.z+math.random()-0.5} - --wax flying all over the place - minetest.add_particle({ - pos = {x=pos.x, y=pos.y, z=pos.z}, - vel = {x=math.random(-4,4),y=math.random(8),z=math.random(-4,4)}, - acc = {x=0,y=-6,z=0}, - expirationtime = 2, - size = math.random(1,3), - collisiondetection = false, - texture = 'bees_wax_particle.png', - }) - local timer = minetest.get_node_timer(pos) - timer:start(5) - else - local timer = minetest.get_node_timer(pos) - timer:start(1) -- Try again in 1 second - end - end, - tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - if stack:get_name() == "bees:frame_full" then - if inv:is_empty("frames_filled") then - timer:start(5) - end - return inv:add_item("frames_filled",stack) - elseif stack:get_name() == "vessels:glass_bottle" then - if inv:is_empty("bottles_empty") then - timer:start(5) - end - return inv:add_item("bottles_empty",stack) - end - return stack - end, - can_insert = function(pos,node,stack,direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if stack:get_name() == "bees:frame_full" then - return inv:room_for_item("frames_filled",stack) - elseif stack:get_name() == "vessels:glass_bottle" then - return inv:room_for_item("bottles_empty",stack) - end - return false - end, - input_inventory = {"frames_emptied", "bottles_full", "wax"}, - connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} - }, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - local timer = minetest.get_node_timer(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if inv:get_stack(listname, 1):get_count() == stack:get_count() then -- inv was empty -> start the timer - timer:start(5) --create a honey bottle and empty frame and wax every 5 seconds - end - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - if (listname == 'bottles_empty' and stack:get_name() == 'vessels:glass_bottle') or (listname == 'frames_filled' and stack:get_name() == 'bees:frame_full') then - return stack:get_count() - else - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - return 0 - end, - }) - - minetest.register_node('bees:bees', { - description = 'flying bees', - drawtype = 'plantlike', - paramtype = 'light', - groups = { not_in_creative_inventory=1 }, - tiles = { - { - name='bees_strip.png', - animation={type='vertical_frames', aspect_w=16,aspect_h=16, length=2.0} - } - }, - damage_per_second = 1, - walkable = false, - buildable_to = true, - pointable = false, - on_punch = function(pos, node, puncher) - local health = puncher:get_hp() - puncher:set_hp(health-2) - end, - }) - - minetest.register_node('bees:hive_wild', { - description = 'wild bee hive', - tiles = {'bees_hive_wild.png','bees_hive_wild.png','bees_hive_wild.png', 'bees_hive_wild.png', 'bees_hive_wild_bottom.png'}, --Neuromancer's base texture - drawtype = 'nodebox', - paramtype = 'light', - paramtype2 = 'wallmounted', - drop = { - max_items = 6, - items = { - { items = {'bees:honey_comb'}, rarity = 5} - } - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,attached_node=1}, - node_box = { --VanessaE's wild hive nodebox contribution - type = 'fixed', - fixed = { - {-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2 - {-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4 - {-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5 - {-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6 - } - }, - on_timer = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer= minetest.get_node_timer(pos) - local rad = 10 - local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad} - local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad} - local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower') - if #flowers == 0 then - inv:set_stack('queen', 1, '') - meta:set_string('infotext', 'this colony died, not enough flowers in area') - return - end --not any flowers nearby The queen dies! - if #flowers < 3 then return end --requires 2 or more flowers before can make honey - local flower = flowers[math.random(#flowers)] - bees.polinate_flower(flower, minetest.get_node(flower).name) - local stacks = inv:get_list('combs') - for k, v in pairs(stacks) do - if inv:get_stack('combs', k):is_empty() then --then replace that with a full one and reset pro.. - inv:set_stack('combs',k,'bees:honey_comb') - timer:start(1000/#flowers) - return - end - end - --what to do if all combs are filled - end, - on_construct = function(pos) - minetest.get_node(pos).param2 = 0 - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - meta:set_int('agressive', 1) - timer:start(100+math.random(100)) - inv:set_size('queen', 1) - inv:set_size('combs', 5) - inv:set_stack('queen', 1, 'bees:queen') - for i=1,math.random(3) do - inv:set_stack('combs', i, 'bees:honey_comb') - end - end, - on_punch = function(pos, node, puncher) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if inv:contains_item('queen','bees:queen') then - local health = puncher:get_hp() - puncher:set_hp(health-4) - end - end, - on_metadata_inventory_take = function(pos, listname, index, stack, taker) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer= minetest.get_node_timer(pos) - if listname == 'combs' and inv:contains_item('queen', 'bees:queen') then - local health = taker:get_hp() - timer:start(10) - taker:set_hp(health-2) - end - end, - on_metadata_inventory_put = function(pos, listname, index, stack, taker) --restart the colony by adding a queen - local timer = minetest.get_node_timer(pos) - if not timer:is_started() then - timer:start(10) - end - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - if listname == 'queen' and stack:get_name() == 'bees:queen' then - return 1 - else - return 0 - end - end, - on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - minetest.show_formspec( - clicker:get_player_name(), - 'bees:hive_artificial', - formspecs.hive_wild(pos, (itemstack:get_name() == 'bees:grafting_tool')) - ) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then - local health = clicker:get_hp() - clicker:set_hp(health-4) - else - meta:set_int('agressive', 1) - end - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if inv:is_empty('queen') and inv:is_empty('combs') then - return true - else - return false - end - end, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end - if 'bees:grafting_tool' == wielded:get_name() then - local inv = user:get_inventory() - if inv then - inv:add_item('main', ItemStack('bees:queen')) - end - end - end - }) - - minetest.register_node('bees:hive_artificial', { - description = 'bee hive', - tiles = {'default_wood.png','default_wood.png','default_wood.png', 'default_wood.png','default_wood.png','bees_hive_artificial.png'}, - drawtype = 'nodebox', - paramtype = 'light', - paramtype2 = 'facedir', - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), - node_box = { - type = 'fixed', - fixed = { - {-4/8, 2/8, -4/8, 4/8, 3/8, 4/8}, - {-3/8, -4/8, -2/8, 3/8, 2/8, 3/8}, - {-3/8, 0/8, -3/8, 3/8, 2/8, -2/8}, - {-3/8, -4/8, -3/8, 3/8, -1/8, -2/8}, - {-3/8, -1/8, -3/8, -1/8, 0/8, -2/8}, - {1/8, -1/8, -3/8, 3/8, 0/8, -2/8}, - } - }, - on_construct = function(pos) - local timer = minetest.get_node_timer(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - meta:set_int('agressive', 1) - inv:set_size('queen', 1) - inv:set_size('frames', 8) - meta:set_string('infotext','requires queen bee to function') - end, - on_rightclick = function(pos, node, clicker, itemstack) - minetest.show_formspec( - clicker:get_player_name(), - 'bees:hive_artificial', - formspecs.hive_artificial(pos) - ) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then - local health = clicker:get_hp() - clicker:set_hp(health-4) - else - meta:set_int('agressive', 1) - end - end, - on_timer = function(pos,elapsed) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - if inv:contains_item('queen', 'bees:queen') then - if inv:contains_item('frames', 'bees:frame_empty') then - timer:start(30) - local rad = 10 - local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad} - local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad} - local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower') - local progress = meta:get_int('progress') - progress = progress + #flowers - meta:set_int('progress', progress) - if progress > 1000 then - local flower = flowers[math.random(#flowers)] - bees.polinate_flower(flower, minetest.get_node(flower).name) - local stacks = inv:get_list('frames') - for k, v in pairs(stacks) do - if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then - meta:set_int('progress', 0) - inv:set_stack('frames',k,'bees:frame_full') - return - end - end - else - meta:set_string('infotext', 'progress: '..progress..'+'..#flowers..'/1000') - end - else - meta:set_string('infotext', 'does not have empty frame(s)') - timer:stop() - end - end - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - if listname == 'queen' then - local timer = minetest.get_node_timer(pos) - local meta = minetest.get_meta(pos) - meta:set_string('infotext','requires queen bee to function') - timer:stop() - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local inv = minetest.get_meta(pos):get_inventory() - if from_list == to_list then - if inv:get_stack(to_list, to_index):is_empty() then - return 1 - else - return 0 - end - else - return 0 - end - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - if listname == 'queen' or listname == 'frames' then - meta:set_string('queen', stack:get_name()) - meta:set_string('infotext','queen is inserted, now for the empty frames'); - if inv:contains_item('frames', 'bees:frame_empty') then - timer:start(30) - meta:set_string('infotext','bees are aclimating'); - end - end - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end - if listname == 'queen' then - if stack:get_name():match('bees:queen*') then - return 1 - end - elseif listname == 'frames' then - if stack:get_name() == ('bees:frame_empty') then - return 1 - end - end - return 0 - end, - }) + +minetest.register_node('bees:extractor', { + description = S('Honey Extractor'), + tiles = { + "bees_extractor.png", "bees_extractor.png", "bees_extractor.png", + "bees_extractor.png", "bees_extractor.png", "bees_extractor_front.png" + }, + paramtype2 = "facedir", + groups = { + choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, + tubedevice_receiver = 1 + }, + + on_construct = function(pos, node) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local pos = pos.x .. ',' .. pos.y .. ',' .. pos.z + + inv:set_size('frames_filled', 1) + inv:set_size('frames_emptied', 1) + inv:set_size('bottles_empty', 1) + inv:set_size('bottles_full', 1) + inv:set_size('wax', 1) + + meta:set_string('formspec', 'size[8,9]' + --input + .. 'list[nodemeta:'..pos..';frames_filled;2,1;1,1;]' + .. 'list[nodemeta:'..pos..';bottles_empty;2,3;1,1;]' + --output + .. 'list[nodemeta:'..pos..';frames_emptied;5,0.5;1,1;]' + .. 'list[nodemeta:'..pos..';wax;5,2;1,1;]' + .. 'list[nodemeta:'..pos..';bottles_full;5,3.5;1,1;]' + --player inventory + .. 'list[current_player;main;0,5;8,4;]' + ) + end, + + on_timer = function(pos, node) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if not inv:contains_item('frames_filled', 'bees:frame_full') + or not inv:contains_item('bottles_empty', 'vessels:glass_bottle') then + return + end + + if inv:room_for_item('frames_emptied', 'bees:frame_empty') + and inv:room_for_item('wax','bees:wax') + and inv:room_for_item('bottles_full', 'bees:bottle_honey') then + + --add to output + inv:add_item('frames_emptied', 'bees:frame_empty') + inv:add_item('wax', 'bees:wax') + inv:add_item('bottles_full', 'bees:bottle_honey') + + --remove from input + inv:remove_item('bottles_empty', 'vessels:glass_bottle') + inv:remove_item('frames_filled', 'bees:frame_full') + + local p = { + x = pos.x + math.random() - 0.5, + y = pos.y + math.random() - 0.5, + z = pos.z + math.random() - 0.5 + } + + --wax flying all over the place + minetest.add_particle({ + pos = {x = pos.x, y = pos.y, z = pos.z}, + vel = { + x = math.random(-1, 1), + y = math.random(4), + z = math.random(-1, 1) + }, + acc = {x = 0, y = -6, z = 0}, + expirationtime = 2, + size = math.random(1, 3), + collisiondetection = false, + texture = 'bees_wax_particle.png', + }) + + local timer = minetest.get_node_timer(pos) + + timer:start(5) + else + local timer = minetest.get_node_timer(pos) + + timer:start(5) -- Try again in 5 seconds (was 1) + end + end, + + tube = { + insert_object = function(pos, node, stack, direction) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + if stack:get_name() == "bees:frame_full" then + + if inv:is_empty("frames_filled") then + timer:start(5) + end + + return inv:add_item("frames_filled",stack) + + elseif stack:get_name() == "vessels:glass_bottle" then + + if inv:is_empty("bottles_empty") then + timer:start(5) + end + + return inv:add_item("bottles_empty",stack) + end + + return stack + end, + + can_insert = function(pos,node,stack,direction) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if stack:get_name() == "bees:frame_full" then + + return inv:room_for_item("frames_filled",stack) + + elseif stack:get_name() == "vessels:glass_bottle" then + + return inv:room_for_item("bottles_empty",stack) + end + + return false + end, + + input_inventory = {"frames_emptied", "bottles_full", "wax"}, + + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + + on_metadata_inventory_put = function(pos, listname, index, stack, player) + + local timer = minetest.get_node_timer(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if inv:get_stack(listname, 1):get_count() == stack:get_count() then -- inv was empty -> start the timer + timer:start(5) --create a honey bottle and empty frame and wax every 5 seconds + end + end, + + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + + if (listname == 'bottles_empty' and stack:get_name() == 'vessels:glass_bottle') + or (listname == 'frames_filled' and stack:get_name() == 'bees:frame_full') then + return stack:get_count() + else + return 0 + end + end, + + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + return 0 + end, + + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + + if player and minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + + return stack:get_count() + end, +}) + + +minetest.register_node('bees:bees', { + description = S('Bees'), + drawtype = 'plantlike', + paramtype = 'light', + groups = {not_in_creative_inventory = 1}, + tiles = { + { + name = 'bees_strip.png', + animation = { + type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 2.0 + } + } + }, + damage_per_second = 1, + walkable = false, + buildable_to = true, + pointable = false, + + on_punch = function(pos, node, puncher) + + puncher:set_hp(puncher:get_hp() - 2) + end, +}) + + +minetest.register_node('bees:hive_wild', { + description = S('Wild Bee Hive'), + tiles = { --Neuromancer's base texture + 'bees_hive_wild.png','bees_hive_wild.png','bees_hive_wild.png', + 'bees_hive_wild.png', 'bees_hive_wild_bottom.png' + }, + drawtype = 'nodebox', + paramtype = 'light', + paramtype2 = 'wallmounted', + drop = { + max_items = 6, + items = { + { items = {'bees:honey_comb'}, rarity = 5} + } + }, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, attached_node = 1}, + node_box = { --VanessaE's wild hive nodebox contribution + type = 'fixed', + fixed = { + {-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2 + {-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4 + {-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5 + {-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6 + } + }, + + on_timer = function(pos) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + local rad = 10 + local flowers = minetest.find_nodes_in_area( + {x = pos.x - rad, y = pos.y - rad, z = pos.z - rad}, + {x = pos.x + rad, y = pos.y + rad, z = pos.z + rad}, + 'group:flower') + + -- Queen dies if no flowers nearby + if #flowers == 0 then + + inv:set_stack('queen', 1, '') + + meta:set_string('infotext', S('Colony died, not enough flowers in area!')) + + return + end + + -- Requires 2 or more flowers to make honey + if #flowers < 3 then return end + + local flower = flowers[math.random(#flowers)] + + polinate_flower(flower, minetest.get_node(flower).name) + + local stacks = inv:get_list('combs') + + for k, v in pairs(stacks) do + + if inv:get_stack('combs', k):is_empty() then + + inv:set_stack('combs',k,'bees:honey_comb') + + timer:start(1000 / #flowers) + + return + end + end + --what to do if all combs are filled + end, + + on_construct = function(pos) + + minetest.get_node(pos).param2 = 0 + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + meta:set_int('agressive', 1) + + timer:start(100+math.random(100)) + + inv:set_size('queen', 1) + inv:set_size('combs', 5) + inv:set_stack('queen', 1, 'bees:queen') + + for i = 1, math.random(3) do + inv:set_stack('combs', i, 'bees:honey_comb') + end + end, + + on_punch = function(pos, node, puncher) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if inv:contains_item('queen','bees:queen') then + + puncher:set_hp(puncher:get_hp() - 4) + end + end, + + on_metadata_inventory_take = function(pos, listname, index, stack, taker) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer= minetest.get_node_timer(pos) + + if listname == 'combs' and inv:contains_item('queen', 'bees:queen') then + + timer:start(10) + + taker:set_hp(taker:get_hp() - 2) + end + end, + + on_metadata_inventory_put = function(pos, listname, index, stack, taker) + + local timer = minetest.get_node_timer(pos) + + if not timer:is_started() then + timer:start(10) + end + end, + + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + + --restart the colony by adding a queen + if listname == 'queen' and stack:get_name() == 'bees:queen' then + return 1 + else + return 0 + end + end, + + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + + minetest.show_formspec(clicker:get_player_name(), + 'bees:hive_artificial', + hive_wild(pos, (itemstack:get_name() == 'bees:grafting_tool')) + ) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if meta:get_int('agressive') == 1 + and inv:contains_item('queen', 'bees:queen') then + + clicker:set_hp(clicker:get_hp() - 4) + else + meta:set_int('agressive', 1) + end + end, + + can_dig = function(pos,player) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if inv:is_empty('queen') and inv:is_empty('combs') then + return true + else + return false + end + end, + + after_dig_node = function(pos, oldnode, oldmetadata, user) + + local wielded + + if user:get_wielded_item() ~= nil then + wielded = user:get_wielded_item() + else + return + end + + if 'bees:grafting_tool' == wielded:get_name() then + + local inv = user:get_inventory() + + if inv then + inv:add_item('main', ItemStack('bees:queen')) + end + end + end +}) + + +minetest.register_node('bees:hive_artificial', { + description = S('Artificial Bee Hive'), + tiles = { + 'default_wood.png','default_wood.png','default_wood.png', + 'default_wood.png','default_wood.png','bees_hive_artificial.png' + }, + drawtype = 'nodebox', + paramtype = 'light', + paramtype2 = 'facedir', + groups = { + snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + flammable = 3, wood = 1 + }, + sounds = default.node_sound_wood_defaults(), + node_box = { + type = 'fixed', + fixed = { + {-4/8, 2/8, -4/8, 4/8, 3/8, 4/8}, + {-3/8, -4/8, -2/8, 3/8, 2/8, 3/8}, + {-3/8, 0/8, -3/8, 3/8, 2/8, -2/8}, + {-3/8, -4/8, -3/8, 3/8, -1/8, -2/8}, + {-3/8, -1/8, -3/8, -1/8, 0/8, -2/8}, + {1/8, -1/8, -3/8, 3/8, 0/8, -2/8}, + } + }, + + on_construct = function(pos) + + local timer = minetest.get_node_timer(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + meta:set_int('agressive', 1) + + inv:set_size('queen', 1) + inv:set_size('frames', 8) + + meta:set_string('infotext',S('Requires Queen bee to function')) + end, + + on_rightclick = function(pos, node, clicker, itemstack) + + if minetest.is_protected(pos, clicker:get_player_name()) then + return + end + + minetest.show_formspec(clicker:get_player_name(), + 'bees:hive_artificial', + hive_artificial(pos) + ) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if meta:get_int('agressive') == 1 + and inv:contains_item('queen', 'bees:queen') then + + clicker:set_hp(clicker:get_hp() - 4) + else + meta:set_int('agressive', 1) + end + end, + + on_timer = function(pos,elapsed) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + if inv:contains_item('queen', 'bees:queen') then + + if inv:contains_item('frames', 'bees:frame_empty') then + + timer:start(30) + + local rad = 10 + local flowers = minetest.find_nodes_in_area( + {x = pos.x - rad, y = pos.y - rad, z = pos.z - rad}, + {x = pos.x + rad, y = pos.y + rad, z = pos.z + rad}, + 'group:flower') + + local progress = meta:get_int('progress') + + progress = progress + #flowers + + meta:set_int('progress', progress) + + if progress > 1000 then + + local flower = flowers[math.random(#flowers)] + + polinate_flower(flower, minetest.get_node(flower).name) + + local stacks = inv:get_list('frames') + + for k, v in pairs(stacks) do + + if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then + + meta:set_int('progress', 0) + + inv:set_stack('frames', k, 'bees:frame_full') + + return + end + end + else + meta:set_string('infotext', S('progress:') + .. ' '..progress..' + '..#flowers..' / 1000') + end + else + meta:set_string('infotext', S('Does not have empty frame(s)')) + + timer:stop() + end + end + end, + + on_metadata_inventory_take = function(pos, listname, index, stack, player) + + if listname == 'queen' then + + local timer = minetest.get_node_timer(pos) + local meta = minetest.get_meta(pos) + + meta:set_string('infotext',S('Requires Queen bee to function')) + + timer:stop() + end + end, + + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + + local inv = minetest.get_meta(pos):get_inventory() + + if from_list == to_list then + + if inv:get_stack(to_list, to_index):is_empty() then + return 1 + else + return 0 + end + else + return 0 + end + end, + + on_metadata_inventory_put = function(pos, listname, index, stack, player) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + if listname == 'queen' or listname == 'frames' then + + meta:set_string('queen', stack:get_name()) + meta:set_string('infotext', S('Queen inserted, now for the empty frames')) + + if inv:contains_item('frames', 'bees:frame_empty') then + + timer:start(30) + + meta:set_string('infotext', S('Bees are aclimating')) + end + end + end, + + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + + if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end + + if listname == 'queen' then + + if stack:get_name():match('bees:queen*') then + return 1 + end + + elseif listname == 'frames' then + + if stack:get_name() == ('bees:frame_empty') then + return 1 + end + end + + return 0 + end, +}) --ABMS - minetest.register_abm({ --particles - nodenames = {'bees:hive_artificial', 'bees:hive_wild', 'bees:hive_industrial'}, - interval = 10, - chance = 4, - action = function(pos) - minetest.add_particle({ - pos = {x=pos.x, y=pos.y, z=pos.z}, - vel = {x=(math.random()-0.5)*5,y=(math.random()-0.5)*5,z=(math.random()-0.5)*5}, - acc = {x=math.random()-0.5,y=math.random()-0.5,z=math.random()-0.5}, - expirationtime = math.random(2.5), - size = math.random(3), - collisiondetection = true, - texture = 'bees_particle_bee.png', - }) - end, - }) - - minetest.register_abm({ --spawn abm. This should be changed to a more realistic type of spawning - nodenames = {'group:leaves'}, - neighbors = {''}, - interval = 1600, - chance = 20, - action = function(pos, node, _, _) - local p = {x=pos.x, y=pos.y-1, z=pos.z} - if minetest.get_node(p).walkable == false then return end - if (minetest.find_node_near(p, 5, 'group:flora') ~= nil and minetest.find_node_near(p, 40, 'bees:hive_wild') == nil) then - minetest.add_node(p, {name='bees:hive_wild'}) - end - end, - }) - - minetest.register_abm({ --spawning bees around bee hive - nodenames = {'bees:hive_wild', 'bees:hive_artificial', 'bees:hive_industrial'}, - neighbors = {'group:flowers', 'group:leaves'}, - interval = 30, - chance = 4, - action = function(pos, node, _, _) - local p = {x=pos.x+math.random(-5,5), y=pos.y-math.random(0,3), z=pos.z+math.random(-5,5)} - if minetest.get_node(p).name == 'air' then - minetest.add_node(p, {name='bees:bees'}) - end - end, - }) - - minetest.register_abm({ --remove bees - nodenames = {'bees:bees'}, - interval = 30, - chance = 5, - action = function(pos, node, _, _) - minetest.remove_node(pos) - end, - }) + +minetest.register_abm({ + nodenames = {'bees:hive_artificial', 'bees:hive_wild', 'bees:hive_industrial'}, + interval = 10, + chance = 4, + + action = function(pos, node) + + -- Bee particle + minetest.add_particle({ + pos = {x = pos.x, y = pos.y, z = pos.z}, + vel = { + x = (math.random() - 0.5) * 5, + y = (math.random() - 0.5) * 5, + z = (math.random() - 0.5) * 5 + }, + acc = { + x = math.random() - 0.5, + y = math.random() - 0.5, + z = math.random() - 0.5 + }, + expirationtime = math.random(2.5), + size = math.random(3), + collisiondetection = true, + texture = 'bees_particle_bee.png', + }) + + -- floating hive check and removal + if node.name == "bees:hive_wild" then + + local num = #minetest.find_nodes_in_area( + {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, + {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, + {"air"}) + + if num and num > 25 then + minetest.remove_node(pos) + end + end + end, +}) + + +--spawn abm. This should be changed to a more realistic type of spawning +minetest.register_abm({ + nodenames = {'group:leaves'}, + neighbors = {''}, + interval = 1600, + chance = 20, + + action = function(pos, node, _, _) + + local p = {x = pos.x, y = pos.y - 1, z = pos.z} + + if minetest.get_node(p).walkable == false then return end + + if (minetest.find_node_near(p, 5, 'group:flora') ~= nil + and minetest.find_node_near(p, 40, 'bees:hive_wild') == nil) then + minetest.add_node(p, {name = 'bees:hive_wild'}) + end + end, +}) + + +--spawning bees around bee hive +minetest.register_abm({ + nodenames = {'bees:hive_wild', 'bees:hive_artificial', 'bees:hive_industrial'}, + neighbors = {'group:flowers', 'group:leaves'}, + interval = 30, + chance = 4, + + action = function(pos, node, _, _) + + local p = { + x = pos.x + math.random(-5, 5), + y = pos.y - math.random(0, 3), + z = pos.z + math.random(-5, 5) + } + + if minetest.get_node(p).name == 'air' then + minetest.add_node(p, {name='bees:bees'}) + end + end, +}) + + +--remove bees +minetest.register_abm({ + nodenames = {'bees:bees'}, + interval = 30, + chance = 5, + + action = function(pos, node, _, _) + minetest.remove_node(pos) + end, +}) + --ITEMS - minetest.register_craftitem('bees:frame_empty', { - description = 'empty hive frame', - inventory_image = 'bees_frame_empty.png', - stack_max = 24, - }) - - minetest.register_craftitem('bees:frame_full', { - description = 'filled hive frame', - inventory_image = 'bees_frame_full.png', - stack_max = 12, - }) - - minetest.register_craftitem('bees:bottle_honey', { - description = 'honey bottle', - inventory_image = 'bees_bottle_honey.png', - stack_max = 12, - on_use = minetest.item_eat(3, "vessels:glass_bottle"), - }) - - minetest.register_craftitem('bees:wax', { - description = 'bees wax', - inventory_image = 'bees_wax.png', - stack_max = 48, - }) - - minetest.register_craftitem('bees:honey_comb', { - description = 'honey comb', - inventory_image = 'bees_comb.png', - on_use = minetest.item_eat(2), - stack_max = 8, - }) - - minetest.register_craftitem('bees:queen', { - description = 'Queen Bee', - inventory_image = 'bees_particle_bee.png', - stack_max = 1, - }) + +minetest.register_craftitem('bees:frame_empty', { + description = S('Empty hive frame'), + inventory_image = 'bees_frame_empty.png', + stack_max = 24, +}) + +minetest.register_craftitem('bees:frame_full', { + description = S('Filled hive frame'), + inventory_image = 'bees_frame_full.png', + stack_max = 12, +}) + +minetest.register_craftitem('bees:bottle_honey', { + description = S('Honey bottle'), + inventory_image = 'bees_bottle_honey.png', + stack_max = 12, + on_use = minetest.item_eat(3, "vessels:glass_bottle"), +}) + +minetest.register_craftitem('bees:wax', { + description = S('Bees wax'), + inventory_image = 'bees_wax.png', + stack_max = 48, +}) + +minetest.register_craftitem('bees:honey_comb', { + description = S('honey comb'), + inventory_image = 'bees_comb.png', + on_use = minetest.item_eat(2), + stack_max = 8, +}) + +minetest.register_craftitem('bees:queen', { + description = S('Queen Bee'), + inventory_image = 'bees_particle_bee.png', + stack_max = 1, +}) + --CRAFTS - minetest.register_craft({ - output = 'bees:extractor', - recipe = { - {'','default:steel_ingot',''}, - {'default:steel_ingot','default:stick','default:steel_ingot'}, - {'default:mese_crystal','default:steel_ingot','default:mese_crystal'}, - } - }) - - minetest.register_craft({ - output = 'bees:smoker', - recipe = { - {'default:steel_ingot', 'wool:red', ''}, - {'', 'default:torch', ''}, - {'', 'default:steel_ingot',''}, - } - }) - - minetest.register_craft({ - output = 'bees:hive_artificial', - recipe = { - {'group:wood','group:wood','group:wood'}, - {'group:wood','default:stick','group:wood'}, - {'group:wood','default:stick','group:wood'}, - } - }) - - minetest.register_craft({ - output = 'bees:grafting_tool', - recipe = { - {'', '', 'default:steel_ingot'}, - {'', 'default:stick', ''}, - {'', '', ''}, - } - }) - - minetest.register_craft({ - output = 'bees:frame_empty', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - } - }) - - if minetest.get_modpath('bushes_classic') then - minetest.register_craft({ - type = 'cooking', - cooktime = 5, - recipe = 'bees:bottle_honey', - output = 'bushes:sugar', - }) - end + +minetest.register_craft({ + output = 'bees:extractor', + recipe = { + {'','default:steel_ingot',''}, + {'default:steel_ingot','default:stick','default:steel_ingot'}, + {'default:mese_crystal','default:steel_ingot','default:mese_crystal'}, + } +}) + +minetest.register_craft({ + output = 'bees:smoker', + recipe = { + {'default:steel_ingot', 'wool:red', ''}, + {'', 'default:torch', ''}, + {'', 'default:steel_ingot',''}, + } +}) + +minetest.register_craft({ + output = 'bees:hive_artificial', + recipe = { + {'group:wood','group:wood','group:wood'}, + {'group:wood','default:stick','group:wood'}, + {'group:wood','default:stick','group:wood'}, + } +}) + +minetest.register_craft({ + output = 'bees:grafting_tool', + recipe = { + {'', '', 'default:steel_ingot'}, + {'', 'default:stick', ''}, + {'', '', ''}, + } +}) + +minetest.register_craft({ + output = 'bees:frame_empty', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + } +}) + +if minetest.get_modpath('bushes_classic') then + + minetest.register_craft({ + type = 'cooking', + cooktime = 5, + recipe = 'bees:bottle_honey', + output = 'bushes:sugar', + }) +end + --TOOLS - minetest.register_tool('bees:smoker', { - description = 'smoker', - inventory_image = 'bees_smoker.png', - tool_capabilities = { - full_punch_interval = 3.0, - max_drop_level=0, - damage_groups = {fleshy=2}, - }, - on_use = function(tool, user, node) - if node then - local pos = node.under - if pos then - for i=1,6 do - minetest.add_particle({ - pos = {x=pos.x+math.random()-0.5, y=pos.y, z=pos.z+math.random()-0.5}, - vel = {x=0,y=0.5+math.random(),z=0}, - acc = {x=0,y=0,z=0}, - expirationtime = 2+math.random(2.5), - size = math.random(3), - collisiondetection = false, - texture = 'bees_smoke_particle.png', - }) - end - --tool:add_wear(2) - local meta = minetest.get_meta(pos) - meta:set_int('agressive', 0) - return nil - end - end - end, - }) - - minetest.register_tool('bees:grafting_tool', { - description = 'grafting tool', - inventory_image = 'bees_grafting_tool.png', - tool_capabilities = { - full_punch_interval = 3.0, - max_drop_level=0, - damage_groups = {fleshy=2}, - }, - }) + +minetest.register_tool('bees:smoker', { + description = S('smoker'), + inventory_image = 'bees_smoker.png', + tool_capabilities = { + full_punch_interval = 3.0, + max_drop_level = 0, + damage_groups = {fleshy = 2}, + }, + + on_use = function(tool, user, node) + + if node then + + local pos = node.under + + if pos then + + for i = 1, 6 do + + minetest.add_particle({ + pos = { + x = pos.x + math.random() - 0.5, + y = pos.y, + z = pos.z + math.random() - 0.5 + }, + vel = {x = 0, y = 0.5 + math.random(), z = 0}, + acc = {x = 0, y = 0, z = 0}, + expirationtime = 2 + math.random(2.5), + size = math.random(3), + collisiondetection = false, + texture = 'bees_smoke_particle.png', + }) + end + + --tool:add_wear(2) + local meta = minetest.get_meta(pos) + + meta:set_int('agressive', 0) + + return nil + end + end + end, +}) + +minetest.register_tool('bees:grafting_tool', { + description = S('Grafting tool'), + inventory_image = 'bees_grafting_tool.png', + tool_capabilities = { + full_punch_interval = 3.0, + max_drop_level=0, + damage_groups = {fleshy = 2}, + }, +}) + --COMPATIBILTY --remove after all has been updated - --ALIASES - minetest.register_alias('bees:honey_extractor', 'bees:extractor') - --BACKWARDS COMPATIBILITY WITH OLDER VERSION - minetest.register_alias('bees:honey_bottle', 'bees:bottle_honey') - minetest.register_abm({ - nodenames = {'bees:hive', 'bees:hive_artificial_inhabited'}, - interval = 0, - chance = 1, - action = function(pos, node) - if node.name == 'bees:hive' then - minetest.set_node(pos, { name = 'bees:hive_wild' }) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - inv:set_stack('queen', 1, 'bees:queen') - end - if node.name == 'bees:hive_artificial_inhabited' then - minetest.set_node(pos, { name = 'bees:hive_artificial' }) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - inv:set_stack('queen', 1, 'bees:queen') - local timer = minetest.get_node_timer(pos) - timer:start(60) - end - end, - }) - - --PIPEWORKS - if minetest.get_modpath("pipeworks") then - minetest.register_node('bees:hive_industrial', { - description = 'industrial bee hive', - tiles = { 'bees_hive_industrial.png'}, - paramtype2 = 'facedir', - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, - sounds = default.node_sound_wood_defaults(), - tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if stack:get_name() ~= "bees:frame_empty" or stack:get_count() > 1 then - return stack - end - for i = 1, 8 do - if inv:get_stack("frames", i):is_empty() then - inv:set_stack("frames", i, stack) - local timer = minetest.get_node_timer(pos) - timer:start(30) - meta:set_string('infotext','bees are aclimating') - return ItemStack("") - end - end - return stack - end, - can_insert = function(pos,node,stack,direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if stack:get_name() ~= "bees:frame_empty" or stack:get_count() > 1 then - return false - end - for i = 1, 8 do - if inv:get_stack("frames", i):is_empty() then - return true - end - end - return false - end, - can_remove = function(pos,node,stack,direction) - if stack:get_name() == "bees:frame_full" then - return 1 - else - return 0 - end - end, - input_inventory = "frames", - connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} - }, - on_construct = function(pos) - local timer = minetest.get_node_timer(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - meta:set_int('agressive', 1) - inv:set_size('queen', 1) - inv:set_size('frames', 8) - meta:set_string('infotext','requires queen bee to function') - end, - on_rightclick = function(pos, node, clicker, itemstack) - minetest.show_formspec( - clicker:get_player_name(), - 'bees:hive_artificial', - formspecs.hive_artificial(pos) - ) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then - local health = clicker:get_hp() - clicker:set_hp(health-4) - else - meta:set_int('agressive', 1) - end - end, - on_timer = function(pos,elapsed) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - if inv:contains_item('queen', 'bees:queen') then - if inv:contains_item('frames', 'bees:frame_empty') then - timer:start(30) - local rad = 10 - local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad} - local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad} - local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower') - local progress = meta:get_int('progress') - progress = progress + #flowers - meta:set_int('progress', progress) - if progress > 1000 then - local flower = flowers[math.random(#flowers)] - bees.polinate_flower(flower, minetest.get_node(flower).name) - local stacks = inv:get_list('frames') - for k, v in pairs(stacks) do - if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then - meta:set_int('progress', 0) - inv:set_stack('frames',k,'bees:frame_full') - return - end - end - else - meta:set_string('infotext', 'progress: '..progress..'+'..#flowers..'/1000') - end - else - meta:set_string('infotext', 'does not have empty frame(s)') - timer:stop() - end - end - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - if listname == 'queen' then - local timer = minetest.get_node_timer(pos) - local meta = minetest.get_meta(pos) - meta:set_string('infotext','requires queen bee to function') - timer:stop() - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local inv = minetest.get_meta(pos):get_inventory() - if from_list == to_list then - if inv:get_stack(to_list, to_index):is_empty() then - return 1 - else - return 0 - end - else - return 0 - end - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local timer = minetest.get_node_timer(pos) - if listname == 'queen' or listname == 'frames' then - meta:set_string('queen', stack:get_name()) - meta:set_string('infotext','queen is inserted, now for the empty frames'); - if inv:contains_item('frames', 'bees:frame_empty') then - timer:start(30) - meta:set_string('infotext','bees are aclimating'); - end - end - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end - if listname == 'queen' then - if stack:get_name():match('bees:queen*') then - return 1 - end - elseif listname == 'frames' then - if stack:get_name() == ('bees:frame_empty') then - return 1 - end - end - return 0 - end, - }) - minetest.register_craft({ - output = 'bees:hive_industrial', - recipe = { - {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'}, - {'pipeworks:tube_1','bees:hive_artificial','pipeworks:tube_1'}, - {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'}, - } - }) - end - -print('[Mod]Bees Loaded!') + +--ALIASES +minetest.register_alias('bees:honey_extractor', 'bees:extractor') + +--BACKWARDS COMPATIBILITY WITH OLDER VERSION +minetest.register_alias('bees:honey_bottle', 'bees:bottle_honey') + +minetest.register_abm({ + nodenames = {'bees:hive', 'bees:hive_artificial_inhabited'}, + interval = 0, + chance = 1, + + action = function(pos, node) + + if node.name == 'bees:hive' then + + minetest.set_node(pos, {name = 'bees:hive_wild'}) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + inv:set_stack('queen', 1, 'bees:queen') + end + + if node.name == 'bees:hive_artificial_inhabited' then + + minetest.set_node(pos, {name = 'bees:hive_artificial'}) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + inv:set_stack('queen', 1, 'bees:queen') + + local timer = minetest.get_node_timer(pos) + + timer:start(60) + end + end, +}) + + +--PIPEWORKS + +if minetest.get_modpath("pipeworks") then + + minetest.register_node('bees:hive_industrial', { + description = S('Industrial Bee Hive'), + tiles = { 'bees_hive_industrial.png'}, + paramtype2 = 'facedir', + groups = { + snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + tubedevice = 1, tubedevice_receiver = 1 + }, + sounds = default.node_sound_wood_defaults(), + + tube = { + insert_object = function(pos, node, stack, direction) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if stack:get_name() ~= "bees:frame_empty" + or stack:get_count() > 1 then + return stack + end + + for i = 1, 8 do + + if inv:get_stack("frames", i):is_empty() then + + inv:set_stack("frames", i, stack) + + local timer = minetest.get_node_timer(pos) + + timer:start(30) + + meta:set_string('infotext', S('Bees are aclimating')) + + return ItemStack("") + end + end + + return stack + end, + + can_insert = function(pos,node,stack,direction) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if stack:get_name() ~= "bees:frame_empty" + or stack:get_count() > 1 then + return false + end + + for i = 1, 8 do + + if inv:get_stack("frames", i):is_empty() then + return true + end + end + + return false + end, + + can_remove = function(pos,node,stack,direction) + + if stack:get_name() == "bees:frame_full" then + return 1 + else + return 0 + end + end, + + input_inventory = "frames", + + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + + on_construct = function(pos) + + local timer = minetest.get_node_timer(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + meta:set_int('agressive', 1) + + inv:set_size('queen', 1) + inv:set_size('frames', 8) + + meta:set_string('infotext', S('Requires Queen bee to function')) + end, + + on_rightclick = function(pos, node, clicker, itemstack) + + if minetest.is_protected(pos, clicker:get_player_name()) then + return + end + + minetest.show_formspec(clicker:get_player_name(), + 'bees:hive_artificial', + hive_artificial(pos) + ) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + + if meta:get_int('agressive') == 1 + and inv:contains_item('queen', 'bees:queen') then + + clicker:set_hp(clicker:get_hp() - 4) + else + meta:set_int('agressive', 1) + end + end, + + on_timer = function(pos,elapsed) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + if inv:contains_item('queen', 'bees:queen') then + + if inv:contains_item('frames', 'bees:frame_empty') then + + timer:start(30) + + local rad = 10 + local minp = {x = pos.x - rad, y = pos.y - rad, z = pos.z - rad} + local maxp = {x = pos.x + rad, y = pos.y + rad, z = pos.z + rad} + local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower') + local progress = meta:get_int('progress') + + progress = progress + #flowers + + meta:set_int('progress', progress) + + if progress > 1000 then + + local flower = flowers[math.random(#flowers)] + + polinate_flower(flower, minetest.get_node(flower).name) + + local stacks = inv:get_list('frames') + + for k, v in pairs(stacks) do + + if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then + + meta:set_int('progress', 0) + + inv:set_stack('frames',k,'bees:frame_full') + + return + end + end + else + meta:set_string('infotext', S('progress:') + .. ' '..progress..' + '..#flowers..' / 1000') + end + else + meta:set_string('infotext', S('Does not have empty frame(s)')) + + timer:stop() + end + end + end, + + on_metadata_inventory_take = function(pos, listname, index, stack, player) + + if listname == 'queen' then + + local timer = minetest.get_node_timer(pos) + local meta = minetest.get_meta(pos) + + meta:set_string('infotext', S('Requires Queen bee to function')) + + timer:stop() + end + end, + + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + + local inv = minetest.get_meta(pos):get_inventory() + + if from_list == to_list then + + if inv:get_stack(to_list, to_index):is_empty() then + return 1 + else + return 0 + end + else + return 0 + end + end, + + on_metadata_inventory_put = function(pos, listname, index, stack, player) + + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + + if listname == 'queen' or listname == 'frames' then + + meta:set_string('queen', stack:get_name()) + meta:set_string('infotext', S('Queen inserted, now for the empty frames')) + + if inv:contains_item('frames', 'bees:frame_empty') then + + timer:start(30) + + meta:set_string('infotext', S('Bees are aclimating')) + end + end + end, + + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + + if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then + return 0 + end + + if listname == 'queen' then + + if stack:get_name():match('bees:queen*') then + return 1 + end + + elseif listname == 'frames' then + + if stack:get_name() == ('bees:frame_empty') then + return 1 + end + end + + return 0 + end, + }) + + minetest.register_craft({ + output = 'bees:hive_industrial', + recipe = { + {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'}, + {'pipeworks:tube_1','bees:hive_artificial','pipeworks:tube_1'}, + {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'}, + } + }) +end + +print(S('[MOD] Bees Loaded!')) diff --git a/bees/locale/template.txt b/bees/locale/template.txt new file mode 100644 index 0000000..b9be40c --- /dev/null +++ b/bees/locale/template.txt @@ -0,0 +1,22 @@ +# Template + +Bees = +Honey Extractor = +Wild Bee Hive = +Artificial Bee Hive = +Industrial Bee Hive = +Colony died, not enough flowers in area! = +Requires Queen bee to function = +Progress = +Does not have empty frame(s) = +Queen inserted, now for empty frames = +Bees are aclimating = +Empty hive frame = +Filled hive frame = +Honey Bottle = +Bees wax = +Honey comb = +Queen Bee = +Smoker = +Grafting tool = +[MOD] Bees Loaded! = diff --git a/bees/mod.conf b/bees/mod.conf new file mode 100644 index 0000000..78b931f --- /dev/null +++ b/bees/mod.conf @@ -0,0 +1 @@ +name = bees diff --git a/bees/readme.txt b/bees/readme.txt index 4d69d43..45e0bad 100644 --- a/bees/readme.txt +++ b/bees/readme.txt @@ -1,11 +1,17 @@ -BEES MOD V2.2 +BEES MOD V2.3 ------------- FEATURES -------- -3.0 + +2.3 +- protection check when opening artificial/industrial hives +- protection check when removing items from extractor +- Intllib support (template added) +- Wild hives are removed if found floating in mid air + +2.2.2 - Pipeworks compatibility (Industrial beehive) -- Get honey comb from full frame 2.2.1 - removed steel dependency temporarily @@ -42,6 +48,7 @@ CONTRIBUTORS - VanessaE (wild bee hive nodebox) - Neuromancer (textures for wild bee hive and inspiration for other textures) - Novatux (enabled pipeworks compatibility) +- TenPlus1 (tweaked and tidied code, protection check) FORUM ----- @@ -51,3 +58,42 @@ LICENSE ------- - codes is WTFPL - textures are CC BY-SA + +CRAFTS +------ + +Honey Extractor: S = steel ingot, T = stick, M = mese crystal + +_ S _ +S T S +M S M + +Empty Frame: W = wood, S = stick + +W W W +S S S +S S S + +Grafting Tool: S = steel ingot, T = stick + +_ S +T _ + +Artificial Beehive: W = wood, S = stick + +W W W +W S W +W S W + +Smoker: S = steel ingot, T = torch, R = red wool + +S R +_ T +_ S + +Industrial Beehive: S = steel ingot, P = plastic sheeting, H = artificial hive, + P = pipeworks tube + +S P S +T H T +S P S diff --git a/bees/screenshot.png b/bees/screenshot.png Binary files differnew file mode 100644 index 0000000..ba5c2c5 --- /dev/null +++ b/bees/screenshot.png diff --git a/signs_lib/textures/signs_yellow_front.png b/signs_lib/textures/signs_yellow_front.png Binary files differindex 4ce9082..b05b9a4 100644 --- a/signs_lib/textures/signs_yellow_front.png +++ b/signs_lib/textures/signs_yellow_front.png diff --git a/signs_lib/textures/signs_yellow_inv.png b/signs_lib/textures/signs_yellow_inv.png Binary files differindex 86af53d..5b7354b 100644 --- a/signs_lib/textures/signs_yellow_inv.png +++ b/signs_lib/textures/signs_yellow_inv.png diff --git a/street_signs/init.lua b/street_signs/init.lua index 3c08ab3..9b96b69 100644 --- a/street_signs/init.lua +++ b/street_signs/init.lua @@ -1,4 +1,7 @@ --- This mod provides basic green two-stack street name signs +-- This mod provides your standard green street name signs +-- (that is, the two-up, 2m high ones identifying street intersections), +-- and the larger kind found above or alongside highways +-- -- forked from signs_lib by Diego Martinez et. al street_signs = {} @@ -46,9 +49,6 @@ local CHAR_FILE = "%s_%02x.png" -- Fonts path local CHAR_PATH = TP .. "/" .. CHAR_FILE --- Font name. -local font_name = "street_signs_font" - -- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A) @@ -93,62 +93,51 @@ local function read_image_size(filename) return ws:byte(), hs:byte() end --- Set by build_char_db() -local LINE_HEIGHT -local SIGN_WIDTH -local COLORBGW, COLORBGH - --- Size of the canvas, in characters. --- Please note that CHARS_PER_LINE is multiplied by the average character --- width to get the total width of the canvas, so for proportional fonts, --- either more or fewer characters may fit on a line. -local CHARS_PER_LINE = 30 -local NUMBER_OF_LINES = 4 - -- 4 rows, max 80 chars per, plus a bit of fudge to -- avoid excess trimming (e.g. due to color codes) local MAX_INPUT_CHARS = 400 --- This holds the individual character widths. --- Indexed by the actual character (e.g. charwidth["A"]) -local charwidth - -- helper functions to trim sign text input/output local function trim_input(text) return text:sub(1, math.min(MAX_INPUT_CHARS, text:len())) end -local function build_char_db() +local function build_char_db(font_size) - charwidth = { } + local cw = {} -- To calculate average char width. local total_width = 0 local char_count = 0 for c = 32, 255 do - local w, h = read_image_size(CHAR_PATH:format(font_name, c)) + local w, h = read_image_size(CHAR_PATH:format("street_signs_font_"..font_size.."px", c)) if w and h then local ch = string.char(c) - charwidth[ch] = w + cw[ch] = w total_width = total_width + w char_count = char_count + 1 end end - COLORBGW, COLORBGH = read_image_size(TP.."/street_signs_color_n.png") - assert(COLORBGW and COLORBGH, "error reading bg dimensions") - LINE_HEIGHT = COLORBGH + 6 + local cbw, cbh = read_image_size(TP.."/street_signs_color_"..font_size.."px_n.png") + assert(cbw and cbh, "error reading bg dimensions") + return cw, cbw, cbh, (total_width / char_count) +end - -- XXX: Is there a better way to calc this? - SIGN_WIDTH = math.floor((total_width / char_count) * CHARS_PER_LINE) +street_signs.charwidth15, +street_signs.colorbgw15, +street_signs.lineheight15, +street_signs.avgwidth15 = build_char_db(15) -end +street_signs.charwidth31, +street_signs.colorbgw31, +street_signs.lineheight31, +street_signs.avgwidth31 = build_char_db(31) local sign_groups = {choppy=2, dig_immediate=2} - local fences_with_sign = { } -- some local helper functions @@ -164,11 +153,11 @@ end local math_max = math.max -local function fill_line(x, y, w, c) +local function fill_line(x, y, w, c, font_size, colorbgw) c = c or "0" local tex = { } - for xx = 0, math.max(0, w), COLORBGW do - table.insert(tex, (":%d,%d=street_signs_color_%s.png"):format(x + xx, y, c)) + for xx = 0, math.max(0, w), colorbgw do + table.insert(tex, (":%d,%d=street_signs_color_"..font_size.."px_%s.png"):format(x + xx, y, c)) end return table.concat(tex) end @@ -186,14 +175,15 @@ local function char_tex(font_name, ch) return tex, exists end -local function make_line_texture(line, lineno, pos) - +local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw) local width = 0 local maxw = 0 + local font_name = "street_signs_font_"..font_size.."px" local words = { } - local n = minetest.registered_nodes[minetest.get_node(pos).name] - local default_color = n.default_color or 0 + local node = minetest.get_node(pos) + local def = minetest.registered_items[node.name] + local default_color = def.default_color or 0 local cur_color = tonumber(default_color, 16) @@ -212,10 +202,10 @@ local function make_line_texture(line, lineno, pos) cur_color = cc end else - local w = charwidth[c] + local w = cwidth_tab[c] if w then width = width + w + 1 - if width >= (SIGN_WIDTH - charwidth[" "]) then + if width >= (line_width - cwidth_tab[" "]) then width = 0 else maxw = math_max(width, maxw) @@ -232,7 +222,7 @@ local function make_line_texture(line, lineno, pos) end i = i + 1 end - width = width + charwidth[" "] + 1 + width = width + cwidth_tab[" "] + 1 maxw = math_max(width, maxw) table.insert(words, { chars=chars, w=ch_offs }) end @@ -241,27 +231,27 @@ local function make_line_texture(line, lineno, pos) local texture = { } - local start_xpos = math.floor((SIGN_WIDTH - maxw) / 2) + 6 + local start_xpos = math.floor((line_width - maxw) / 2) + def.x_offset local xpos = start_xpos - local ypos = (LINE_HEIGHT * lineno) + 4 + local ypos = (line_height + def.line_spacing)* lineno + def.y_offset cur_color = nil for word_i, word in ipairs(words) do local xoffs = (xpos - start_xpos) if (xoffs > 0) and ((xoffs + word.w) > maxw) then - table.insert(texture, fill_line(xpos, ypos, maxw, "n")) + table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw)) xpos = start_xpos - ypos = ypos + LINE_HEIGHT + ypos = ypos + line_height + def.line_spacing lineno = lineno + 1 - if lineno >= NUMBER_OF_LINES then break end - table.insert(texture, fill_line(xpos, ypos, maxw, cur_color)) + if lineno >= def.number_of_lines then break end + table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw)) end for ch_i, ch in ipairs(word.chars) do if ch.col ~= cur_color then cur_color = ch.col - table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color)) + table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw)) end table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex)) end @@ -269,24 +259,46 @@ local function make_line_texture(line, lineno, pos) texture, (":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ") ) - xpos = xpos + word.w + charwidth[" "] - if xpos >= (SIGN_WIDTH + charwidth[" "]) then break end + xpos = xpos + word.w + cwidth_tab[" "] + if xpos >= (line_width + cwidth_tab[" "]) then break end end - table.insert(texture, fill_line(xpos, ypos, maxw, "n")) - table.insert(texture, fill_line(start_xpos, ypos + LINE_HEIGHT, maxw, "n")) + table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw)) + table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw)) return table.concat(texture), lineno end local function make_sign_texture(lines, pos) - local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES) } + local node = minetest.get_node(pos) + local def = minetest.registered_items[node.name] + + local font_size + local line_width + local line_height + local char_width + local colorbgw + + if def.font_size and def.font_size == 31 then + font_size = 31 + line_width = math.floor(street_signs.avgwidth31 * def.chars_per_line) * def.horiz_scaling + line_height = street_signs.lineheight31 + char_width = street_signs.charwidth31 + colorbgw = street_signs.colorbgw31 + else + font_size = 15 + line_width = math.floor(street_signs.avgwidth15 * def.chars_per_line) * def.horiz_scaling + line_height = street_signs.lineheight15 + char_width = street_signs.charwidth15 + colorbgw = street_signs.colorbgw15 + end + + local texture = { ("[combine:%dx%d"):format(line_width, (line_height + def.line_spacing) * def.number_of_lines * def.vert_scaling) } + local lineno = 0 for i = 1, #lines do - if lineno >= NUMBER_OF_LINES then break end - local linetex, ln = make_line_texture(lines[i], lineno, pos) - table.insert(texture, linetex) - local linetex, ln = make_line_texture(lines[i], lineno+1, pos) + if lineno >= def.number_of_lines then break end + local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw) table.insert(texture, linetex) lineno = ln + 1 end @@ -426,6 +438,14 @@ minetest.register_node("street_signs:sign_basic", { on_punch = function(pos, node, puncher) street_signs.update_sign(pos) end, + number_of_lines = 2, + horiz_scaling = 1, + vert_scaling = 1, + line_spacing = 6, + font_size = 15, + x_offset = 1, + y_offset = 3, + chars_per_line = 30, entity_info = { mesh = "street_signs_basic_entity.obj", yaw = { @@ -473,6 +493,14 @@ minetest.register_node("street_signs:sign_basic_top_only", { on_punch = function(pos, node, puncher) street_signs.update_sign(pos) end, + number_of_lines = 2, + horiz_scaling = 1, + vert_scaling = 1, + line_spacing = 6, + font_size = 15, + x_offset = 1, + y_offset = 3, + chars_per_line = 30, entity_info = { mesh = "street_signs_basic_top_only_entity.obj", yaw = { @@ -484,6 +512,315 @@ minetest.register_node("street_signs:sign_basic_top_only", { } }) +local colors = { + { "green", "f", "dye:green", "dye:white" }, + { "blue", "f", "dye:blue", "dye:white" }, + { "yellow", "0", "dye:yellow", "dye:black" } +} + +for _, c in ipairs(colors) do + + cbox = { + type = "fixed", + fixed = { -0.4375, -0.4375, 0.375, 1.4375, 0.4375, 0.5 } + } + + local color = c[1] + local defc = c[2] + + minetest.register_node("street_signs:sign_highway_small_"..color, { + description = "Small highway sign ("..color..")", + inventory_image = "street_signs_highway_small_"..color.."_inv.png", + wield_image = "street_signs_highway_small_"..color.."_inv.png", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_highway_small.obj", + tiles = { "street_signs_highway_small_"..color..".png" }, + default_color = defc, + groups = {choppy=2, dig_immediate=2}, + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 3, + horiz_scaling = 2, + vert_scaling = 1.15, + line_spacing = 2, + font_size = 31, + x_offset = 9, + y_offset = 7, + chars_per_line = 22, + entity_info = { + mesh = "street_signs_highway_small_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } + }) + cbox = { + type = "fixed", + fixed = { -0.4375, -0.4375, 0.375, 1.4375, 1.4375, 0.5 } + } + + minetest.register_node("street_signs:sign_highway_medium_"..color, { + description = "Medium highway sign ("..color..")", + inventory_image = "street_signs_highway_medium_"..color.."_inv.png", + wield_image = "street_signs_highway_medium_"..color.."_inv.png", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_highway_medium.obj", + tiles = { "street_signs_highway_medium_"..color..".png" }, + default_color = defc, + groups = {choppy=2, dig_immediate=2}, + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 6, + horiz_scaling = 2, + vert_scaling = 0.915, + line_spacing = 2, + font_size = 31, + x_offset = 7, + y_offset = 10, + chars_per_line = 22, + entity_info = { + mesh = "street_signs_highway_medium_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } + }) + + cbox = { + type = "fixed", + fixed = { -0.4375, -0.4375, 0.375, 2.4375, 1.4375, 0.5 } + } + + minetest.register_node("street_signs:sign_highway_large_"..color, { + description = "Large highway sign ("..color..")", + inventory_image = "street_signs_highway_large_"..color.."_inv.png", + wield_image = "street_signs_highway_large_"..color.."_inv.png", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_highway_large.obj", + tiles = { "street_signs_highway_large_"..color..".png" }, + default_color = defc, + groups = {choppy=2, dig_immediate=2}, + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 6, + horiz_scaling = 2, + vert_scaling = 0.915, + line_spacing = 2, + font_size = 31, + x_offset = 12, + y_offset = 11, + chars_per_line = 25, + entity_info = { + mesh = "street_signs_highway_large_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } + }) +end + +cbox = { + type = "fixed", + fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 } +} + +minetest.register_node("street_signs:sign_us_route", { + description = "Basic \"US Route\" sign", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_us_route.obj", + tiles = { "street_signs_us_route.png" }, + inventory_image = "street_signs_us_route_inv.png", + groups = {choppy=2, dig_immediate=2}, + default_color = "0", + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 1, + horiz_scaling = 3.5, + vert_scaling = 1.4, + line_spacing = 6, + font_size = 31, + x_offset = 8, + y_offset = 12, + chars_per_line = 3, + entity_info = { + mesh = "street_signs_us_route_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } +}) + +cbox = { + type = "fixed", + fixed = { -0.45, -0.45, 0.4375, 0.45, 0.45, 0.5 } +} + +minetest.register_node("street_signs:sign_us_interstate", { + description = "Basic US \"Interstate\" sign", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_us_interstate.obj", + tiles = { "street_signs_us_interstate.png" }, + inventory_image = "street_signs_us_interstate_inv.png", + groups = {choppy=2, dig_immediate=2}, + default_color = "f", + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 1, + horiz_scaling = 4.5, + vert_scaling = 1.4, + line_spacing = 6, + font_size = 31, + x_offset = 8, + y_offset = 14, + chars_per_line = 3, + entity_info = { + mesh = "street_signs_us_interstate_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } +}) + + +cbox = { + type = "fixed", + fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 } +} + +minetest.register_node("street_signs:sign_warning", { + description = "Basic US diamond-shaped \"warning\" sign", + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "facedir", + drawtype = "mesh", + node_box = cbox, + selection_box = cbox, + mesh = "street_signs_warning.obj", + tiles = { "street_signs_warning.png" }, + inventory_image = "street_signs_warning_inv.png", + groups = {choppy=2, dig_immediate=2}, + default_color = "0", + on_construct = function(pos) + street_signs.construct_sign(pos) + end, + on_destruct = function(pos) + street_signs.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + street_signs.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + street_signs.update_sign(pos) + end, + number_of_lines = 3, + horiz_scaling = 1.75, + vert_scaling = 1.4, + line_spacing = 1, + font_size = 15, + x_offset = 6, + y_offset = 10, + chars_per_line = 15, + entity_info = { + mesh = "street_signs_warning_entity.obj", + yaw = { + 0, + math.pi / -2, + math.pi, + math.pi / 2, + } + } +}) + local signs_text_on_activate signs_text_on_activate = function(self) @@ -510,9 +847,7 @@ minetest.register_entity("street_signs:text", { on_activate = signs_text_on_activate, }) -build_char_db() - --- craft it! +-- crafts minetest.register_craft({ output = "street_signs:sign_basic", @@ -532,18 +867,6 @@ minetest.register_craft({ } }) -if minetest.get_modpath("signs_lib") then - minetest.register_craft({ - output = "street_signs:sign_basic", - recipe = { - { "", "signs:sign_wall_green", "" }, - { "", "default:steel_ingot", "" }, - { "", "default:steel_ingot", "" }, - } - }) -end - - minetest.register_craft({ output = "street_signs:sign_basic_top_only", recipe = { @@ -561,7 +884,68 @@ minetest.register_craft({ } }) +minetest.register_craft({ + output = "street_signs:sign_basic", + recipe = { + { "street_signs:sign_basic_top_only" }, + { "default:steel_ingot" } + } +}) + +for _, c in ipairs(colors) do + + local color = c[1] + local defc = c[2] + local dye1 = c[3] + local dye2 = c[4] + + minetest.register_craft({ + output = "street_signs:sign_highway_small_"..color, + recipe = { + { dye1, dye2, dye1 }, + { dye1, dye2, dye1 }, + { "default:sign_wall_steel", "default:sign_wall_steel", "" } + } + }) + + minetest.register_craft({ + output = "street_signs:sign_highway_small_"..color, + recipe = { + { dye1, dye2, dye1 }, + { dye1, dye2, dye1 }, + { "", "default:sign_wall_steel", "default:sign_wall_steel" } + } + }) + + minetest.register_craft({ + output = "street_signs:sign_highway_medium_"..color, + recipe = { + { "street_signs:sign_highway_small_"..color }, + { "street_signs:sign_highway_small_"..color } + } + }) + + minetest.register_craft({ + output = "street_signs:sign_highway_large_"..color, + recipe = { + { "street_signs:sign_highway_small_"..color }, + { "street_signs:sign_highway_small_"..color }, + { "street_signs:sign_highway_small_"..color } + } + }) +end + if minetest.get_modpath("signs_lib") then + + minetest.register_craft({ + output = "street_signs:sign_basic", + recipe = { + { "", "signs:sign_wall_green", "" }, + { "", "default:steel_ingot", "" }, + { "", "default:steel_ingot", "" }, + } + }) + minetest.register_craft({ output = "street_signs:sign_basic_top_only", recipe = { @@ -569,16 +953,39 @@ if minetest.get_modpath("signs_lib") then { "default:steel_ingot" }, } }) -end -minetest.register_craft({ - output = "street_signs:sign_basic", - recipe = { - { "street_signs:sign_basic_top_only" }, - { "default:steel_ingot" } - } -}) + for _, c in ipairs(colors) do + + local color = c[1] + local defc = c[2] + + minetest.register_craft({ + output = "street_signs:sign_highway_small_"..color, + recipe = { + { "signs:sign_wall_"..color, "signs:sign_wall_"..color }, + } + }) + + minetest.register_craft({ + output = "street_signs:sign_highway_medium_"..color, + recipe = { + { "signs:sign_wall_"..color, "signs:sign_wall_"..color }, + { "signs:sign_wall_"..color, "signs:sign_wall_"..color } + } + }) + + minetest.register_craft({ + output = "street_signs:sign_highway_large_"..color, + recipe = { + { "signs:sign_wall_"..color, "signs:sign_wall_"..color, "signs:sign_wall_"..color }, + { "signs:sign_wall_"..color, "signs:sign_wall_"..color, "signs:sign_wall_"..color } + } + }) + + end +end +-- crafts, highway signs -- restore signs' text after /clearobjects and the like, the next time diff --git a/street_signs/models/street_signs_basic_entity.obj b/street_signs/models/street_signs_basic_entity.obj index 5f3fbe3..7d19538 100644 --- a/street_signs/models/street_signs_basic_entity.obj +++ b/street_signs/models/street_signs_basic_entity.obj @@ -1,38 +1,38 @@ # Blender v2.79 (sub 0) OBJ File: 'street signs entity.blend' # www.blender.org o Cube -v 0.046875 1.437500 -0.500000 -v 0.046875 1.437500 0.500000 -v -0.046875 1.437500 -0.500000 -v -0.046875 1.437500 0.500000 -v 0.046875 1.125000 -0.500000 -v 0.046875 1.125000 0.500000 -v -0.046875 1.125000 0.500000 -v -0.046875 1.125000 -0.500000 -v 0.500000 1.062500 -0.046875 -v 0.500000 1.062500 0.046875 -v -0.500000 1.062500 0.046875 -v -0.500000 1.062500 -0.046875 -v 0.500000 0.750000 -0.046875 -v 0.500000 0.750000 0.046875 -v -0.500000 0.750000 0.046875 -v -0.500000 0.750000 -0.046875 -vt 0.000000 1.000000 -vt 0.000000 0.750000 -vt 1.000000 0.750000 -vt 1.000000 1.000000 -vt -0.000000 0.750000 -vt -0.000000 0.500000 -vt 1.000000 0.500000 -vt 1.000000 0.750000 -vt 0.000000 0.500000 -vt 0.000000 0.250000 -vt 1.000000 0.250000 -vt 1.000000 0.500000 -vt -0.000000 0.250000 -vt -0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 0.250000 +v 0.046875 1.406250 -0.468750 +v 0.046875 1.406250 0.468750 +v -0.046875 1.406250 -0.468750 +v -0.046875 1.406250 0.468750 +v 0.046875 1.156250 -0.468750 +v 0.046875 1.156250 0.468750 +v -0.046875 1.156250 0.468750 +v -0.046875 1.156250 -0.468750 +v 0.468750 1.031250 -0.046875 +v 0.468750 1.031250 0.046875 +v -0.468750 1.031250 0.046875 +v -0.468750 1.031250 -0.046875 +v 0.468750 0.781250 -0.046875 +v 0.468750 0.781250 0.046875 +v -0.468750 0.781250 0.046875 +v -0.468750 0.781250 -0.046875 +vt 0.031250 0.950000 +vt 0.031250 0.550000 +vt 0.968750 0.550000 +vt 0.968750 0.950000 +vt 0.031250 0.950000 +vt 0.031250 0.550000 +vt 0.968750 0.550000 +vt 0.968750 0.950000 +vt 0.031250 0.450000 +vt 0.031250 0.050000 +vt 0.968750 0.050000 +vt 0.968750 0.450000 +vt 0.031250 0.450000 +vt 0.031250 0.050000 +vt 0.968750 0.050000 +vt 0.968750 0.450000 vn -1.0000 0.0000 0.0000 vn 1.0000 0.0000 0.0000 vn 0.0000 0.0000 -1.0000 diff --git a/street_signs/models/street_signs_basic_top_only_entity.obj b/street_signs/models/street_signs_basic_top_only_entity.obj index 22727cd..c8197e3 100644 --- a/street_signs/models/street_signs_basic_top_only_entity.obj +++ b/street_signs/models/street_signs_basic_top_only_entity.obj @@ -1,38 +1,38 @@ # Blender v2.79 (sub 0) OBJ File: 'street signs entity top only.blend' # www.blender.org o Cube -v 0.046875 0.437500 -0.500000 -v 0.046875 0.437500 0.500000 -v -0.046875 0.437500 -0.500000 -v -0.046875 0.437500 0.500000 -v 0.046875 0.125000 -0.500000 -v 0.046875 0.125000 0.500000 -v -0.046875 0.125000 0.500000 -v -0.046875 0.125000 -0.500000 -v 0.500000 0.062500 -0.046875 -v 0.500000 0.062500 0.046875 -v -0.500000 0.062500 0.046875 -v -0.500000 0.062500 -0.046875 -v 0.500000 -0.250000 -0.046875 -v 0.500000 -0.250000 0.046875 -v -0.500000 -0.250000 0.046875 -v -0.500000 -0.250000 -0.046875 -vt 0.000000 1.000000 -vt 0.000000 0.750000 -vt 1.000000 0.750000 -vt 1.000000 1.000000 -vt -0.000000 0.750000 -vt -0.000000 0.500000 -vt 1.000000 0.500000 -vt 1.000000 0.750000 -vt 0.000000 0.500000 -vt 0.000000 0.250000 -vt 1.000000 0.250000 -vt 1.000000 0.500000 -vt -0.000000 0.250000 -vt -0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 0.250000 +v 0.046875 0.406250 -0.468750 +v 0.046875 0.406250 0.468750 +v -0.046875 0.406250 -0.468750 +v -0.046875 0.406250 0.468750 +v 0.046875 0.156250 -0.468750 +v 0.046875 0.156250 0.468750 +v -0.046875 0.156250 0.468750 +v -0.046875 0.156250 -0.468750 +v 0.468750 0.031250 -0.046875 +v 0.468750 0.031250 0.046875 +v -0.468750 0.031250 0.046875 +v -0.468750 0.031250 -0.046875 +v 0.468750 -0.218750 -0.046875 +v 0.468750 -0.218750 0.046875 +v -0.468750 -0.218750 0.046875 +v -0.468750 -0.218750 -0.046875 +vt 0.031250 0.950000 +vt 0.031250 0.550000 +vt 0.968750 0.550000 +vt 0.968750 0.950000 +vt 0.031250 0.950000 +vt 0.031250 0.550000 +vt 0.968750 0.550000 +vt 0.968750 0.950000 +vt 0.031250 0.450000 +vt 0.031250 0.050000 +vt 0.968750 0.050000 +vt 0.968750 0.450000 +vt 0.031250 0.450000 +vt 0.031250 0.050000 +vt 0.968750 0.050000 +vt 0.968750 0.450000 vn -1.0000 0.0000 0.0000 vn 1.0000 0.0000 0.0000 vn 0.0000 0.0000 -1.0000 diff --git a/street_signs/models/street_signs_highway_large.obj b/street_signs/models/street_signs_highway_large.obj new file mode 100644 index 0000000..4496bf2 --- /dev/null +++ b/street_signs/models/street_signs_highway_large.obj @@ -0,0 +1,54 @@ +# Blender v2.79 (sub 0) OBJ File: 'street_signs_large_highway_sign.blend' +# www.blender.org +o Cube +v 0.437500 -0.437500 0.375000 +v 0.437500 1.437500 0.375000 +v 0.437500 -0.437500 0.500000 +v 0.437500 1.437500 0.500000 +v -2.437500 -0.437500 0.375000 +v -2.437500 1.437500 0.375000 +v -2.437500 -0.437500 0.500000 +v -2.437500 1.437500 0.500000 +vt 0.019048 0.485507 +vt 0.914286 0.485507 +vt 0.914286 0.514493 +vt 0.019048 0.514493 +vt 0.019048 0.485507 +vt 0.914286 0.485507 +vt 0.914286 0.514493 +vt 0.019048 0.514493 +vt 0.942857 0.014493 +vt 0.980952 0.014493 +vt 0.980952 0.463768 +vt 0.942857 0.463768 +vt 0.942857 0.014493 +vt 0.980952 0.014493 +vt 0.980952 0.463768 +vt 0.942857 0.463768 +vt 0.914286 0.014493 +vt 0.914286 0.463768 +vt 0.019048 0.463768 +vt 0.019048 0.014493 +vt 0.914286 0.536232 +vt 0.914286 0.985507 +vt 0.019048 0.985507 +vt 0.019048 0.536232 +vn 0.0000 1.0000 0.0000 +vn 0.0000 -1.0000 0.0000 +vn -1.0000 0.0000 0.0000 +vn 1.0000 0.0000 0.0000 +vn 0.0000 0.0000 1.0000 +vn 0.0000 0.0000 -1.0000 +g Cube_Cube_top +s off +f 8/1/1 4/2/1 2/3/1 6/4/1 +g Cube_Cube_bottom +f 3/5/2 7/6/2 5/7/2 1/8/2 +g Cube_Cube_right +f 7/9/3 8/10/3 6/11/3 5/12/3 +g Cube_Cube_left +f 1/13/4 2/14/4 4/15/4 3/16/4 +g Cube_Cube_back +f 3/17/5 4/18/5 8/19/5 7/20/5 +g Cube_Cube_front +f 5/21/6 6/22/6 2/23/6 1/24/6 diff --git a/street_signs/models/street_signs_highway_large_entity.obj b/street_signs/models/street_signs_highway_large_entity.obj new file mode 100644 index 0000000..f6c922e --- /dev/null +++ b/street_signs/models/street_signs_highway_large_entity.obj @@ -0,0 +1,15 @@ +# Blender v2.79 (sub 0) OBJ File: 'street_signs_large_highway_sign_entity.blend' +# www.blender.org +o Cube +v 0.375000 -0.375000 0.359375 +v 0.375000 1.375000 0.359375 +v -2.375000 -0.375000 0.359375 +v -2.375000 1.375000 0.359375 +vt 0.978723 0.032258 +vt 0.978723 0.967742 +vt 0.021277 0.967742 +vt 0.021277 0.032258 +vn 0.0000 0.0000 -1.0000 +g Cube_Cube_front +s off +f 3/1/1 4/2/1 2/3/1 1/4/1 diff --git a/street_signs/models/street_signs_highway_medium.obj b/street_signs/models/street_signs_highway_medium.obj new file mode 100644 index 0000000..e1892b7 --- /dev/null +++ b/street_signs/models/street_signs_highway_medium.obj @@ -0,0 +1,54 @@ +# Blender v2.79 (sub 0) OBJ File: 'street_signs_medium_highway_sign.blend' +# www.blender.org +o Cube +v 0.437500 -0.437500 0.375000 +v 0.437500 1.437500 0.375000 +v 0.437500 -0.437500 0.500000 +v 0.437500 1.437500 0.500000 +v -1.437500 -0.437500 0.375000 +v -1.437500 1.437500 0.375000 +v -1.437500 -0.437500 0.500000 +v -1.437500 1.437500 0.500000 +vt 0.027397 0.485507 +vt 0.876712 0.485507 +vt 0.876712 0.514493 +vt 0.027397 0.514493 +vt 0.027397 0.485507 +vt 0.876712 0.485507 +vt 0.876712 0.514493 +vt 0.027397 0.514493 +vt 0.917808 0.014493 +vt 0.972603 0.014493 +vt 0.972603 0.463768 +vt 0.917808 0.463768 +vt 0.917808 0.014493 +vt 0.972603 0.014493 +vt 0.972603 0.463768 +vt 0.917808 0.463768 +vt 0.876712 0.014493 +vt 0.876712 0.463768 +vt 0.027397 0.463768 +vt 0.027397 0.014493 +vt 0.876712 0.536232 +vt 0.876712 0.985507 +vt 0.027397 0.985507 +vt 0.027397 0.536232 +vn 0.0000 1.0000 0.0000 +vn 0.0000 -1.0000 0.0000 +vn -1.0000 0.0000 0.0000 +vn 1.0000 0.0000 0.0000 +vn 0.0000 0.0000 1.0000 +vn 0.0000 0.0000 -1.0000 +g Cube_Cube_top +s off +f 8/1/1 4/2/1 2/3/1 6/4/1 +g Cube_Cube_bottom +f 3/5/2 7/6/2 5/7/2 1/8/2 +g Cube_Cube_right +f 7/9/3 8/10/3 6/11/3 5/12/3 +g Cube_Cube_left +f 1/13/4 2/14/4 4/15/4 3/16/4 +g Cube_Cube_back +f 3/17/5 4/18/5 8/19/5 7/20/5 +g Cube_Cube_front +f 5/21/6 6/22/6 2/23/6 1/24/6 diff --git a/street_signs/models/street_signs_highway_medium_entity.obj b/street_signs/models/street_signs_highway_medium_entity.obj new file mode 100644 index 0000000..2446e72 --- 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0.078300 0.507874 +vn 0.0000 1.0000 0.0000 +vn 0.0980 0.9952 0.0000 +vn 0.2903 0.9569 0.0000 +vn 0.4714 0.8819 0.0000 +vn 0.6344 0.7730 0.0000 +vn -0.0980 0.9952 0.0000 +vn -0.2903 0.9569 0.0000 +vn -0.4714 0.8819 0.0000 +vn -0.6344 0.7730 0.0000 +vn 0.0980 -0.9952 0.0000 +vn 0.2903 -0.9569 0.0000 +vn 0.4714 -0.8819 0.0000 +vn 0.6344 -0.7730 0.0000 +vn -0.0980 -0.9952 0.0000 +vn -0.2903 -0.9569 0.0000 +vn -0.4714 -0.8819 0.0000 +vn -0.6344 -0.7730 0.0000 +vn 0.0000 -1.0000 0.0000 +vn -1.0000 0.0000 0.0000 +vn -0.7730 -0.6344 0.0000 +vn -0.8819 -0.4714 0.0000 +vn -0.9569 -0.2903 0.0000 +vn -0.9952 -0.0980 0.0000 +vn -0.7730 0.6344 0.0000 +vn -0.8819 0.4714 0.0000 +vn -0.9569 0.2903 0.0000 +vn -0.9952 0.0980 0.0000 +vn 1.0000 0.0000 0.0000 +vn 0.7730 -0.6344 0.0000 +vn 0.8819 -0.4714 0.0000 +vn 0.9569 -0.2903 0.0000 +vn 0.9952 -0.0980 0.0000 +vn 0.7730 0.6344 0.0000 +vn 0.8819 0.4714 0.0000 +vn 0.9569 0.2903 0.0000 +vn 0.9952 0.0980 0.0000 +vn -0.0000 0.0000 1.0000 +vn 0.0000 0.0000 -1.0000 +g Cube_Cube_top +s off +f 64/1/1 29/2/1 10/3/1 47/4/1 +f 10/5/2 29/6/2 36/7/2 12/8/2 +f 12/8/3 36/7/3 35/9/3 13/10/3 +f 13/10/4 35/9/4 34/11/4 14/12/4 +f 14/12/5 34/11/5 33/13/5 15/14/5 +f 64/1/6 47/4/6 54/15/6 66/16/6 +f 66/16/7 54/15/7 53/17/7 67/18/7 +f 67/18/8 53/17/8 52/19/8 68/20/8 +f 68/20/9 52/19/9 51/21/9 69/22/9 +g Cube_Cube_bottom +f 19/23/10 2/24/10 9/25/10 21/26/10 +f 21/26/11 9/25/11 8/27/11 22/28/11 +f 22/28/12 8/27/12 7/29/12 23/30/12 +f 23/30/13 7/29/13 6/31/13 24/32/13 +f 37/33/14 56/34/14 63/35/14 39/36/14 +f 39/36/15 63/35/15 62/37/15 40/38/15 +f 40/38/16 62/37/16 61/39/16 41/40/16 +f 41/40/17 61/39/17 60/41/17 42/42/17 +f 19/23/18 56/43/18 37/44/18 2/24/18 +g Cube_Cube_right +f 55/45/19 65/46/19 46/47/19 38/48/19 +f 42/42/20 60/41/20 59/49/20 43/50/20 +f 43/50/21 59/49/21 58/51/21 44/52/21 +f 44/52/22 58/51/22 57/53/22 45/54/22 +f 45/54/23 57/53/23 55/45/23 38/48/23 +f 69/22/24 51/21/24 50/55/24 70/56/24 +f 70/56/25 50/55/25 49/57/25 71/58/25 +f 71/58/26 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60/127/45 61/128/45 62/129/45 63/130/45 64/131/45 65/132/45 66/133/45 57/134/45 +g Cube_Cube_front +f 23/135/46 25/136/46 26/137/46 27/138/46 28/139/46 29/140/46 30/141/46 31/142/46 32/143/46 33/144/46 24/145/46 34/146/46 36/147/46 37/148/46 38/149/46 39/150/46 40/151/46 41/152/46 42/153/46 43/154/46 44/155/46 35/156/46 45/157/46 47/158/46 48/159/46 49/160/46 50/161/46 51/162/46 52/163/46 53/164/46 54/165/46 55/166/46 46/167/46 1/168/46 3/169/46 4/170/46 5/171/46 6/172/46 7/173/46 8/174/46 9/175/46 10/176/46 11/177/46 2/178/46 diff --git a/street_signs/models/street_signs_warning_entity.obj b/street_signs/models/street_signs_warning_entity.obj new file mode 100644 index 0000000..2989995 --- /dev/null +++ b/street_signs/models/street_signs_warning_entity.obj @@ -0,0 +1,23 @@ +# Blender v2.79 (sub 0) OBJ File: 'street signs warning_entity.blend' +# www.blender.org +o Cube +v 0.004454 -0.424102 0.421875 +v -0.004454 -0.424102 0.421875 +v -0.424102 -0.004454 0.421875 +v 0.424102 -0.004454 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