--[[ StreetsMod 1.1 by webdesigner97: License : CC-BY-NC (see license.txt) Readme : see readme.txt Forum : http://bit.ly/12cPMeo Depends : default ]] -- Create variables and tables print("Streets: Creating variables and tables...") streets = {} streets.version = 1.3 streets.modpath = minetest.get_modpath("streets") streets.extendedBy = {} -- Check for mods which change this mod's beahaviour print("Streets: Checking installed mods...") if minetest.get_modpath("wool") then print("'Wool' is installed \n\t => You can craft labels for your asphalt blocks") streets.extendedBy.wool = true else print("'Wool' not installed \n\t => You can't craft any labels") streets.extendedBy.wool = false end if minetest.get_modpath("technic") then print("'Technic' is installed \n\t => You can use its concrete also in this mod") streets.extendedBy.technic = true else print("'Technic' not installed \n\t => StreetsMod will register its own concrete block") streets.extendedBy.technic = false end if minetest.get_modpath("stairs") then print("'Stairs' is installed \n\t => There will be stairs and slabs'") streets.extendedBy.stairs = true else print("'Stairs' not installed \n\t => There won't be stairs and slabs'") streets.extendedBy.stairs = false end if minetest.get_modpath("bucket") then print("'Bucket' is installed \n\t => All signs are available") streets.extendedBy.bucket = true else print("'Bucket' not installed \n\t => No signs available") streets.extendedBy.bucket = false end -- Done print("Streets: Setup completed, have fun with StreetsMod ".. streets.version .."!")