From 5c85c16570e5b7f12d149a4b52747606d0ee2940 Mon Sep 17 00:00:00 2001 From: cheapie Date: Sat, 20 Apr 2024 14:40:05 -0500 Subject: Entity and lighting tweaks --- callbuttons.lua | 12 ++++++++++-- car.lua | 1 + doors.lua | 2 ++ drive_entity.lua | 1 + pilantern.lua | 16 ++++++++++++++-- 5 files changed, 28 insertions(+), 4 deletions(-) diff --git a/callbuttons.lua b/callbuttons.lua index 4dfe056..961d96e 100644 --- a/callbuttons.lua +++ b/callbuttons.lua @@ -115,8 +115,15 @@ for _,state in ipairs(validstates) do local boringside = "[combine:64x64:0,0=celevator_cabinet_sides.png:32,0=celevator_cabinet_sides.png:0,32=celevator_cabinet_sides.png:32,32=celevator_cabinet_sides.png" local nname = "celevator:callbutton_"..state[1] local dropname = nname - if state[2] then nname = nname.."_upon" end - if state[3] then nname = nname.."_downon" end + local light = 0 + if state[2] then + nname = nname.."_upon" + light = light + 5 + end + if state[3] then + nname = nname.."_downon" + light = light + 5 + end local idle = not (state[2] or state[3]) local description = string.format("Elevator %s Call Button%s%s",state[4],(state[1] == "both" and "s" or ""),(idle and "" or " (on state, you hacker you!)")) minetest.register_node(nname,{ @@ -142,6 +149,7 @@ for _,state in ipairs(validstates) do }, paramtype = "light", paramtype2 = "facedir", + light_source = light, drawtype = "nodebox", node_box = { type = "fixed", diff --git a/car.lua b/car.lua index cb870d4..23aa121 100644 --- a/car.lua +++ b/car.lua @@ -584,6 +584,7 @@ minetest.register_entity("celevator:car_top_box",{ wield_item = "celevator:car_top_box_off", static_save = false, pointable = false, + glow = minetest.LIGHT_MAX, }, }) diff --git a/doors.lua b/doors.lua index d5e48e8..0dcbcf6 100644 --- a/doors.lua +++ b/doors.lua @@ -212,6 +212,7 @@ minetest.register_entity("celevator:hwdoor_moving",{ visual_size = vector.new(0.667,0.667,0.667), wield_item = "default:dirt", static_save = false, + pointable = false, }, }) @@ -462,6 +463,7 @@ minetest.register_entity("celevator:car_door",{ wield_item = "default:dirt", static_save = false, pointable = false, + glow = minetest.LIGHT_MAX, }, }) diff --git a/drive_entity.lua b/drive_entity.lua index f7f8b4b..d3d9295 100644 --- a/drive_entity.lua +++ b/drive_entity.lua @@ -183,6 +183,7 @@ minetest.register_entity("celevator:car_moving",{ wield_item = "default:dirt", static_save = false, glow = minetest.LIGHT_MAX, + pointable = false, }, }) diff --git a/pilantern.lua b/pilantern.lua index afb1b1e..9293dd2 100644 --- a/pilantern.lua +++ b/pilantern.lua @@ -11,6 +11,7 @@ minetest.register_entity("celevator:pi_entity",{ collisionbox = {0,0,0,0,0,0,}, textures = {"celevator_transparent.png",}, static_save = false, + glow = minetest.LIGHT_MAX, }, }) @@ -21,6 +22,7 @@ minetest.register_entity("celevator:incar_pi_entity",{ collisionbox = {0,0,0,0,0,0,}, textures = {"celevator_transparent.png",}, static_save = false, + glow = minetest.LIGHT_MAX, }, on_step = function(self) local pos = self.object:get_pos() @@ -152,6 +154,7 @@ minetest.register_node("celevator:pi",{ paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", + light_source = 3, node_box = { type = "fixed", fixed = { @@ -303,8 +306,15 @@ local validstates = { for _,state in ipairs(validstates) do local nname = "celevator:pilantern_"..state[1] local dropname = nname - if state[2] then nname = nname.."_upon" end - if state[3] then nname = nname.."_downon" end + local light = 0 + if state[2] then + nname = nname.."_upon" + light = light + 4 + end + if state[3] then + nname = nname.."_downon" + light = light + 4 + end local idle = not (state[2] or state[3]) local description = string.format("Elevator %s Position Indicator/Lantern Combo%s",state[4],(idle and "" or " (on state, you hacker you!)")) minetest.register_node(nname,{ @@ -332,6 +342,7 @@ for _,state in ipairs(validstates) do paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", + light_source = light + 3, node_box = { type = "fixed", fixed = { @@ -441,6 +452,7 @@ for _,state in ipairs(validstates) do end, paramtype = "light", paramtype2 = "facedir", + light_source = light, drawtype = "nodebox", node_box = { type = "fixed", -- cgit v1.2.3