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AgeCommit message (Collapse)Author
2024-05-15Fix possible crash in dispatchercheapie
2024-05-14Fix cars trying to answer hall calls in both directions at the same timecheapie
2024-05-14Fix hall calls sent via I/O modules to unloaded dispatchers not being ↵cheapie
reliably serviced
2024-05-14Add multi-car digilines I/O modulecheapie
Supports all commands the normal digilines I/O module does, but with the addition of a 'carid' parameter that specifies the controller or dispatcher to execute the command on. Requires 'server' or 'protection_bypass' privs to place or configure as it can be used to change security settings on another player's elevator.
2024-05-14Manual updates, corrections, and clarificationscheapie
2024-05-14Allow car call security control from digilines toocheapie
2024-05-14Add car call security options to mesecons input modulescheapie
2024-05-14Allow changing inspection speedcheapie
Can be set to 0.1-0.7m/s, cannot be higher than contract speed
2024-05-11Fix a few errors in the manualcheapie
2024-05-11Update manualcheapie
2024-05-11Add flashing fire hat and recall to next available floor for machine room ↵cheapie
smoke detectors
2024-05-11Add alternate floor recallcheapie
Currently only accessible via mesecons input modules
2024-05-11Add dispatcher support to laptop interfacecheapie
2024-05-11Add dispatcher support to digilines I/Ocheapie
2024-05-11Add dispatcher support to mesecons I/Ocheapie
2024-05-11Ring bell early for hall calls if the direction is knowncheapie
2024-05-11Add craft recipescheapie
Uses items from default (MTG or DB should work, along with most other MTG-based games), mesecons, digilines (digilines I/O module only), and basic_materials. The mod is still usable in creative mode without any of these.
2024-05-10Add nudgingcheapie
Timer can be edited from the parameters menu, entering 0 disables nudging
2024-05-10Fix some minor bugscheapie
This improves fire recall when the car is currently moving past the recall floor, and fixes a delay in hall call dispatching when a car is currently leaving the floor the call is on.
2024-05-08Add decorative tapeheadcheapie
Spawns on top of the car in the corner opposite the PI if tape is present there, reads magnets on tape to control its LEDs but does not otherwise actually affect operation.
2024-05-07Add a star to the button for the main egress floorcheapie
2024-05-07Add car call securitycheapie
2024-05-04Add more decorationscheapie
Adds (decorative) tape, including variants with magnets or brackets, and new textures for the outside of the car.
2024-05-01Start adding origins of filescheapie
A few sounds are still missing from the list, those are being worked on
2024-04-30Replace contactor sounds with self-recorded onescheapie
2024-04-28Add Digilines interfacecheapie
2024-04-28Add vertical lanternscheapie
2024-04-28Add Mesecons inputcheapie
2024-04-27Add guide railscheapie
2024-04-27Fix crash if a PI is paired to an uninitialized controllercheapie
2024-04-27Turn around at the next available floor in phase 1 recall, not the original ↵cheapie
destination
2024-04-27Fix hall calls being ignored if a car is already there but out of servicecheapie
2024-04-27Allow car to reverse when serving a car call if there is no demand in the ↵cheapie
original direction
2024-04-27Add collector state options to the Mesecons outputcheapie
2024-04-27Add Mesecons outputcheapie
2024-04-27Prevent pairing a machine to a car that already has onecheapie
2024-04-27Add decorative buffers in two stylescheapie
2024-04-26Improve door sill texturescheapie
2024-04-26Add scrolling to remote interface and fix double-escapingcheapie
2024-04-26Hopefully fix car door drifting past closed sometimescheapie
2024-04-26Don't log door timeout faults in stop/inspection modescheapie
2024-04-26Update PI text immediately upon connectioncheapie
2024-04-26Fix crash if someone tries connecting a PI/lantern to a dispatchercheapie
2024-04-26Add a bit more detail to the motor texturescheapie
2024-04-26Add door sillscheapie
2024-04-26Allow dispatcher to sleep when idlecheapie
2024-04-25Fix car motion sound not playing if the car unloaded on the previous tripcheapie
2024-04-25Require sneak to be held to remove controllers/dispatcherscheapie
These nodes are a huge pain to set back up if one is accidentally removed. This makes that less likely.
2024-04-25Add door light curtaincheapie
2024-04-25Improve detection of which players are actually in the elevatorcheapie