Age | Commit message (Collapse) | Author |
|
If the car disappears while moving (someone did /clearobjects, the server restarted, the mapblock unloaded, etc.), simulate the rest of the motion and spawn a new car upon arrival
|
|
Place a machine (no texture yet) above the car somewhere when the car is at the lowest floor, then pair it to the drive with the pairing tool. Not much error checking yet, it'll probably crash if you do anything weird.
|
|
Just moves the one node at -726,9,77 for now and you can't ride it yet, but it does properly move and communicate with the controller.
|
|
They now mount to the front of a node instead of having to poke through a slab.
|
|
|
|
No textures yet and all of the nodes have to be placed manually at the moment
|
|
|
|
|
|
|
|
|
|
This includes:
* Controller (runs and responds to calls placed on the screen, parameter editing and switches work)
* Null Drive (simulates motion so the controller can run, no actual movement yet)
* Call Buttons (lights can be toggled with right-click, no communication yet)
|