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path: root/car.lua
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2024-04-25Add door light curtaincheapie
2024-04-22Prevent crashing when minetest.get_objects_inside_radius() returns garbagecheapie
2024-04-22Fix possible crash when removing carcheapie
2024-04-21Fix possible crash in car top box right-click handlingcheapie
2024-04-20Entity and lighting tweakscheapie
2024-04-18Improve setup experience and inventory itemscheapie
2024-04-16Add door operator texturescheapie
2024-04-16Fix several bugscheapie
2024-04-14Add car top inspectioncheapie
2024-04-13Add in-car switch panel and independent service, also fix a few bugscheapie
Switches for fire service phase 2 (not yet implemented) and car fan and light (no plans) are also available
2024-04-13Add car doorscheapie
2024-04-12Add COPcheapie
Still more things I want to add to it, but it works for now. Should show up in existing cars (once they do something for the first time, for now)
2024-04-04Make in-car PI workcheapie
2023-08-12Initial in-car PI workcheapie
PI is now spawned and moves with the car, no actual display yet
2023-08-11Handle entities unloadingcheapie
If the car disappears while moving (someone did /clearobjects, the server restarted, the mapblock unloaded, etc.), simulate the rest of the motion and spawn a new car upon arrival
2023-08-08Add initial car motion functionalitycheapie
Place a machine (no texture yet) above the car somewhere when the car is at the lowest floor, then pair it to the drive with the pairing tool. Not much error checking yet, it'll probably crash if you do anything weird.
2023-08-08Add car interior texturescheapie
2023-08-07Initial car prototypecheapie
No textures yet and all of the nodes have to be placed manually at the moment