From 842a6d94916296912aba934b2b23d59244ea463b Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 3 Jun 2016 19:16:56 -0400 Subject: update castle, colormachine, moreblocks, pipeworks, tpr, and digilines --- README.md | 2 +- castle/screenshot.png | Bin 1403428 -> 209588 bytes castle/textures/LICENSE.txt | 39 ++- castle/textures/castle_chandelier.png | Bin 616 -> 360 bytes castle/textures/castle_chandelier_chain.png | Bin 360 -> 169 bytes castle/textures/castle_chandelier_wield.png | Bin 511 -> 316 bytes castle/textures/castle_corner_stonewall1.png | Bin 739 -> 696 bytes castle/textures/castle_corner_stonewall2.png | Bin 811 -> 682 bytes castle/textures/castle_corner_stonewall_tb.png | Bin 820 -> 691 bytes castle/textures/castle_crate.png | Bin 476 -> 344 bytes castle/textures/castle_crate_top.png | Bin 515 -> 395 bytes castle/textures/castle_ropebox_side_1.png | Bin 454 -> 342 bytes castle/textures/castle_ropebox_side_2.png | Bin 515 -> 286 bytes 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digilines_lcd/textures/_vb.png delete mode 100644 digilines_lcd/textures/_w.png delete mode 100644 digilines_lcd/textures/_w_.png delete mode 100644 digilines_lcd/textures/_x.png delete mode 100644 digilines_lcd/textures/_x_.png delete mode 100644 digilines_lcd/textures/_y.png delete mode 100644 digilines_lcd/textures/_y_.png delete mode 100644 digilines_lcd/textures/_z.png delete mode 100644 digilines_lcd/textures/_z_.png delete mode 100644 digilines_lcd/textures/lcd_anyside.png delete mode 100644 digilines_lcd/textures/lcd_lcd.png delete mode 100644 digilines_lightsensor/depends.txt delete mode 100644 digilines_lightsensor/init.lua delete mode 100644 digilines_lightsensor/textures/digilines_lightsensor.png delete mode 100644 digilines_rtc/depends.txt delete mode 100644 digilines_rtc/init.lua delete mode 100644 digilines_rtc/textures/digilines_rtc.png diff --git a/README.md b/README.md index 1e4088e..330415e 100644 --- a/README.md +++ b/README.md @@ -1 +1 @@ -# dreambuilder_modpack +dreambuilder_modpack diff --git a/castle/screenshot.png b/castle/screenshot.png index 3848fb2..60175ee 100644 Binary files a/castle/screenshot.png and b/castle/screenshot.png differ diff --git a/castle/textures/LICENSE.txt b/castle/textures/LICENSE.txt index 7752294..ce99ae2 100644 --- a/castle/textures/LICENSE.txt +++ b/castle/textures/LICENSE.txt @@ -9,25 +9,42 @@ Licence Models: Stuart Jones - CC-BY-SA 3.0 -castle_crossbow_bolt.b3d -castle_crossbow_bolt.blend + -------------------------------------------- -textures based on Castle mod -original textures by Philipner ??? +License Textures: Kilbith - WTFPL + +-castle_tapestry_overlay.png -License Textures: CC-BY-SA 3.0 ??? -------------------------------------------- -License Textures: Napiophelios - CC-BY-SA 3.0 +License Textures: Philipner - CC-BY-SA 3.0 --castle_battleaxe.png +-castle_chandelier.png +-castle_chandelier_chain.png +-castle_chandelier_wield.png +-castle_corner_stonewall_tb.png -castle_corner_stonewall1.png -castle_corner_stonewall2.png --castle_crate.png --castle_crate_top.png +-castle_orb_day.png +-castle_orb_night.png +-castle_workbench_back.png +-castle_workbench_front.png +-castle_workbench_side.png +-castle_workbench_top.png + + +-------------------------------------------- + +16 px textures based on Castle mod +original textures by Philipner + +License Textures: Napiophelios - CC-BY-SA 3.0 + +-castle_battleaxe.png -castle_crossbow_bolt_inv.png -castle_crossbow_hit.png --castle_crossbow_inv.png -castle_crossbow_loaded.png -castle_door_jail.png -castle_door_oak.png @@ -62,10 +79,6 @@ License Textures: Napiophelios - CC-BY-SA 3.0 -castle_stonewall.png -castle_straw_bale.png -castle_street_light.png --castle_workbench_1.png --castle_workbench_2.png -castle_workbench_bottom.png --castle_workbench_top.png - --------------------------------------------- \ No newline at end of file +-------------------------------------------- diff --git a/castle/textures/castle_chandelier.png b/castle/textures/castle_chandelier.png index 7396d83..fbc0039 100644 Binary files a/castle/textures/castle_chandelier.png and b/castle/textures/castle_chandelier.png differ diff --git a/castle/textures/castle_chandelier_chain.png b/castle/textures/castle_chandelier_chain.png index b220586..47a526a 100644 Binary files a/castle/textures/castle_chandelier_chain.png and b/castle/textures/castle_chandelier_chain.png differ diff --git a/castle/textures/castle_chandelier_wield.png b/castle/textures/castle_chandelier_wield.png index 6caaed1..59dae96 100644 Binary files a/castle/textures/castle_chandelier_wield.png and b/castle/textures/castle_chandelier_wield.png differ diff --git a/castle/textures/castle_corner_stonewall1.png b/castle/textures/castle_corner_stonewall1.png index bed68b9..0a9c091 100644 Binary files a/castle/textures/castle_corner_stonewall1.png and b/castle/textures/castle_corner_stonewall1.png differ diff --git a/castle/textures/castle_corner_stonewall2.png b/castle/textures/castle_corner_stonewall2.png index 1f97dfc..d9d7d0c 100644 Binary files a/castle/textures/castle_corner_stonewall2.png and b/castle/textures/castle_corner_stonewall2.png differ diff --git a/castle/textures/castle_corner_stonewall_tb.png b/castle/textures/castle_corner_stonewall_tb.png index 8171a98..d72d78d 100644 Binary files a/castle/textures/castle_corner_stonewall_tb.png and b/castle/textures/castle_corner_stonewall_tb.png differ diff --git a/castle/textures/castle_crate.png b/castle/textures/castle_crate.png index edbd0bc..33669e8 100644 Binary files a/castle/textures/castle_crate.png and b/castle/textures/castle_crate.png differ diff --git a/castle/textures/castle_crate_top.png b/castle/textures/castle_crate_top.png index 7910d82..89d65a2 100644 Binary files a/castle/textures/castle_crate_top.png and b/castle/textures/castle_crate_top.png differ diff --git a/castle/textures/castle_ropebox_side_1.png b/castle/textures/castle_ropebox_side_1.png index a747750..00902d7 100644 Binary files a/castle/textures/castle_ropebox_side_1.png and b/castle/textures/castle_ropebox_side_1.png differ diff --git a/castle/textures/castle_ropebox_side_2.png b/castle/textures/castle_ropebox_side_2.png index ec8b9ab..6340191 100644 Binary files a/castle/textures/castle_ropebox_side_2.png and b/castle/textures/castle_ropebox_side_2.png differ diff --git a/castle/textures/castle_ropebox_top.png b/castle/textures/castle_ropebox_top.png index ec8b9ab..0b9115b 100644 Binary files a/castle/textures/castle_ropebox_top.png and b/castle/textures/castle_ropebox_top.png differ diff --git a/castle/textures/castle_workbench_back.png b/castle/textures/castle_workbench_back.png index 26d17f1..174d941 100644 Binary files a/castle/textures/castle_workbench_back.png and b/castle/textures/castle_workbench_back.png differ diff --git a/castle/textures/castle_workbench_bottom.png b/castle/textures/castle_workbench_bottom.png index f6c43f4..f50a8f3 100644 Binary files a/castle/textures/castle_workbench_bottom.png and b/castle/textures/castle_workbench_bottom.png differ diff --git a/castle/textures/castle_workbench_front.png b/castle/textures/castle_workbench_front.png index aefa84a..27a1f1f 100644 Binary files a/castle/textures/castle_workbench_front.png and b/castle/textures/castle_workbench_front.png differ diff --git a/castle/textures/castle_workbench_side.png b/castle/textures/castle_workbench_side.png index 461be85..b6418ac 100644 Binary files a/castle/textures/castle_workbench_side.png and b/castle/textures/castle_workbench_side.png differ diff --git a/castle/textures/castle_workbench_top.png b/castle/textures/castle_workbench_top.png index 1e12954..fef4827 100644 Binary files a/castle/textures/castle_workbench_top.png and b/castle/textures/castle_workbench_top.png differ diff --git a/colormachine/init.lua b/colormachine/init.lua index 912be13..dceff54 100644 --- a/colormachine/init.lua +++ b/colormachine/init.lua @@ -1139,6 +1139,9 @@ colormachine.blocktype_menu = function( meta, new_color, page ) local per_line = 13; local anz_lines = 3; local per_page = anz_lines * per_line; + if( not( page )) then + page = 1; + end local start_at_offset = per_page * page; new_color = colormachine.decode_color_name( meta, new_color ); diff --git a/digilines/LICENSE.txt b/digilines/LICENSE.txt new file mode 100644 index 0000000..9569df7 --- /dev/null +++ b/digilines/LICENSE.txt @@ -0,0 +1,188 @@ +The LGPLv3 applies to all code in this project. +The WTFPL applies to textures and any other content in this project which is not source code. + +============================================================= + +GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. 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Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + + +============================================================= + + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/digilines/README.inventory b/digilines/README.inventory new file mode 100644 index 0000000..a88115f --- /dev/null +++ b/digilines/README.inventory @@ -0,0 +1,62 @@ +Basic idea: place this chest down at the end of a pipeline. Feed stuff into it. Attach a luacontroller to it with a digiline in between. Program the luacontroller to turn on a wire to stop the pipeline when the chest is full. Don't put more than one kind of item down the pipeline into the chest, unless you want weird tricksy behavior. + +...[F]===[C]--{L} + |__________| + [B] +F: filter +B: blinky plant +C: digiline chest +L: luacontroller +==: pipe +__: mesecons +--: digiline + +Make sure you use mem in the luacontroller to keep the mesecon wire on indefinitely after the chest signals full. When it signals "take" someone took an item out and you can start the pipeline up again. +This may be a bad idea if they only take half a stack or something. Oh well. + +When you put something in, you get a "put" to indicate it's OK (sort of (still buggy)) and can fit inside the chest. When you get a "lost", that means it won't fit inside the chest, and will bounce, possibly popping out. When you get a "overflow" that means you tried to add something to a chest that just filled up, and the stack will bounce. When you get a "full" that means the chest just filled up. + +"Filled up" for all intents and purposes, means taking the type of whatever just went into the chest, and seeing if at least 1 of that type can be added to the chest. If it cannot, then it's filled up. That means a chest full of stacks of 30 copper and one spot of 98 gold, and you add one gold to that, it will say it's full. Add 30 copper to it, and it won't. + +Generally you'll be working with full stacks in pipeworks. Even the non-mese filters will accumulate items in a chest, and not spread them out into multiple stacks. And generally your destination chests will each have one of any kind of item. So all you have to worry about is when you've got 99 everywhere, and one space possibly free. A mese filter can fail on that in fact, for instance if you have room for 45 gold, and it tries to push a stack of 50 gold. All 50 will bounce! The code for chests isn't smart enough to add the 45 and bounce the leftover 5. So only use mese filters when you're sure a full stack has accumulated for the filter to push, and there are no partial stacks at the destination. + +For some reason when an "overflow" happens, when it checks if the stack can fit inside the chest, the answer is yes it can fit! Then it doesn't. Sort of buggy. + +itemstack - the qualified name, a space, then the amount. If the space and amount are ommitted, that represents just 1. + +examples: "default:chest 33" "default:coal" "default:axe_diamond" + +bounce + - when an item cannot enter the destination container it will travel back up the tube it came from, going along alternate routes if they exist, but otherwise popping out of the tube. + +popping out + - the little thingy travelling through the tube disappears, and an entity of the item appears, as if it was just dropped. This entity can expire, losing your items permanently! + + +The messages are: + + +put + - this means that the inventory claimed it could fit that stack of items inside it. Inventories lie. But with the above caveats this is quite usable. +lost + - the stack couldn't fit in the chest and bounces. +full + - the chest has been filled. The itemstack is what filled it. count is what's leftover. + until chests can suck up part of a stack and not bounce the whole stack, that count will + always be 0 +overflow + - generally this is the same as lost, except that the "put" event happened, meaning that the + itemstack was allowed in the chest. + - this will happen with two stacks in rapid succession, the first filling the chest, and the + second bouncing. the in this case will be the amount of the second. + - overflow can't happen with two different kinds of items, you'll get a put, maybe full, then lost for the second kind + +Tricky situation: +if you have a blank spot and put say 82 torches down your pipeline, followed by 99 coal, the 82 torches will go in the chest, and the chest will see that 1 more torch can fit since that would only go to 83. Since 1 more torch can fit, no "full" message will fire off. Then when the coal hits the chest, the "fail" message will fire and the coal will bounce out. The chest couldn't predict that coal would be coming next, so it couldn't know that the chest is full, for coal, while not full for torches. + +TODO: + - make chest.lua a mixin that gets both default and locked chests + - digiline aware furnaces + - digiline aware technic machines, grinders, alloy furnaces, etc + - the pipes going into the chests don't snap to the pipe holes in the digiline chests. They still act fine as pipeworks destinations though. + - digiline chests seem to be immune to filters. But it's late and I'm shipping this. Someone else can figure out why the chests aren't acting like pipeworks chests, despite cloning the pipeworks chest's object. Oh who am I kidding. I'll do it myself I guess, once I've lost hope of aid again. diff --git a/digilines/README.md b/digilines/README.md new file mode 100644 index 0000000..3d57f52 --- /dev/null +++ b/digilines/README.md @@ -0,0 +1,14 @@ +Digilines +========== +- The minetest counterpart for bus systems like i2c, SPI, RS232, USB - + + +This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. +Can be used together with the luacontroller from mesecons. See the luacontroller manual for more information. + +Send "GET" to RTC or light sensor to retrieve Data, send any text to LCD to display it. +Select channel by right-clicking items. + +License: + Code: LGPL + Textures: WTFPL diff --git a/digilines/characters b/digilines/characters new file mode 100644 index 0000000..b36eea4 --- /dev/null +++ b/digilines/characters @@ -0,0 +1,282 @@ +A +_a_ +7 +B +_b_ +5 +C +_c_ +6 +D +_d_ +6 +E +_e_ +5 +F +_f_ +5 +G +_g_ +6 +H +_h_ +6 +I +_i_ +1 +J +_j_ +4 +K +_k_ +5 +L +_l_ +4 +M +_m_ +7 +N +_n_ +6 +O +_o_ +6 +P +_p_ +5 +Q +_q_ +7 +R +_r_ +5 +S +_s_ +5 +T +_t_ +5 +U +_u_ +6 +V +_v_ +7 +W +_w_ +9 +X +_x_ +5 +Y +_y_ +7 +Z +_z_ +5 +a +_a +5 +b +_b +5 +c +_c +4 +d +_d +5 +e +_e +4 +f +_f +4 +g +_g +5 +h +_h +5 +i +_i +1 +j +_j +1 +k +_k +4 +l +_l +1 +m +_m +7 +n +_n +5 +o +_o +5 +p +_p +5 +q +_q +5 +r +_r +3 +s +_s +4 +t +_t +3 +u +_u +4 +v +_v +5 +w +_w +7 +x +_x +5 +y +_y +4 +z +_z +4 + +_sp +2 +0 +_0 +4 +1 +_1 +2 +2 +_2 +4 +3 +_3 +4 +4 +_4 +4 +5 +_5 +4 +6 +_6 +4 +7 +_7 +4 +8 +_8 +4 +9 +_9 +4 +( +_bl +2 +) +_br +2 +{ +_cl +3 +} +_cr +3 +[ +_sl +2 +] +_sr +2 +' +_ap +1 +! +_ex +1 +? +_qu +4 +@ +_at +5 +# +_hs +5 +$ +_dl +4 +% +_pr +5 +^ +_ca +3 +& +_am +5 +* +_as +3 +_ +_un +3 ++ +_ps +3 +- +_mn +3 += +_eq +3 +; +_sm +1 +: +_co +1 +, +_cm +2 +" +_qo +3 +/ +_dv +5 +~ +_tl +4 +< +_lt +3 +> +_gt +3 +\ +_re +5 +| +_vb +1 +. +_dt +1 diff --git a/digilines/description.txt b/digilines/description.txt new file mode 100644 index 0000000..078bc92 --- /dev/null +++ b/digilines/description.txt @@ -0,0 +1 @@ +This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. Can be used together with the luacontroller from mesecons. diff --git a/digilines/init.lua b/digilines/init.lua index 92f916d..2f48a73 100644 --- a/digilines/init.lua +++ b/digilines/init.lua @@ -1,9 +1,11 @@ digiline = {} -dofile(minetest.get_modpath("digilines").."/presetrules.lua") -dofile(minetest.get_modpath("digilines").."/util.lua") -dofile(minetest.get_modpath("digilines").."/internal.lua") -dofile(minetest.get_modpath("digilines").."/wires_common.lua") -dofile(minetest.get_modpath("digilines").."/wire_std.lua") + +local modpath = minetest.get_modpath("digilines") +dofile(modpath .. "/presetrules.lua") +dofile(modpath .. "/util.lua") +dofile(modpath .. "/internal.lua") +dofile(modpath .. "/wires_common.lua") +dofile(modpath .. "/wire_std.lua") function digiline:receptor_send(pos, rules, channel, msg) local checked = {} @@ -22,4 +24,21 @@ minetest.register_craft({ {'mesecons_insulated:insulated_off', 'mesecons_insulated:insulated_off', 'default:gold_ingot'}, {'mesecons_materials:fiber', 'mesecons_materials:fiber', 'mesecons_materials:fiber'}, } -}) \ No newline at end of file +}) + +-- former submods +if minetest.is_yes(minetest.setting_get("digilines_enable_inventory") or true) then + dofile(modpath .. "/inventory.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_lcd") or true) then + dofile(modpath .. "/lcd.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_lightsensor") or true) then + dofile(modpath .. "/lightsensor.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_rtc") or true) then + dofile(modpath .. "/rtc.lua") +end diff --git a/digilines/inventory.lua b/digilines/inventory.lua new file mode 100644 index 0000000..0134e5c --- /dev/null +++ b/digilines/inventory.lua @@ -0,0 +1,151 @@ +local function sendMessage(pos, msg, channel) + if channel == nil then + channel = minetest.get_meta(pos):get_string("channel") + end + digiline:receptor_send(pos,digiline.rules.default,channel,msg) +end + +local function maybeString(stack) + if type(stack)=='string' then return stack + elseif type(stack)=='table' then return dump(stack) + else return stack:to_string() + end +end + +local function can_insert(pos, stack) + local can = minetest.get_meta(pos):get_inventory():room_for_item("main", stack) + if can then + sendMessage(pos,"put "..maybeString(stack)) + else + -- overflow and lost means that items are gonna be out as entities :/ + sendMessage(pos,"lost "..maybeString(stack)) + end + return can +end + +local tubeconn = minetest.get_modpath("pipeworks") and "^pipeworks_tube_connection_wooden.png" or "" +local tubescan = minetest.get_modpath("pipeworks") and function(pos) pipeworks.scan_for_tube_objects(pos) end or nil + +minetest.register_alias("digilines_inventory:chest", "digilines:chest") +minetest.register_node("digilines:chest", { + description = "Digiline Chest", + tiles = { + "default_chest_top.png"..tubeconn, + "default_chest_top.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_front.png", + }, + paramtype2 = "facedir", + legacy_facedir_simple = true, + groups = {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Digiline Chest") + meta:set_string("formspec", "size[8,10]".. + ((default and default.gui_bg) or "").. + ((default and default.gui_bg_img) or "").. + ((default and default.gui_slots) or "").. + "label[0,0;Digiline Chest]".. + "list[current_name;main;0,1;8,4;]".. + "field[2,5.5;5,1;channel;Channel;${channel}]".. + ((default and default.get_hotbar_bg) and default.get_hotbar_bg(0,6) or "").. + "list[current_player;main;0,6;8,4;]") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + after_place_node = tubescan, + after_dig_node = tubescan, + can_dig = function(pos, player) + return minetest.get_meta(pos):get_inventory():is_empty("main") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if fields.channel ~= nil then + minetest.get_meta(pos):set_string("channel",fields.channel) + end + end, + digiline = { + receptor = {}, + effector = { + action = function(pos,node,channel,msg) end + } + }, + tube = { + connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}, + connects = function(i,param2) + return not pipeworks.connects.facingFront(i,param2) + end, + input_inventory = "main", + can_insert = function(pos, node, stack, direction) + return can_insert(pos, stack) + end, + insert_object = function(pos, node, stack, direction) + local inv = minetest.get_meta(pos):get_inventory() + local leftover = inv:add_item("main", stack) + local count = leftover:get_count() + if count == 0 then + local derpstack = stack:get_name()..' 1' + if not inv:room_for_item("main", derpstack) then + -- when you can't put a single more of whatever you just put, + -- you'll get a put for it, then a full + sendMessage(pos,"full "..maybeString(stack)..' '..tostring(count)) + end + else + -- this happens when the chest has received two stacks in a row and + -- filled up exactly with the first one. + -- You get a put for the first stack, a put for the second + -- and then a overflow with the first in stack and the second in leftover + -- and NO full? + sendMessage(pos,"overflow "..maybeString(stack)..' '..tostring(count)) + end + return leftover + end, + }, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if not can_insert(pos, stack) then + sendMessage(pos,"uoverflow "..maybeString(stack)) + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, fromlistname, fromindex, tolistname, toindex, count, player) + minetest.log("action", player:get_player_name().." moves stuff in chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + local channel = minetest.get_meta(pos):get_string("channel") + local send = function(msg) + sendMessage(pos,msg,channel) + end + -- direction is only for furnaces + -- as the item has already been put, can_insert should return false if the chest is now full. + local derpstack = stack:get_name()..' 1' + if can_insert(pos,derpstack) then + send("uput "..maybeString(stack)) + else + send("ufull "..maybeString(stack)) + end + minetest.log("action", player:get_player_name().." puts stuff into chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local channel = meta:get_string("channel") + local inv = meta:get_inventory() + if inv:is_empty(listname) then + sendMessage(pos, "empty", channel) + end + sendMessage(pos,"utake "..maybeString(stack)) + minetest.log("action", player:get_player_name().." takes stuff from chest at "..minetest.pos_to_string(pos)) + end +}) + +minetest.register_craft({ + type = "shapeless", + output = "digilines:chest", + recipe = {"default:chest", "digilines:wire_std_00000000"} +}) diff --git a/digilines/lcd.lua b/digilines/lcd.lua new file mode 100644 index 0000000..3370a31 --- /dev/null +++ b/digilines/lcd.lua @@ -0,0 +1,233 @@ +--* parts are currently not possible because you cannot set the pitch of an entity from lua + +-- Font: 04.jp.org + +-- load characters map +local chars_file = io.open(minetest.get_modpath("digilines").."/characters", "r") +local charmap = {} +local max_chars = 12 +if not chars_file then + print("[digilines] E: LCD: character map file not found") +else + while true do + local char = chars_file:read("*l") + if char == nil then + break + end + local img = chars_file:read("*l") + chars_file:read("*l") + charmap[char] = img + end +end + +local lcds = { + -- on ceiling + --* [0] = {delta = {x = 0, y = 0.4, z = 0}, pitch = math.pi / -2}, + -- on ground + --* [1] = {delta = {x = 0, y =-0.4, z = 0}, pitch = math.pi / 2}, + -- sides + [2] = {delta = {x = 0.4, y = 0, z = 0}, yaw = math.pi / -2}, + [3] = {delta = {x = -0.4, y = 0, z = 0}, yaw = math.pi / 2}, + [4] = {delta = {x = 0, y = 0, z = 0.4}, yaw = 0}, + [5] = {delta = {x = 0, y = 0, z = -0.4}, yaw = math.pi}, +} + +local reset_meta = function(pos) + minetest.get_meta(pos):set_string("formspec", "field[channel;Channel;${channel}]") +end + +local clearscreen = function(pos) + local objects = minetest.get_objects_inside_radius(pos, 0.5) + for _, o in ipairs(objects) do + local o_entity = o:get_luaentity() + if o_entity and o_entity.name == "digilines_lcd:text" then + o:remove() + end + end +end + +local prepare_writing = function(pos) + local lcd_info = lcds[minetest.get_node(pos).param2] + if lcd_info == nil then return end + local text = minetest.add_entity( + {x = pos.x + lcd_info.delta.x, + y = pos.y + lcd_info.delta.y, + z = pos.z + lcd_info.delta.z}, "digilines_lcd:text") + text:setyaw(lcd_info.yaw or 0) + --* text:setpitch(lcd_info.yaw or 0) + return text +end + +local on_digiline_receive = function(pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local setchan = meta:get_string("channel") + if setchan ~= channel then return end + + meta:set_string("text", msg) + meta:set_string("infotext", msg) + clearscreen(pos) + if msg ~= "" then + prepare_writing(pos) + end +end + +local lcd_box = { + type = "wallmounted", + wall_top = {-8/16, 7/16, -8/16, 8/16, 8/16, 8/16} +} + +minetest.register_alias("digilines_lcd:lcd", "digilines:lcd") +minetest.register_node("digilines:lcd", { + drawtype = "nodebox", + description = "Digiline LCD", + inventory_image = "lcd_lcd.png", + wield_image = "lcd_lcd.png", + tiles = {"lcd_anyside.png"}, + + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "wallmounted", + node_box = lcd_box, + selection_box = lcd_box, + groups = {choppy = 3, dig_immediate = 2}, + + after_place_node = function (pos, placer, itemstack) + local param2 = minetest.get_node(pos).param2 + if param2 == 0 or param2 == 1 then + minetest.add_node(pos, {name = "digilines:lcd", param2 = 3}) + end + prepare_writing (pos) + end, + + on_construct = function(pos) + reset_meta(pos) + end, + + on_destruct = function(pos) + clearscreen(pos) + end, + + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, + + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + + light_source = 6, +}) + +minetest.register_entity(":digilines_lcd:text", { + collisionbox = { 0, 0, 0, 0, 0, 0 }, + visual = "upright_sprite", + textures = {}, + + on_activate = function(self) + local meta = minetest.get_meta(self.object:getpos()) + local text = meta:get_string("text") + self.object:set_properties({textures={generate_texture(create_lines(text))}}) + end +}) + +-- CONSTANTS +local LCD_WITH = 100 +local LCD_PADDING = 8 + +local LINE_LENGTH = 12 +local NUMBER_OF_LINES = 5 + +local LINE_HEIGHT = 14 +local CHAR_WIDTH = 5 + +create_lines = function(text) + local line = "" + local line_num = 1 + local tab = {} + for word in string.gmatch(text, "%S+") do + if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then + if line ~= "" then + line = line.." "..word + else + line = word + end + else + table.insert(tab, line) + if word ~= "|" then + line = word + else + line = "" + end + line_num = line_num+1 + if line_num > NUMBER_OF_LINES then + return tab + end + end + end + table.insert(tab, line) + return tab +end + +generate_texture = function(lines) + local texture = "[combine:"..LCD_WITH.."x"..LCD_WITH + local ypos = 16 + for i = 1, #lines do + texture = texture..generate_line(lines[i], ypos) + ypos = ypos + LINE_HEIGHT + end + return texture +end + +generate_line = function(s, ypos) + local i = 1 + local parsed = {} + local width = 0 + local chars = 0 + while chars < max_chars and i <= #s do + local file = nil + if charmap[s:sub(i, i)] ~= nil then + file = charmap[s:sub(i, i)] + i = i + 1 + elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then + file = charmap[s:sub(i, i + 1)] + i = i + 2 + else + print("[digilines] W: LCD: unknown symbol in '"..s.."' at "..i) + i = i + 1 + end + if file ~= nil then + width = width + CHAR_WIDTH + table.insert(parsed, file) + chars = chars + 1 + end + end + width = width - 1 + + local texture = "" + local xpos = math.floor((LCD_WITH - 2 * LCD_PADDING - width) / 2 + LCD_PADDING) + for i = 1, #parsed do + texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png" + xpos = xpos + CHAR_WIDTH + 1 + end + return texture +end + +minetest.register_craft({ + output = "digilines:lcd 2", + recipe = { + {"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"}, + {"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"}, + {"default:glass","default:glass","default:glass"} + } +}) diff --git a/digilines/lightsensor.lua b/digilines/lightsensor.lua new file mode 100644 index 0000000..86a29c9 --- /dev/null +++ b/digilines/lightsensor.lua @@ -0,0 +1,63 @@ +local GET_COMMAND = "GET" + +local lsensor_nodebox = +{ + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + + { -7/16, -7/16, -7/16, -4/16, -5/16, 7/16 }, -- bonds + { 4/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, + { -7/16, -7/16, -7/16, 7/16, -5/16, -4/16 }, + { -7/16, -7/16, 4/16, 7/16, -5/16, 7/16 }, + + { -1/16, -7/16, -1/16, 1/16, -5/16, 1/16 }, -- pin thing in the middle + } +} + +local lsensor_selbox = +{ + type = "fixed", + fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} +} + +local on_digiline_receive = function (pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if channel == setchan and msg == GET_COMMAND then + local lightval = minetest.get_node_light(pos) + digiline:receptor_send(pos, digiline.rules.default, channel, lightval) + end +end + +minetest.register_alias("digilines_lightsensor:lightsensor", "digilines:lightsensor") +minetest.register_node("digilines:lightsensor", { + description = "Digiline Lightsensor", + drawtype = "nodebox", + tiles = {"digilines_lightsensor.png"}, + + paramtype = "light", + groups = {dig_immediate=2}, + selection_box = lsensor_selbox, + node_box = lsensor_nodebox, + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, +}) diff --git a/digilines/mod.conf b/digilines/mod.conf new file mode 100644 index 0000000..0b01ac5 --- /dev/null +++ b/digilines/mod.conf @@ -0,0 +1 @@ +name = digilines diff --git a/digilines/rtc.lua b/digilines/rtc.lua new file mode 100644 index 0000000..f8f6af4 --- /dev/null +++ b/digilines/rtc.lua @@ -0,0 +1,59 @@ +local GET_COMMAND = "GET" + +local rtc_nodebox = +{ + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + + { -7/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, + } +} + +local rtc_selbox = +{ + type = "fixed", + fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} +} + +local on_digiline_receive = function (pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if channel == setchan and msg == GET_COMMAND then + local timeofday = minetest.get_timeofday() + digiline:receptor_send(pos, digiline.rules.default, channel, timeofday) + end +end + +minetest.register_alias("digilines_rtc:rtc", "digilines:rtc") +minetest.register_node("digilines:rtc", { + description = "Digiline Real Time Clock (RTC)", + drawtype = "nodebox", + tiles = {"digilines_rtc.png"}, + + paramtype = "light", + paramtype2 = "facedir", + groups = {dig_immediate=2}, + selection_box = rtc_selbox, + node_box = rtc_nodebox, + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, +}) diff --git a/digilines/screenshot.png b/digilines/screenshot.png new file mode 100644 index 0000000..e699cea Binary files /dev/null and b/digilines/screenshot.png differ diff --git a/digilines/textures/_0.png b/digilines/textures/_0.png new file mode 100644 index 0000000..b030879 Binary files /dev/null and b/digilines/textures/_0.png differ diff --git a/digilines/textures/_1.png b/digilines/textures/_1.png new file 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b/digilines/textures/lcd_anyside.png new file mode 100644 index 0000000..fe88e8d Binary files /dev/null and b/digilines/textures/lcd_anyside.png differ diff --git a/digilines/textures/lcd_lcd.png b/digilines/textures/lcd_lcd.png new file mode 100644 index 0000000..c959fa1 Binary files /dev/null and b/digilines/textures/lcd_lcd.png differ diff --git a/digilines_inventory/README b/digilines_inventory/README deleted file mode 100644 index a88115f..0000000 --- a/digilines_inventory/README +++ /dev/null @@ -1,62 +0,0 @@ -Basic idea: place this chest down at the end of a pipeline. Feed stuff into it. Attach a luacontroller to it with a digiline in between. Program the luacontroller to turn on a wire to stop the pipeline when the chest is full. Don't put more than one kind of item down the pipeline into the chest, unless you want weird tricksy behavior. - -...[F]===[C]--{L} - |__________| - [B] -F: filter -B: blinky plant -C: digiline chest -L: luacontroller -==: pipe -__: mesecons ---: digiline - -Make sure you use mem in the luacontroller to keep the mesecon wire on indefinitely after the chest signals full. When it signals "take" someone took an item out and you can start the pipeline up again. -This may be a bad idea if they only take half a stack or something. Oh well. - -When you put something in, you get a "put" to indicate it's OK (sort of (still buggy)) and can fit inside the chest. When you get a "lost", that means it won't fit inside the chest, and will bounce, possibly popping out. When you get a "overflow" that means you tried to add something to a chest that just filled up, and the stack will bounce. When you get a "full" that means the chest just filled up. - -"Filled up" for all intents and purposes, means taking the type of whatever just went into the chest, and seeing if at least 1 of that type can be added to the chest. If it cannot, then it's filled up. That means a chest full of stacks of 30 copper and one spot of 98 gold, and you add one gold to that, it will say it's full. Add 30 copper to it, and it won't. - -Generally you'll be working with full stacks in pipeworks. Even the non-mese filters will accumulate items in a chest, and not spread them out into multiple stacks. And generally your destination chests will each have one of any kind of item. So all you have to worry about is when you've got 99 everywhere, and one space possibly free. A mese filter can fail on that in fact, for instance if you have room for 45 gold, and it tries to push a stack of 50 gold. All 50 will bounce! The code for chests isn't smart enough to add the 45 and bounce the leftover 5. So only use mese filters when you're sure a full stack has accumulated for the filter to push, and there are no partial stacks at the destination. - -For some reason when an "overflow" happens, when it checks if the stack can fit inside the chest, the answer is yes it can fit! Then it doesn't. Sort of buggy. - -itemstack - the qualified name, a space, then the amount. If the space and amount are ommitted, that represents just 1. - -examples: "default:chest 33" "default:coal" "default:axe_diamond" - -bounce - - when an item cannot enter the destination container it will travel back up the tube it came from, going along alternate routes if they exist, but otherwise popping out of the tube. - -popping out - - the little thingy travelling through the tube disappears, and an entity of the item appears, as if it was just dropped. This entity can expire, losing your items permanently! - - -The messages are: - - -put - - this means that the inventory claimed it could fit that stack of items inside it. Inventories lie. But with the above caveats this is quite usable. -lost - - the stack couldn't fit in the chest and bounces. -full - - the chest has been filled. The itemstack is what filled it. count is what's leftover. - until chests can suck up part of a stack and not bounce the whole stack, that count will - always be 0 -overflow - - generally this is the same as lost, except that the "put" event happened, meaning that the - itemstack was allowed in the chest. - - this will happen with two stacks in rapid succession, the first filling the chest, and the - second bouncing. the in this case will be the amount of the second. - - overflow can't happen with two different kinds of items, you'll get a put, maybe full, then lost for the second kind - -Tricky situation: -if you have a blank spot and put say 82 torches down your pipeline, followed by 99 coal, the 82 torches will go in the chest, and the chest will see that 1 more torch can fit since that would only go to 83. Since 1 more torch can fit, no "full" message will fire off. Then when the coal hits the chest, the "fail" message will fire and the coal will bounce out. The chest couldn't predict that coal would be coming next, so it couldn't know that the chest is full, for coal, while not full for torches. - -TODO: - - make chest.lua a mixin that gets both default and locked chests - - digiline aware furnaces - - digiline aware technic machines, grinders, alloy furnaces, etc - - the pipes going into the chests don't snap to the pipe holes in the digiline chests. They still act fine as pipeworks destinations though. - - digiline chests seem to be immune to filters. But it's late and I'm shipping this. Someone else can figure out why the chests aren't acting like pipeworks chests, despite cloning the pipeworks chest's object. Oh who am I kidding. I'll do it myself I guess, once I've lost hope of aid again. diff --git a/digilines_inventory/depends.txt b/digilines_inventory/depends.txt deleted file mode 100644 index da1d119..0000000 --- a/digilines_inventory/depends.txt +++ /dev/null @@ -1 +0,0 @@ -digilines diff --git a/digilines_inventory/init.lua b/digilines_inventory/init.lua deleted file mode 100644 index a8e7ecf..0000000 --- a/digilines_inventory/init.lua +++ /dev/null @@ -1,145 +0,0 @@ -local function sendMessage(pos, msg, channel) - if channel == nil then - channel = minetest.get_meta(pos):get_string("channel") - end - digiline:receptor_send(pos,digiline.rules.default,channel,msg) -end - -local function maybeString(stack) - if type(stack)=='string' then return stack - elseif type(stack)=='table' then return dump(stack) - else return stack:to_string() - end -end - -local function can_insert(pos, stack) - local can = minetest.get_meta(pos):get_inventory():room_for_item("main", stack) - if can then - sendMessage(pos,"put "..maybeString(stack)) - else - -- overflow and lost means that items are gonna be out as entities :/ - sendMessage(pos,"lost "..maybeString(stack)) - end - return can -end - -local tubeconn = minetest.get_modpath("pipeworks") and "^pipeworks_tube_connection_wooden.png" or "" -local tubescan = minetest.get_modpath("pipeworks") and function(pos) pipeworks.scan_for_tube_objects(pos) end or nil - -minetest.register_node("digilines_inventory:chest", { - description = "Digiline Chest", - tiles = { - "default_chest_top.png"..tubeconn, - "default_chest_top.png"..tubeconn, - "default_chest_side.png"..tubeconn, - "default_chest_side.png"..tubeconn, - "default_chest_side.png"..tubeconn, - "default_chest_front.png", - }, - paramtype2 = "facedir", - legacy_facedir_simple = true, - groups = {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Digiline Chest") - meta:set_string("formspec", "size[8,10]".. - ((default and default.gui_bg) or "").. - ((default and default.gui_bg_img) or "").. - ((default and default.gui_slots) or "").. - "label[0,0;Digiline Chest]".. - "list[current_name;main;0,1;8,4;]".. - "field[2,5.5;5,1;channel;Channel;${channel}]".. - ((default and default.get_hotbar_bg) and default.get_hotbar_bg(0,6) or "").. - "list[current_player;main;0,6;8,4;]") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - after_place_node = tubescan, - after_dig_node = tubescan, - can_dig = function(pos, player) - return minetest.get_meta(pos):get_inventory():is_empty("main") - end, - on_receive_fields = function(pos, formname, fields, sender) - if fields.channel ~= nil then - minetest.get_meta(pos):set_string("channel",fields.channel) - end - end, - digiline = { - receptor = {}, - effector = { - action = function(pos,node,channel,msg) end - } - }, - tube = { - connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}, - connects = function(i,param2) - return not pipeworks.connects.facingFront(i,param2) - end, - input_inventory = "main", - can_insert = function(pos, node, stack, direction) - return can_insert(pos, stack) - end, - insert_object = function(pos, node, stack, direction) - local inv = minetest.get_meta(pos):get_inventory() - local leftover = inv:add_item("main", stack) - local count = leftover:get_count() - if count == 0 then - local derpstack = stack:get_name()..' 1' - if not inv:room_for_item("main", derpstack) then - -- when you can't put a single more of whatever you just put, - -- you'll get a put for it, then a full - sendMessage(pos,"full "..maybeString(stack)..' '..tostring(count)) - end - else - -- this happens when the chest has received two stacks in a row and - -- filled up exactly with the first one. - -- You get a put for the first stack, a put for the second - -- and then a overflow with the first in stack and the second in leftover - -- and NO full? - sendMessage(pos,"overflow "..maybeString(stack)..' '..tostring(count)) - end - return leftover - end, - }, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - if not can_insert(pos, stack) then - sendMessage(pos,"uoverflow "..maybeString(stack)) - end - return stack:get_count() - end, - on_metadata_inventory_move = function(pos, fromlistname, fromindex, tolistname, toindex, count, player) - minetest.log("action", player:get_player_name().." moves stuff in chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - local channel = minetest.get_meta(pos):get_string("channel") - local send = function(msg) - sendMessage(pos,msg,channel) - end - -- direction is only for furnaces - -- as the item has already been put, can_insert should return false if the chest is now full. - local derpstack = stack:get_name()..' 1' - if can_insert(pos,derpstack) then - send("uput "..maybeString(stack)) - else - send("ufull "..maybeString(stack)) - end - minetest.log("action", player:get_player_name().." puts stuff into chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - local channel = meta:get_string("channel") - local inv = meta:get_inventory() - if inv:is_empty(listname) then - sendMessage(pos, "empty", channel) - end - sendMessage(pos,"utake "..maybeString(stack)) - minetest.log("action", player:get_player_name().." takes stuff from chest at "..minetest.pos_to_string(pos)) - end -}) - -minetest.register_craft({ - type = "shapeless", - output = "digilines_inventory:chest", - recipe = {"default:chest", "digilines:wire_std_00000000"} -}) diff --git a/digilines_lcd/characters b/digilines_lcd/characters deleted file mode 100644 index b36eea4..0000000 --- a/digilines_lcd/characters +++ /dev/null @@ -1,282 +0,0 @@ -A -_a_ -7 -B -_b_ -5 -C -_c_ -6 -D -_d_ -6 -E -_e_ -5 -F -_f_ -5 -G -_g_ -6 -H -_h_ -6 -I -_i_ -1 -J -_j_ -4 -K -_k_ -5 -L -_l_ -4 -M -_m_ -7 -N -_n_ -6 -O -_o_ -6 -P -_p_ -5 -Q -_q_ -7 -R -_r_ -5 -S -_s_ -5 -T -_t_ -5 -U -_u_ -6 -V -_v_ -7 -W -_w_ -9 -X -_x_ -5 -Y -_y_ -7 -Z -_z_ -5 -a -_a -5 -b -_b -5 -c -_c -4 -d -_d -5 -e -_e -4 -f -_f -4 -g -_g -5 -h -_h -5 -i -_i -1 -j -_j -1 -k -_k -4 -l -_l -1 -m -_m -7 -n -_n -5 -o -_o -5 -p -_p -5 -q -_q -5 -r -_r -3 -s -_s -4 -t -_t -3 -u -_u -4 -v -_v -5 -w -_w -7 -x -_x -5 -y -_y -4 -z -_z -4 - -_sp -2 -0 -_0 -4 -1 -_1 -2 -2 -_2 -4 -3 -_3 -4 -4 -_4 -4 -5 -_5 -4 -6 -_6 -4 -7 -_7 -4 -8 -_8 -4 -9 -_9 -4 -( -_bl -2 -) -_br -2 -{ -_cl -3 -} -_cr -3 -[ -_sl -2 -] -_sr -2 -' -_ap -1 -! -_ex -1 -? -_qu -4 -@ -_at -5 -# -_hs -5 -$ -_dl -4 -% -_pr -5 -^ -_ca -3 -& -_am -5 -* -_as -3 -_ -_un -3 -+ -_ps -3 -- -_mn -3 -= -_eq -3 -; -_sm -1 -: -_co -1 -, -_cm -2 -" -_qo -3 -/ -_dv -5 -~ -_tl -4 -< -_lt -3 -> -_gt -3 -\ -_re -5 -| -_vb -1 -. -_dt -1 diff --git a/digilines_lcd/init.lua b/digilines_lcd/init.lua deleted file mode 100644 index ade3fca..0000000 --- a/digilines_lcd/init.lua +++ /dev/null @@ -1,227 +0,0 @@ ---* parts are currently not possible because you cannot set the pitch of an entity from lua - --- Font: 04.jp.org - --- load characters map -local chars_file = io.open(minetest.get_modpath("digilines_lcd").."/characters", "r") -local charmap = {} -local max_chars = 12 -if not chars_file then - print("[digilines_lcd] E: character map file not found") -else - while true do - local char = chars_file:read("*l") - if char == nil then - break - end - local img = chars_file:read("*l") - chars_file:read("*l") - charmap[char] = img - end -end - -local lcds = { - -- on ceiling - --* [0] = {delta = {x = 0, y = 0.4, z = 0}, pitch = math.pi / -2}, - -- on ground - --* [1] = {delta = {x = 0, y =-0.4, z = 0}, pitch = math.pi / 2}, - -- sides - [2] = {delta = {x = 0.4, y = 0, z = 0}, yaw = math.pi / -2}, - [3] = {delta = {x = -0.4, y = 0, z = 0}, yaw = math.pi / 2}, - [4] = {delta = {x = 0, y = 0, z = 0.4}, yaw = 0}, - [5] = {delta = {x = 0, y = 0, z = -0.4}, yaw = math.pi}, -} - -local reset_meta = function(pos) - minetest.get_meta(pos):set_string("formspec", "field[channel;Channel;${channel}]") -end - -local clearscreen = function(pos) - local objects = minetest.get_objects_inside_radius(pos, 0.5) - for _, o in ipairs(objects) do - local o_entity = o:get_luaentity() - if o_entity and o_entity.name == "digilines_lcd:text" then - o:remove() - end - end -end - -local prepare_writing = function(pos) - local lcd_info = lcds[minetest.get_node(pos).param2] - if lcd_info == nil then return end - local text = minetest.add_entity( - {x = pos.x + lcd_info.delta.x, - y = pos.y + lcd_info.delta.y, - z = pos.z + lcd_info.delta.z}, "digilines_lcd:text") - text:setyaw(lcd_info.yaw or 0) - --* text:setpitch(lcd_info.yaw or 0) - return text -end - -local on_digiline_receive = function(pos, node, channel, msg) - local meta = minetest.get_meta(pos) - local setchan = meta:get_string("channel") - if setchan ~= channel then return end - - meta:set_string("text", msg) - meta:set_string("infotext", msg) - clearscreen(pos) - if msg ~= "" then - prepare_writing(pos) - end -end - -local lcd_box = { - type = "wallmounted", - wall_top = {-8/16, 7/16, -8/16, 8/16, 8/16, 8/16} -} - -minetest.register_node("digilines_lcd:lcd", { - drawtype = "nodebox", - description = "Digiline LCD", - inventory_image = "lcd_lcd.png", - wield_image = "lcd_lcd.png", - tiles = {"lcd_anyside.png"}, - - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "wallmounted", - node_box = lcd_box, - selection_box = lcd_box, - groups = {choppy = 3, dig_immediate = 2}, - - after_place_node = function (pos, placer, itemstack) - local param2 = minetest.get_node(pos).param2 - if param2 == 0 or param2 == 1 then - minetest.add_node(pos, {name = "digilines_lcd:lcd", param2 = 3}) - end - prepare_writing (pos) - end, - - on_construct = function(pos) - reset_meta(pos) - end, - - on_destruct = function(pos) - clearscreen(pos) - end, - - on_receive_fields = function(pos, formname, fields, sender) - if (fields.channel) then - minetest.get_meta(pos):set_string("channel", fields.channel) - end - end, - - digiline = - { - receptor = {}, - effector = { - action = on_digiline_receive - }, - }, - - light_source = 6, -}) - -minetest.register_entity("digilines_lcd:text", { - collisionbox = { 0, 0, 0, 0, 0, 0 }, - visual = "upright_sprite", - textures = {}, - - on_activate = function(self) - local meta = minetest.get_meta(self.object:getpos()) - local text = meta:get_string("text") - self.object:set_properties({textures={generate_texture(create_lines(text))}}) - end -}) - --- CONSTANTS -local LCD_WITH = 100 -local LCD_PADDING = 8 - -local LINE_LENGTH = 12 -local NUMBER_OF_LINES = 5 - -local LINE_HEIGHT = 14 -local CHAR_WIDTH = 5 - -create_lines = function(text) - local line = "" - local line_num = 1 - local tab = {} - for word in string.gmatch(text, "%S+") do - if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then - if line ~= "" then - line = line.." "..word - else - line = word - end - else - table.insert(tab, line) - if word ~= "|" then - line = word - else - line = "" - end - line_num = line_num+1 - if line_num > NUMBER_OF_LINES then - return tab - end - end - end - table.insert(tab, line) - return tab -end - -generate_texture = function(lines) - local texture = "[combine:"..LCD_WITH.."x"..LCD_WITH - local ypos = 16 - for i = 1, #lines do - texture = texture..generate_line(lines[i], ypos) - ypos = ypos + LINE_HEIGHT - end - return texture -end - -generate_line = function(s, ypos) - local i = 1 - local parsed = {} - local width = 0 - local chars = 0 - while chars < max_chars and i <= #s do - local file = nil - if charmap[s:sub(i, i)] ~= nil then - file = charmap[s:sub(i, i)] - i = i + 1 - elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then - file = charmap[s:sub(i, i + 1)] - i = i + 2 - else - print("[digilines_lcd] W: unknown symbol in '"..s.."' at "..i) - i = i + 1 - end - if file ~= nil then - width = width + CHAR_WIDTH - table.insert(parsed, file) - chars = chars + 1 - end - end - width = width - 1 - - local texture = "" - local xpos = math.floor((LCD_WITH - 2 * LCD_PADDING - width) / 2 + LCD_PADDING) - for i = 1, #parsed do - texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png" - xpos = xpos + CHAR_WIDTH + 1 - end - return texture -end - -minetest.register_craft({ - output = "digilines_lcd:lcd 2", - recipe = { - {"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"}, - {"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"}, - {"default:glass","default:glass","default:glass"} - } -}) diff --git a/digilines_lcd/textures/_0.png b/digilines_lcd/textures/_0.png deleted file mode 100644 index b030879..0000000 Binary files a/digilines_lcd/textures/_0.png and /dev/null differ diff --git a/digilines_lcd/textures/_1.png b/digilines_lcd/textures/_1.png deleted file mode 100644 index ae28369..0000000 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a/digilines_lcd/textures/lcd_anyside.png b/digilines_lcd/textures/lcd_anyside.png deleted file mode 100644 index fe88e8d..0000000 Binary files a/digilines_lcd/textures/lcd_anyside.png and /dev/null differ diff --git a/digilines_lcd/textures/lcd_lcd.png b/digilines_lcd/textures/lcd_lcd.png deleted file mode 100644 index c959fa1..0000000 Binary files a/digilines_lcd/textures/lcd_lcd.png and /dev/null differ diff --git a/digilines_lightsensor/depends.txt b/digilines_lightsensor/depends.txt deleted file mode 100644 index da1d119..0000000 --- a/digilines_lightsensor/depends.txt +++ /dev/null @@ -1 +0,0 @@ -digilines diff --git a/digilines_lightsensor/init.lua b/digilines_lightsensor/init.lua deleted file mode 100644 index 7dda1ce..0000000 --- a/digilines_lightsensor/init.lua +++ /dev/null @@ -1,57 +0,0 @@ -local GET_COMMAND = "GET" - -local lsensor_nodebox = -{ - type = "fixed", - fixed = { - { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab - - { -7/16, -7/16, -7/16, -4/16, -5/16, 7/16 }, -- bonds - { 4/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, - { -7/16, -7/16, -7/16, 7/16, -5/16, -4/16 }, - { -7/16, -7/16, 4/16, 7/16, -5/16, 7/16 }, - - { -1/16, -7/16, -1/16, 1/16, -5/16, 1/16 }, -- pin thing in the middle - } -} - -local lsensor_selbox = -{ - type = "fixed", - fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} -} - -local on_digiline_receive = function (pos, node, channel, msg) - local setchan = minetest.get_meta(pos):get_string("channel") - if channel == setchan and msg == GET_COMMAND then - local lightval = minetest.get_node_light(pos) - digiline:receptor_send(pos, digiline.rules.default, channel, lightval) - end -end - -minetest.register_node("digilines_lightsensor:lightsensor", { - description = "Digiline Lightsensor", - drawtype = "nodebox", - tiles = {"digilines_lightsensor.png"}, - - paramtype = "light", - groups = {dig_immediate=2}, - selection_box = lsensor_selbox, - node_box = lsensor_nodebox, - digiline = - { - receptor = {}, - effector = { - action = on_digiline_receive - }, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "field[channel;Channel;${channel}]") - end, - on_receive_fields = function(pos, formname, fields, sender) - if (fields.channel) then - minetest.get_meta(pos):set_string("channel", fields.channel) - end - end, -}) diff --git a/digilines_lightsensor/textures/digilines_lightsensor.png b/digilines_lightsensor/textures/digilines_lightsensor.png deleted file mode 100644 index aa88495..0000000 Binary files a/digilines_lightsensor/textures/digilines_lightsensor.png and /dev/null differ diff --git a/digilines_rtc/depends.txt b/digilines_rtc/depends.txt deleted file mode 100644 index da1d119..0000000 --- a/digilines_rtc/depends.txt +++ /dev/null @@ -1 +0,0 @@ -digilines diff --git a/digilines_rtc/init.lua b/digilines_rtc/init.lua deleted file mode 100644 index 6b7bfaf..0000000 --- a/digilines_rtc/init.lua +++ /dev/null @@ -1,53 +0,0 @@ -local GET_COMMAND = "GET" - -local rtc_nodebox = -{ - type = "fixed", - fixed = { - { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab - - { -7/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, - } -} - -local rtc_selbox = -{ - type = "fixed", - fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} -} - -local on_digiline_receive = function (pos, node, channel, msg) - local setchan = minetest.get_meta(pos):get_string("channel") - if channel == setchan and msg == GET_COMMAND then - local timeofday = minetest.get_timeofday() - digiline:receptor_send(pos, digiline.rules.default, channel, timeofday) - end -end - -minetest.register_node("digilines_rtc:rtc", { - description = "Digiline Real Time Clock (RTC)", - drawtype = "nodebox", - tiles = {"digilines_rtc.png"}, - - paramtype = "light", - paramtype2 = "facedir", - groups = {dig_immediate=2}, - selection_box = rtc_selbox, - node_box = rtc_nodebox, - digiline = - { - receptor = {}, - effector = { - action = on_digiline_receive - }, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "field[channel;Channel;${channel}]") - end, - on_receive_fields = function(pos, formname, fields, sender) - if (fields.channel) then - minetest.get_meta(pos):set_string("channel", fields.channel) - end - end, -}) diff --git a/digilines_rtc/textures/digilines_rtc.png b/digilines_rtc/textures/digilines_rtc.png deleted file mode 100644 index a7b1d84..0000000 Binary files a/digilines_rtc/textures/digilines_rtc.png and /dev/null differ diff --git a/moreblocks/README.md b/moreblocks/README.md index 228ce97..511fda4 100644 --- a/moreblocks/README.md +++ b/moreblocks/README.md @@ -8,4 +8,6 @@ To install, just clone this repository into your "mods" directory. More Blocks code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported. +moreblocks_copperpatina.png is by pithydon licensed under WTFPL + **Forum topic:** diff --git a/pipeworks/init.lua b/pipeworks/init.lua index 92ce02c..499f6ba 100644 --- a/pipeworks/init.lua +++ b/pipeworks/init.lua @@ -16,9 +16,11 @@ pipeworks.modpath = minetest.get_modpath("pipeworks") dofile(pipeworks.modpath.."/default_settings.txt") -- Read the external config file if it exists. -if io.open(pipeworks.worldpath.."/pipeworks_settings.txt","r") then - dofile(pipeworks.worldpath.."/pipeworks_settings.txt") - io.close() +local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" +local worldsettingsfile = io.open(worldsettingspath, "r") +if worldsettingsfile then + worldsettingsfile:close() + dofile(worldsettingspath) end -- Random variables diff --git a/teleport_request/README.md b/teleport_request/README.md index ef13230..4044acd 100644 --- a/teleport_request/README.md +++ b/teleport_request/README.md @@ -13,28 +13,38 @@ Players may also teleport to coordinates, however if the area is protected, the ##Usage: ``` /tpr [playername] ``` +- **Name:** Teleport Request - **Description:** Requests permission to teleport to another player, where [playername] is their exact name. - **Required Privilege:** interact - **Example Usage:** */tpr RobbieF* - requests permission from RobbieF to teleport to them. - **Notes:** Usernames are case-sensitive. ``` /tphr [playername] ``` +- **Name:** Teleport Here Request - **Description:** Request permission to teleport another player to you. - **Required Privilege:** interact - **Example Usage:** /tphr RobbieF - requests RobbieF to teleport to you. - **Notes:** Usernames are case-sensitive. ``` /tpc [x,y,z] ``` +- **Name:** Teleport to Coordinates - **Description:** Teleport to coordinates. - **Required Privilege:** interact, tp_tpc - **Notes:** Honors area protection: if the area is protected, it must be owned by you in order to teleport to it. ``` /tpj [axis] [distance] ``` -- **Description:** Teleport a specified distance along a single specified axis. Useful for fast evading. +- **Name:** Teleport Jump +- **Description:** Teleport a specified distance along a single specified axis. - **Required Privilege:** interact - **Available Options for *axis*:** x, y, z - **Example Usage:** '/tpj y 10' - teleport 10 nodes into the air. +``` /tpe ``` +- **Name:** Teleport Evade +- **Description:** In a sticky situation? Evade your enemy by teleporting to several nearby coordinates in random pattern. There's no knowing where you'll end up. +- **Required Privilege:** interact +- **Example Usage:** '/tpe' - teleports you to a random number of random coordinates in an evasive pattern. + ``` /tpy ``` - **Description:** Accept a user's request to teleport to you or teleport you to them. diff --git a/teleport_request/init.lua b/teleport_request/init.lua index 721939d..a586769 100644 --- a/teleport_request/init.lua +++ b/teleport_request/init.lua @@ -316,11 +316,13 @@ minetest.register_chatcommand("tpe", { minetest.register_chatcommand("tpy", { description = "Accept teleport requests from another player", + privs = {interact=true}, func = tpr_accept }) minetest.register_chatcommand("tpn", { description = "Deny teleport requests from another player", + privs = {interact=true}, func = tpr_deny }) -- cgit v1.2.3