| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 31 hours | More minor performance improvements | cheapie | |
| 2025-03-22 | Improve robustness against players doing weird unsupported things | cheapie | |
| 2024-09-15 | Shorten long lines | cheapie | |
| 2024-05-10 | Add nudging | cheapie | |
| Timer can be edited from the parameters menu, entering 0 disables nudging | |||
| 2024-04-28 | Add vertical lanterns | cheapie | |
| 2024-04-27 | Fix crash if a PI is paired to an uninitialized controller | cheapie | |
| 2024-04-26 | Update PI text immediately upon connection | cheapie | |
| 2024-04-26 | Fix crash if someone tries connecting a PI/lantern to a dispatcher | cheapie | |
| 2024-04-20 | Entity and lighting tweaks | cheapie | |
| 2024-04-20 | Finish communication of other items with dispatcher | cheapie | |
| 2024-04-18 | Improve setup experience and inventory items | cheapie | |
| 2024-04-18 | Fix more bugs | cheapie | |
| 2024-04-13 | Add in-car switch panel and independent service, also fix a few bugs | cheapie | |
| Switches for fire service phase 2 (not yet implemented) and car fan and light (no plans) are also available | |||
| 2024-04-04 | Make in-car PI work | cheapie | |
| 2024-04-04 | Convert PIs and lanterns to new communication system | cheapie | |
| Existing PIs/lanterns will need to be removed and replaced | |||
| 2023-08-12 | Initial in-car PI work | cheapie | |
| PI is now spawned and moves with the car, no actual display yet | |||
| 2023-08-08 | Improve call button/lantern/PI nodeboxes | cheapie | |
| They now mount to the front of a node instead of having to poke through a slab. | |||
| 2023-08-04 | Add lanterns | cheapie | |
| 2023-08-04 | Add position indicator | cheapie | |
