local digiline_rules = { {x = 1,y = 0,z = 0}, {x = -1,y = 0,z = 0}, {x = 0,y = 0,z = 1}, {x = 0,y = 0,z = -1}, {x = 0,y = -1,z = 0}, {x = 1,y = -1,z = 0}, {x = -1,y = -1,z = 0}, {x = 0,y = -1,z = 1}, {x = 0,y = -1,z = -1}, } local players_on_controller = {} local last_seen_inputs = {} local function removeEntity(pos) local entitiesNearby = minetest.get_objects_inside_radius(pos,0.5) for _,i in pairs(entitiesNearby) do if i:get_luaentity() and i:get_luaentity().name == "digistuff:controller_entity" then i:remove() end end end local function process_inputs(pos) local meta = minetest.get_meta(pos) local hash = minetest.hash_node_position(pos) if minetest.get_node(pos).name ~= "digistuff:controller_programmed" then local player = minetest.get_player_by_name(players_on_controller[hash]) if player then player:set_physics_override({speed = 1,jump = 1,}) player:set_pos(vector.add(pos,vector.new(0.25,0,0.25))) minetest.chat_send_player(players_on_controller[hash],"You are now free to move.") end last_seen_inputs[players_on_controller[hash]] = nil players_on_controller[hash] = nil return end local name = players_on_controller[hash] local player = minetest.get_player_by_name(name) if not player then digiline:receptor_send(pos,digiline_rules,meta:get_string("channel"),"player_left") minetest.get_meta(pos):set_string("infotext","Digilines Game Controller Ready\n(right-click to use)") players_on_controller[hash] = nil return end local inputs = player:get_player_control() inputs.pitch = player:get_look_vertical() inputs.yaw = player:get_look_horizontal() local send_needed = false if not last_seen_inputs[name] then send_needed = true else for k,v in pairs(inputs) do if v ~= last_seen_inputs[name][k] then send_needed = true break end end end last_seen_inputs[name] = inputs if send_needed then local channel = meta:get_string("channel") local inputs = table.copy(inputs) inputs.look_vector = player:get_look_dir() inputs.name = name digiline:receptor_send(pos,digiline_rules,channel,inputs) end end local function release_player(pos) local hash = minetest.hash_node_position(pos) local player = minetest.get_player_by_name(players_on_controller[hash]) if player and player:get_properties()._is_gamecontroller then local parent = player:get_attach() print(dump(parent:get_properties())) if parent then player:set_detach() end minetest.chat_send_player(players_on_controller[hash],"You are now free to move.") end removeEntity(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext","Digilines Game Controller Ready\n(right-click to use)") last_seen_inputs[players_on_controller[hash]] = nil players_on_controller[hash] = nil digiline:receptor_send(pos,digiline_rules,meta:get_string("channel"),"player_left") end local function trap_player(pos,player) local hash = minetest.hash_node_position(pos) local oldname = players_on_controller[hash] local newname = player:get_player_name() if oldname and minetest.get_player_by_name(oldname) then minetest.chat_send_player(player:get_player_name(),"Controller is already occupied by "..oldname) return else players_on_controller[hash] = newname local entity = minetest.add_entity(pos,"digistuff:controller_entity") player:set_attach(entity,"",vector.new(0,0,0),vector.new(0,0,0)) minetest.chat_send_player(newname,"You are now using a digilines game controller. Right-click the controller again to be released.") local meta = minetest.get_meta(pos) meta:set_string("infotext","Digilines Game Controller\nIn use by: "..newname) process_inputs(pos) end end local function toggle_trap_player(pos,player) if players_on_controller[minetest.hash_node_position(pos)] then release_player(pos) else trap_player(pos,player) end end minetest.register_node("digistuff:controller", { description = "Digilines Game Controller", tiles = { "digistuff_controller_top.png", "digistuff_controller_sides.png", }, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,-0.45,0.5}, } }, _digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_onset = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec","") meta:set_string("infotext","Digilines Game Controller Ready\n(right-click to use)") minetest.swap_node(pos,{name = "digistuff:controller_programmed",}) end, groups = {cracky = 1,}, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec","field[channel;Channel;${channel}") end, on_receive_fields = function(pos, formname, fields, sender) local name = sender:get_player_name() if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then minetest.record_protection_violation(pos,name) return end local meta = minetest.get_meta(pos) if fields.channel then meta:set_string("channel",fields.channel) meta:set_string("formspec","") meta:set_string("infotext","Digilines Game Controller Ready\n(right-click to use)") minetest.swap_node(pos,{name = "digistuff:controller_programmed",}) end end, digiline = { receptor = {}, wire = { rules = digiline_rules, }, }, }) minetest.register_node("digistuff:controller_programmed", { description = "Digilines Game Controller (programmed state - you hacker you!)", drop = "digistuff:controller", tiles = { "digistuff_controller_top.png", "digistuff_controller_sides.png", }, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,-0.45,0.5}, } }, _digistuff_channelcopier_fieldname = "channel", groups = {cracky = 1,not_in_creative_inventory = 1,}, is_ground_content = false, on_rightclick = function(pos,_,clicker) if clicker and clicker:get_player_name() then toggle_trap_player(pos,clicker) end end, _digistuff_channelcopier_fieldname = "channel", digiline = { receptor = {}, wire = { rules = digiline_rules, }, effector = { action = function(pos,node,channel,msg) local setchannel = minetest.get_meta(pos):get_string("channel") if channel ~= setchannel then return end if msg == "release" then local hash = minetest.hash_node_position(pos) if players_on_controller[hash] then release_player(pos) end end end, }, }, }) minetest.register_entity("digistuff:controller_entity",{ initial_properties = { visual = "sprite", physical = false, collisionbox = {0,0,0,0,0,0,}, textures = {"digistuff_transparent.png",}, _is_gamecontroller = true, }, }) local acc_dtime = 0 minetest.register_globalstep(function(dtime) acc_dtime = acc_dtime + dtime if acc_dtime < 0.2 then return end acc_dtime = 0 for hash in pairs(players_on_controller) do local pos = minetest.get_position_from_hash(hash) process_inputs(pos) end end) minetest.register_lbm({ name = "digistuff:reset_controllers", label = "Reset game controllers to idle", nodenames = {"digistuff:controller_programmed"}, run_at_every_load = true, action = function(pos) if not players_on_controller[minetest.hash_node_position(pos)] then local meta = minetest.get_meta(pos) digiline:receptor_send(pos,digiline_rules,meta:get_string("channel"),"player_left") meta:set_string("infotext","Digilines Game Controller Ready\n(right-click to use)") end end, }) minetest.register_craft({ output = "digistuff:controller", recipe = { {"","digistuff:button","",}, {"digistuff:button","group:wool","digistuff:button",}, {"","digistuff:button","",}, }, })