From 56782798743cea0a6a193a4f85110a19cfa0e0c0 Mon Sep 17 00:00:00 2001 From: cheapie Date: Thu, 7 Aug 2014 00:17:24 -0500 Subject: Made the README clearer --- README.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.txt b/README.txt index 59d8889..872ab79 100644 --- a/README.txt +++ b/README.txt @@ -3,14 +3,15 @@ Minetest 0.4 mod: creative Implements creative mode. -Switch on by using the "creative_mode" setting. +Configuration is at the top of init.lua. Registered items that - have a description, and - do not have the group not_in_creative_inventory are added to the creative inventory. -There is a "creative" priv. If a player has it, they can use the creative inventory, even if the server is not in creative mode. +Switch on by using the "creative_mode" setting. +There is also a "creative" priv. If a player has it, they can use the creative inventory, even if the server is not in creative mode. It also adds a trash slot to the survival inventory, and a "Clear Inventory" button to the creative inventory. There is also a sort-of-hidden easter egg that I think VanessaE will like... -- cgit v1.2.3