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<title>dreambuilder_modpack/caverealms/textures, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://cheapiesystems.com/git/dreambuilder_modpack/atom?h=master</id>
<link rel='self' href='http://cheapiesystems.com/git/dreambuilder_modpack/atom?h=master'/>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/'/>
<updated>2019-04-24T22:59:36Z</updated>
<entry>
<title>update castles, areas, homedecor, plantlife,</title>
<updated>2019-04-24T22:59:36Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2019-04-24T22:59:36Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=a5eef1c5de77fa7770877802e66c3e1c53f9a0da'/>
<id>urn:sha1:a5eef1c5de77fa7770877802e66c3e1c53f9a0da</id>
<content type='text'>
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit

switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures

The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
</content>
</entry>
<entry>
<title>copy all standard Dreambuilder mods in from the old subgame</title>
<updated>2016-04-02T01:09:33Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2016-04-02T00:02:19Z</published>
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<id>urn:sha1:da66780a569712c23ae4f2996cfb4608a9f9d69d</id>
<content type='text'>
(exactly as last supplied there, updates to these mods will follow later)
</content>
</entry>
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