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<subtitle>Random digilines devices for Minetest
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<updated>2021-03-05T23:09:39Z</updated>
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<title>Add "sendpacked" and "loadpacked" commands to GPU</title>
<updated>2021-03-05T23:09:39Z</updated>
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These allow converting images to/from string representations that are much easier and faster for Luacontrollers to store and handle.
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<entry>
<title>Add "drawline" command to GPU</title>
<updated>2021-02-27T04:58:58Z</updated>
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<title>Convert game controller to use entity attachment instead of a physics override</title>
<updated>2021-02-22T00:36:09Z</updated>
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This should make it get along better with other mods that affect physics overrides, and also prevent the "walking in place" when using it.
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<title>Add "sendregion" command to GPU</title>
<updated>2021-02-21T20:45:08Z</updated>
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This allows part of a buffer to be sent instead of the whole thing, meaning that driving digiscreen arrays can now be done with fewer commands and no temporary buffers.
This also greatly improves the speed of doing so, and I suppose also allows hardware-accelerated scrolling if your display is smaller than 64x64...
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<entry>
<title>Split documentation from README out into separate files</title>
<updated>2021-02-21T09:50:59Z</updated>
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