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<title>dreambuilder_modpack/castle_gates/locale, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://cheapiesystems.com/git/dreambuilder_modpack/atom?h=master</id>
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<updated>2019-04-24T22:59:36Z</updated>
<entry>
<title>update castles, areas, homedecor, plantlife,</title>
<updated>2019-04-24T22:59:36Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2019-04-24T22:59:36Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/dreambuilder_modpack/commit/?id=a5eef1c5de77fa7770877802e66c3e1c53f9a0da'/>
<id>urn:sha1:a5eef1c5de77fa7770877802e66c3e1c53f9a0da</id>
<content type='text'>
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit

switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures

The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
</content>
</entry>
<entry>
<title>updated castles, coloredwood, digistuff, locks, mesecons,</title>
<updated>2018-09-08T16:12:15Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-09-08T16:12:15Z</published>
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<id>urn:sha1:aaed0a2ea81a51f36a7eb35cb30c57ddf646fe1b</id>
<content type='text'>
pipeworks, steel, unified dyes, unified mesecons, and worldedit
</content>
</entry>
<entry>
<title>update castles modpack, blox, bobblocks, coloredwood, technic,</title>
<updated>2018-08-23T02:28:28Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-08-23T02:28:28Z</published>
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<id>urn:sha1:9c9457e1f50ebdd943695a4cce6b88fa552370f3</id>
<content type='text'>
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor,
stained_glass, unified bricks, and unified dyes

In most of these, the update is to shift over to the new "old" coloring
paradigm in Unified Dyes.  See its forum thread for details.
</content>
</entry>
<entry>
<title>updated boost cart, homedecor modpack, castles modpack, currency, farming-redo,</title>
<updated>2017-10-27T19:13:31Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-27T19:13:31Z</published>
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<id>urn:sha1:6281dc744dc3951234931a9f44c3bdd353f79df7</id>
<content type='text'>
maptools, mesecons, moreblocks, moreores, pipeworks, quartz
</content>
</entry>
<entry>
<title>Updated several mods for Minetest 0.4.16</title>
<updated>2017-06-16T22:12:21Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-06-16T22:12:21Z</published>
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<id>urn:sha1:75e0a665ce2a45e1158a427d3f70f854f5f4d5a8</id>
<content type='text'>
castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack
caverealms, coloredwood, concrete, currency, farming redo, home decor,
ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory
unified bricks, unified dyes, worldedit, and xban2
</content>
</entry>
<entry>
<title>update digilines, technic, unified inventory,</title>
<updated>2017-03-17T20:53:18Z</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-03-17T20:53:18Z</published>
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<id>urn:sha1:907e8bf6a64215a516fdf16869dd81248aeaa2f6</id>
<content type='text'>
and switched castles to the new modpack form
</content>
</entry>
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