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<title>dreambuilder_modpack/homedecor/handlers, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://cheapiesystems.com/git/dreambuilder_modpack/atom?h=master</id>
<link rel='self' href='http://cheapiesystems.com/git/dreambuilder_modpack/atom?h=master'/>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/'/>
<updated>2019-04-24T22:59:36Z</updated>
<entry>
<title>update castles, areas, homedecor, plantlife,</title>
<updated>2019-04-24T22:59:36Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2019-04-24T22:59:36Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=a5eef1c5de77fa7770877802e66c3e1c53f9a0da'/>
<id>urn:sha1:a5eef1c5de77fa7770877802e66c3e1c53f9a0da</id>
<content type='text'>
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit

switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures

The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
</content>
</entry>
<entry>
<title>update blox, castles, cottages, technic, farming_redo, gloopblocks,</title>
<updated>2019-04-01T23:38:47Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2019-04-01T23:38:47Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=8555f75acc050f29508d88f1e57159f79cb948d1'/>
<id>urn:sha1:8555f75acc050f29508d88f1e57159f79cb948d1</id>
<content type='text'>
homedecor, led_marquee, locks, maptools, mesecons, plantlife, moreblocks,
nixie_tubes, replacer, travelnet, and unified inventory
</content>
</entry>
<entry>
<title>add basic_materials mod</title>
<updated>2018-10-31T17:38:52Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-10-31T17:38:52Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=869b40a24d4c0e89b05ae70173c1b7ffd397f9b1'/>
<id>urn:sha1:869b40a24d4c0e89b05ae70173c1b7ffd397f9b1</id>
<content type='text'>
update homedecor, pipeworks, gloopblocks, signs_lib, stainedglass
also updated technic, roads, glooptest, framedglass
(they're my forks actually, just until some pending PRs are merged)
make default locked chests use basic_materials padlock
</content>
</entry>
<entry>
<title>update blox, coloredwood, farming, homedecor, unified bricks, unified dyes, and Jordach's skin</title>
<updated>2018-09-13T00:35:41Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-09-13T00:35:41Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=818eabb92fe8646db505fe985d16e65c9df1b761'/>
<id>urn:sha1:818eabb92fe8646db505fe985d16e65c9df1b761</id>
<content type='text'>
</content>
</entry>
<entry>
<title>update castles modpack, blox, bobblocks, coloredwood, technic,</title>
<updated>2018-08-23T02:28:28Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-08-23T02:28:28Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=9c9457e1f50ebdd943695a4cce6b88fa552370f3'/>
<id>urn:sha1:9c9457e1f50ebdd943695a4cce6b88fa552370f3</id>
<content type='text'>
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor,
stained_glass, unified bricks, and unified dyes

In most of these, the update is to shift over to the new "old" coloring
paradigm in Unified Dyes.  See its forum thread for details.
</content>
</entry>
<entry>
<title>update currency, homedecor, unified inventory</title>
<updated>2018-06-23T21:26:11Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-06-23T21:26:11Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=2a6246016b9272e7fecd82846e138810c87f06b4'/>
<id>urn:sha1:2a6246016b9272e7fecd82846e138810c87f06b4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>updated boost cart, homedecor modpack, castles modpack, currency, farming-redo,</title>
<updated>2017-10-27T19:13:31Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-27T19:13:31Z</published>
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<id>urn:sha1:6281dc744dc3951234931a9f44c3bdd353f79df7</id>
<content type='text'>
maptools, mesecons, moreblocks, moreores, pipeworks, quartz
</content>
</entry>
<entry>
<title>update castles modpack, boost_cart, homedecor, currency, farming redo,</title>
<updated>2017-09-26T04:11:57Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-09-26T04:11:57Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=3d08b568ad1da1e3259a66cb91fd1039781c75cb'/>
<id>urn:sha1:3d08b568ad1da1e3259a66cb91fd1039781c75cb</id>
<content type='text'>
framed glass, gloopblocks, mesecons, moreblocks, pipeworks, signs_lib,
technic, unified mesecons, and worldedit

created a new tag for this release (this will be standard procedure from
now on)
</content>
</entry>
<entry>
<title>updated several mods</title>
<updated>2017-08-13T00:37:50Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-08-13T00:37:50Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=4aab7d0dbd782cf6741bdbba94440faf0c5c2e61'/>
<id>urn:sha1:4aab7d0dbd782cf6741bdbba94440faf0c5c2e61</id>
<content type='text'>
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)

I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.

Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing.  If you don't, a few mods will fail to load
due to recent changes in their dependencies.
</content>
</entry>
<entry>
<title>update homedecor</title>
<updated>2017-03-31T17:00:29Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-03-31T17:00:29Z</published>
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<id>urn:sha1:02c000610d3e78d6f8a5fa58115e8fcd83f3d97b</id>
<content type='text'>
</content>
</entry>
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