From 5c85c16570e5b7f12d149a4b52747606d0ee2940 Mon Sep 17 00:00:00 2001 From: cheapie Date: Sat, 20 Apr 2024 14:40:05 -0500 Subject: Entity and lighting tweaks --- pilantern.lua | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) (limited to 'pilantern.lua') diff --git a/pilantern.lua b/pilantern.lua index afb1b1e..9293dd2 100644 --- a/pilantern.lua +++ b/pilantern.lua @@ -11,6 +11,7 @@ minetest.register_entity("celevator:pi_entity",{ collisionbox = {0,0,0,0,0,0,}, textures = {"celevator_transparent.png",}, static_save = false, + glow = minetest.LIGHT_MAX, }, }) @@ -21,6 +22,7 @@ minetest.register_entity("celevator:incar_pi_entity",{ collisionbox = {0,0,0,0,0,0,}, textures = {"celevator_transparent.png",}, static_save = false, + glow = minetest.LIGHT_MAX, }, on_step = function(self) local pos = self.object:get_pos() @@ -152,6 +154,7 @@ minetest.register_node("celevator:pi",{ paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", + light_source = 3, node_box = { type = "fixed", fixed = { @@ -303,8 +306,15 @@ local validstates = { for _,state in ipairs(validstates) do local nname = "celevator:pilantern_"..state[1] local dropname = nname - if state[2] then nname = nname.."_upon" end - if state[3] then nname = nname.."_downon" end + local light = 0 + if state[2] then + nname = nname.."_upon" + light = light + 4 + end + if state[3] then + nname = nname.."_downon" + light = light + 4 + end local idle = not (state[2] or state[3]) local description = string.format("Elevator %s Position Indicator/Lantern Combo%s",state[4],(idle and "" or " (on state, you hacker you!)")) minetest.register_node(nname,{ @@ -332,6 +342,7 @@ for _,state in ipairs(validstates) do paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", + light_source = light + 3, node_box = { type = "fixed", fixed = { @@ -441,6 +452,7 @@ for _,state in ipairs(validstates) do end, paramtype = "light", paramtype2 = "facedir", + light_source = light, drawtype = "nodebox", node_box = { type = "fixed", -- cgit v1.2.3