Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-14 | Fix cars trying to answer hall calls in both directions at the same time | cheapie | |
2024-05-14 | Fix hall calls sent via I/O modules to unloaded dispatchers not being ↵ | cheapie | |
reliably serviced | |||
2024-05-14 | Add multi-car digilines I/O module | cheapie | |
Supports all commands the normal digilines I/O module does, but with the addition of a 'carid' parameter that specifies the controller or dispatcher to execute the command on. Requires 'server' or 'protection_bypass' privs to place or configure as it can be used to change security settings on another player's elevator. | |||
2024-05-14 | Manual updates, corrections, and clarifications | cheapie | |
2024-05-14 | Allow car call security control from digilines too | cheapie | |
2024-05-14 | Add car call security options to mesecons input modules | cheapie | |
2024-05-14 | Allow changing inspection speed | cheapie | |
Can be set to 0.1-0.7m/s, cannot be higher than contract speed | |||
2024-05-11 | Fix a few errors in the manual | cheapie | |
2024-05-11 | Update manual | cheapie | |
2024-05-11 | Add flashing fire hat and recall to next available floor for machine room ↵ | cheapie | |
smoke detectors | |||
2024-05-11 | Add alternate floor recall | cheapie | |
Currently only accessible via mesecons input modules | |||
2024-05-11 | Add dispatcher support to laptop interface | cheapie | |
2024-05-11 | Add dispatcher support to digilines I/O | cheapie | |
2024-05-11 | Add dispatcher support to mesecons I/O | cheapie | |
2024-05-11 | Ring bell early for hall calls if the direction is known | cheapie | |
2024-05-11 | Add craft recipes | cheapie | |
Uses items from default (MTG or DB should work, along with most other MTG-based games), mesecons, digilines (digilines I/O module only), and basic_materials. The mod is still usable in creative mode without any of these. | |||
2024-05-10 | Add nudging | cheapie | |
Timer can be edited from the parameters menu, entering 0 disables nudging | |||
2024-05-10 | Fix some minor bugs | cheapie | |
This improves fire recall when the car is currently moving past the recall floor, and fixes a delay in hall call dispatching when a car is currently leaving the floor the call is on. | |||
2024-05-08 | Add decorative tapehead | cheapie | |
Spawns on top of the car in the corner opposite the PI if tape is present there, reads magnets on tape to control its LEDs but does not otherwise actually affect operation. | |||
2024-05-07 | Add a star to the button for the main egress floor | cheapie | |
2024-05-07 | Add car call security | cheapie | |
2024-05-04 | Add more decorations | cheapie | |
Adds (decorative) tape, including variants with magnets or brackets, and new textures for the outside of the car. | |||
2024-05-01 | Start adding origins of files | cheapie | |
A few sounds are still missing from the list, those are being worked on | |||
2024-04-30 | Replace contactor sounds with self-recorded ones | cheapie | |
2024-04-28 | Add Digilines interface | cheapie | |
2024-04-28 | Add vertical lanterns | cheapie | |
2024-04-28 | Add Mesecons input | cheapie | |
2024-04-27 | Add guide rails | cheapie | |
2024-04-27 | Fix crash if a PI is paired to an uninitialized controller | cheapie | |
2024-04-27 | Turn around at the next available floor in phase 1 recall, not the original ↵ | cheapie | |
destination | |||
2024-04-27 | Fix hall calls being ignored if a car is already there but out of service | cheapie | |
2024-04-27 | Allow car to reverse when serving a car call if there is no demand in the ↵ | cheapie | |
original direction | |||
2024-04-27 | Add collector state options to the Mesecons output | cheapie | |
2024-04-27 | Add Mesecons output | cheapie | |
2024-04-27 | Prevent pairing a machine to a car that already has one | cheapie | |
2024-04-27 | Add decorative buffers in two styles | cheapie | |
2024-04-26 | Improve door sill textures | cheapie | |
2024-04-26 | Add scrolling to remote interface and fix double-escaping | cheapie | |
2024-04-26 | Hopefully fix car door drifting past closed sometimes | cheapie | |
2024-04-26 | Don't log door timeout faults in stop/inspection modes | cheapie | |
2024-04-26 | Update PI text immediately upon connection | cheapie | |
2024-04-26 | Fix crash if someone tries connecting a PI/lantern to a dispatcher | cheapie | |
2024-04-26 | Add a bit more detail to the motor textures | cheapie | |
2024-04-26 | Add door sills | cheapie | |
2024-04-26 | Allow dispatcher to sleep when idle | cheapie | |
2024-04-25 | Fix car motion sound not playing if the car unloaded on the previous trip | cheapie | |
2024-04-25 | Require sneak to be held to remove controllers/dispatchers | cheapie | |
These nodes are a huge pain to set back up if one is accidentally removed. This makes that less likely. | |||
2024-04-25 | Add door light curtain | cheapie | |
2024-04-25 | Improve detection of which players are actually in the elevator | cheapie | |
2024-04-25 | Reopen closing doors when entering independent | cheapie | |