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<title>mesecons/mesecons_detector/textures, branch master</title>
<subtitle>Fork of https://github.com/minetest-mods/mesecons
</subtitle>
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<updated>2019-06-27T19:33:11Z</updated>
<entry>
<title>Optimize images (#464)</title>
<updated>2019-06-27T19:33:11Z</updated>
<author>
<name>Hugo Locurcio</name>
<email>calinou@opmbx.org</email>
</author>
<published>2019-06-27T19:33:11Z</published>
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Recompress losslessly using `optipng` and `advpng`</content>
</entry>
<entry>
<title>Add node detector, which works like the player detector but detects a specific nodename (or any node except air) in front of it.</title>
<updated>2014-06-08T06:29:17Z</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2014-06-08T06:29:17Z</published>
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<content type='text'>
</content>
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<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02Z</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02Z</published>
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