From fe6e77b9fa95b9084b2401d359e9635283d6cf35 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 19 Dec 2018 14:24:19 -0500 Subject: use basic_materials padlock in recipe and visuals --- init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'init.lua') diff --git a/init.lua b/init.lua index 370e975..b2ac282 100644 --- a/init.lua +++ b/init.lua @@ -24,7 +24,7 @@ minetest.register_node("areasprotector:protector",{ tiles = { "default_steel_block.png", "default_steel_block.png", - "default_steel_block.png^areasprotector_protector.png" + "default_steel_block.png^basic_materials_padlock.png" }, paramtype = "light", drawtype = "nodebox", @@ -149,5 +149,5 @@ minetest.register_node("areasprotector:display_node", { minetest.register_craft({ output = "areasprotector:protector", type = "shapeless", - recipe = {"default:steelblock","default:steel_ingot"}, + recipe = {"default:steelblock","basic_materials:padlock"}, }) -- cgit v1.2.3