From 2db921cac8002232a3ecd21ad56c262d89e301b4 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Wed, 17 Aug 2016 14:37:48 -0400 Subject: updated mesecons and unified inventory --- mesecons_luacontroller/init.lua | 2 - unified_inventory/README.md | 5 +- unified_inventory/callbacks.lua | 29 ++++++++--- unified_inventory/group.lua | 29 +++++++++++ unified_inventory/internal.lua | 8 ++- unified_inventory/locale/de.txt | 11 ++++ unified_inventory/locale/template.txt | 15 ++++++ unified_inventory/register.lua | 73 +++++++++++++++++++++++---- unified_inventory/textures/ui_reset_icon.png | Bin 0 -> 11310 bytes 9 files changed, 151 insertions(+), 21 deletions(-) create mode 100644 unified_inventory/textures/ui_reset_icon.png diff --git a/mesecons_luacontroller/init.lua b/mesecons_luacontroller/init.lua index 458286f..7d76b26 100644 --- a/mesecons_luacontroller/init.lua +++ b/mesecons_luacontroller/init.lua @@ -20,8 +20,6 @@ -- The Sandbox -- The whole code of the controller runs in a sandbox, -- a very restricted environment. --- However, as this does not prevent you from using e.g. loops, --- we need to check for these prohibited commands first. -- Actually the only way to damage the server is to -- use too much memory from the sandbox. -- You can add more functions to the environment diff --git a/unified_inventory/README.md b/unified_inventory/README.md index 6f5e2d4..489ebab 100644 --- a/unified_inventory/README.md +++ b/unified_inventory/README.md @@ -14,9 +14,10 @@ Unified inventory code is licensed under the GNU LGPLv2+. Licenses for textures: VanessaE: (WTFPL) - * ui\_group.png + * `ui_group.png` RealBadAngel: (WTFPL) * Everything else. - +Tango Project: (WTFPL) + * `ui_reset_icon.png diff --git a/unified_inventory/callbacks.lua b/unified_inventory/callbacks.lua index 9387154..ad6de0a 100644 --- a/unified_inventory/callbacks.lua +++ b/unified_inventory/callbacks.lua @@ -120,6 +120,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if string.sub(clicked_item, 1, 6) == "group:" then minetest.sound_play("click", {to_player=player_name, gain = 0.1}) unified_inventory.apply_filter(player, clicked_item, new_dir) + unified_inventory.current_searchbox[player_name] = clicked_item + unified_inventory.set_inventory_formspec(player, + unified_inventory.current_page[player_name]) return end if new_dir == "recipe" @@ -153,15 +156,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if fields.searchbutton then unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange") - unified_inventory.current_searchbox[player_name] = "" unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0}) + elseif fields.searchresetbutton then + unified_inventory.apply_filter(player, "", "nochange") + unified_inventory.current_searchbox[player_name] = "" + unified_inventory.set_inventory_formspec(player, + unified_inventory.current_page[player_name]) + minetest.sound_play("click", + {to_player=player_name, gain = 0.1}) end - -- alternate button - if not fields.alternate then + -- alternate buttons + if not (fields.alternate or fields.alternate_prev) then return end minetest.sound_play("click", @@ -178,9 +187,17 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if alternates <= 1 then return end - local alternate = unified_inventory.alternate[player_name] + 1 - if alternate > alternates then - alternate = 1 + local alternate + if fields.alternate then + alternate = unified_inventory.alternate[player_name] + 1 + if alternate > alternates then + alternate = 1 + end + elseif fields.alternate_prev then + alternate = unified_inventory.alternate[player_name] - 1 + if alternate < 1 then + alternate = alternates + end end unified_inventory.alternate[player_name] = alternate unified_inventory.set_inventory_formspec(player, diff --git a/unified_inventory/group.lua b/unified_inventory/group.lua index 9bf6895..23e2587 100644 --- a/unified_inventory/group.lua +++ b/unified_inventory/group.lua @@ -1,3 +1,5 @@ +local S = unified_inventory.gettext + function unified_inventory.canonical_item_spec_matcher(spec) local specname = ItemStack(spec):get_name() if specname:sub(1, 6) == "group:" then @@ -21,9 +23,36 @@ function unified_inventory.item_matches_spec(item, spec) return unified_inventory.canonical_item_spec_matcher(spec)(itemname) end +function unified_inventory.extract_groupnames(groupname) + local specname = ItemStack(groupname):get_name() + if specname:sub(1, 6) == "group:" then + local group_names = specname:sub(7):split(",") + if #group_names == 1 then + return group_names[1], 1 + end + local s = "" + for g=1,#group_names do + if g > 1 then + -- List connector + s = s .. S(" and ") + end + s = s .. group_names[g] + end + return s, #group_names + else + return nil, 0 + end +end + unified_inventory.registered_group_items = { mesecon_conductor_craftable = "mesecons:wire_00000000_off", stone = "default:cobble", + wood = "default:wood", + book = "default:book", + sand = "default:sand", + leaves = "default:leaves", + tree = "default:tree", + vessel = "vessels:glass_bottle", wool = "wool:white", } diff --git a/unified_inventory/internal.lua b/unified_inventory/internal.lua index 8319191..42ab722 100644 --- a/unified_inventory/internal.lua +++ b/unified_inventory/internal.lua @@ -179,13 +179,19 @@ function unified_inventory.get_formspec(player, page) .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" .. "tooltip[searchbutton;" ..F("Search") .. "]" + formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]" + .. "tooltip[searchbutton;" ..F("Search") .. "]" + .. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]" else formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;" .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]" .. "tooltip[searchbutton;" ..F("Search") .. "]" + formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]" + .. "tooltip[searchbutton;" ..F("Search") .. "]" + .. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]" end - n = n+2 + n = n+3 local no_matches = "No matching items" if draw_lite_mode then diff --git a/unified_inventory/locale/de.txt b/unified_inventory/locale/de.txt index e652e49..a2f7c3d 100644 --- a/unified_inventory/locale/de.txt +++ b/unified_inventory/locale/de.txt @@ -25,6 +25,7 @@ Page = Seite %s of %s = %s von %s Filter = Filter Search = Suchen +Reset search and display everything = Suche zurücksetzen und alles anzeigen ### register.lua ### Can use the creative inventory = Kann das Kreativinventar nutzen @@ -51,6 +52,13 @@ Copy to craft grid: = Ins Fertigungsraster kopieren: All = Alles Alternate = Alternative Crafting Grid = Fertigungsraster +Show next recipe = Nächstes Rezept zeigen +Show next usage = Nächste Verwendung zeigen +Show previous recipe = Vorheriges Rezept zeigen +Show previous usage = Vorherige Verwendung zeigen +This recipe is too\nlarge to be displayed. = Dieses Rezept ist zu\ngroß, um angezeigt\nzu werden. +Any item belonging to the %s group = Irgendein Gegenstand, der zur Gruppe %s gehört +Any item belonging to the groups %s = Irgendein Gegenstand, der zu den Gruppen %s gehört Recipe %d of %d = Rezept %d von %d Usage %d of %d = Verwendung %d von %d No recipes = Keine Rezepte @@ -65,6 +73,9 @@ Clear inventory = Inventar leeren Give me: = Gib mir: To craft grid: = Ins Fertigungsraster: +### group.lua ### +\sand\s=\sund\s + ### waypoints.lua ### White = Weiß Yellow = Gelb diff --git a/unified_inventory/locale/template.txt b/unified_inventory/locale/template.txt index e0e50f6..bd27f2f 100644 --- a/unified_inventory/locale/template.txt +++ b/unified_inventory/locale/template.txt @@ -26,6 +26,7 @@ Page = %s of %s = Filter = Search = +Reset search and display everything = ### register.lua ### Can use the creative inventory = @@ -53,6 +54,16 @@ Copy to craft grid: = All = Alternate = Crafting Grid = +Show next recipe = +Show next usage = +Show previous recipe = +Show previous usage = +# Shown for huge crafting recipes; try to keep the line length short and use multiple line breaks as needed +This recipe is too\nlarge to be displayed. = +# %s = group name (e.g. wool) +Any item belonging to the %s group = +# %s = List of “and”-concatenated group names +Any item belonging to the groups %s = Recipe %d of %d = Usage %d of %d = No recipes = @@ -67,6 +78,10 @@ Clear inventory = Give me: = To craft grid: = +### group.lua ### +# Logical connective, example: “Any item belonging to the groups foo and bar” +\sand\s = + ### waypoints.lua ### White = Yellow = diff --git a/unified_inventory/register.lua b/unified_inventory/register.lua index 978646b..ff38168 100644 --- a/unified_inventory/register.lua +++ b/unified_inventory/register.lua @@ -188,11 +188,24 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item) selectitem = group_item.sole and displayitem or name end local label = show_is_group and "G" or "" - return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]", + local buttonname = minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)) + local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]", x, y, w, h, - minetest.formspec_escape(displayitem), - minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)), - label) + minetest.formspec_escape(displayitem), buttonname, label) + if show_is_group then + local groupstring, andcount = unified_inventory.extract_groupnames(name) + local grouptip + if andcount == 1 then + grouptip = string.format(S("Any item belonging to the %s group"), groupstring) + elseif andcount > 1 then + grouptip = string.format(S("Any item belonging to the groups %s"), groupstring) + end + grouptip = minetest.formspec_escape(grouptip) + if andcount >= 1 then + button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip) + end + end + return button end local recipe_text = { @@ -207,6 +220,14 @@ local role_text = { recipe = "Result", usage = "Ingredient", } +local next_alt_text = { + recipe = "Show next recipe", + usage = "Show next usage", +} +local prev_alt_text = { + recipe = "Show previous recipe", + usage = "Show previous usage", +} local other_dir = { recipe = "usage", usage = "recipe", @@ -276,28 +297,57 @@ unified_inventory.register_page("craftguide", { -- This keeps recipes aligned to the right, -- so that they're close to the arrow. - local xoffset = 1.5 + (3 - display_size.width) + local xoffset = 5.5 + -- Offset factor for crafting grids with side length > 4 + local of = (3/math.max(3, math.max(display_size.width, display_size.height))) + local od = 0 + -- Minimum grid size at which size optimazation measures kick in + local mini_craft_size = 6 + if display_size.width >= mini_craft_size then + od = math.max(1, display_size.width - 2) + xoffset = xoffset - 0.1 + end + -- Size modifier factor + local sf = math.min(1, of * (1.05 + 0.05*od)) + -- Button size + local bsize_h = 1.1 * sf + local bsize_w = bsize_h + if display_size.width >= mini_craft_size then + bsize_w = 1.175 * sf + end + if (bsize_h > 0.35 and display_size.width) then for y = 1, display_size.height do for x = 1, display_size.width do local item if craft and x <= craft_width then item = craft.items[(y-1) * craft_width + x] end + -- Flipped x, used to build formspec buttons from right to left + local fx = display_size.width - (x-1) + -- x offset, y offset + local xof = (fx-1) * of + of + local yof = (y-1) * of + 1 if item then formspec = formspec..stack_image_button( - xoffset + x, formspecy - 1 + y, 1.1, 1.1, + xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h, "item_button_recipe_", ItemStack(item)) else -- Fake buttons just to make grid formspec = formspec.."image_button[" - ..tostring(xoffset + x)..","..tostring(formspecy - 1 + y) - ..";1,1;ui_blank_image.png;;]" + ..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof) + ..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]" end end end + else + -- Error + formspec = formspec.."label[" + ..tostring(2)..","..tostring(formspecy) + ..";"..minetest.formspec_escape(S("This recipe is too\nlarge to be displayed.")).."]" + end - if craft_type.uses_crafting_grid then + if craft_type.uses_crafting_grid and display_size.width <= 3 then formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]" .."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]" .."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]" @@ -313,7 +363,10 @@ unified_inventory.register_page("craftguide", { if alternates and alternates > 1 then formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";" ..string.format(F(recipe_text[dir]), alternate, alternates).."]" - .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. F("Alternate") .. "]" + .."image_button[5.5,"..(formspecy + 2)..";1,1;ui_left_icon.png;alternate_prev;]" + .."image_button[6.5,"..(formspecy + 2)..";1,1;ui_right_icon.png;alternate;]" + .."tooltip[alternate_prev;"..F(prev_alt_text[dir]).."]" + .."tooltip[alternate;"..F(next_alt_text[dir]).."]" end return {formspec = formspec} end, diff --git a/unified_inventory/textures/ui_reset_icon.png b/unified_inventory/textures/ui_reset_icon.png new file mode 100644 index 0000000..ec9ef62 Binary files /dev/null and b/unified_inventory/textures/ui_reset_icon.png differ -- cgit v1.2.3