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<title>areasprotector, branch master</title>
<subtitle>Protector block for the Minetest areas mod
</subtitle>
<id>http://cheapiesystems.com/git/areasprotector/atom?h=master</id>
<link rel='self' href='http://cheapiesystems.com/git/areasprotector/atom?h=master'/>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/'/>
<updated>2026-04-12T15:40:06Z</updated>
<entry>
<title>Replace the old half-broken visualization code with vizlib</title>
<updated>2026-04-12T15:40:06Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2026-04-12T15:40:06Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/commit/?id=2a3e24bd0f6edc1c39ab7e615a7d486c93a72018'/>
<id>urn:sha1:2a3e24bd0f6edc1c39ab7e615a7d486c93a72018</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add luacheck configuration and some minor cleanup</title>
<updated>2024-09-14T21:42:18Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2024-09-14T21:42:18Z</published>
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<id>urn:sha1:599142ca6989717ff90ec615619be57d531eb681</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix deprecated entity property handling</title>
<updated>2024-08-30T18:30:01Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2024-08-30T18:30:01Z</published>
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<id>urn:sha1:f4fe17bb0f0415291ada235273ff2925bda98b6e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add license</title>
<updated>2021-02-28T20:33:15Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2021-02-28T20:33:15Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/commit/?id=115f2290f42b7d7c2c7b70e545ba9e6a4e58950e'/>
<id>urn:sha1:115f2290f42b7d7c2c7b70e545ba9e6a4e58950e</id>
<content type='text'>
I have talked to VanessaE (Vanessa Dannenberg in the commit log) and she has agreed to release her contributions to this mod under this license as well.
</content>
</entry>
<entry>
<title>Fix crashes in settings handling</title>
<updated>2020-04-28T18:59:29Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2020-04-28T18:59:29Z</published>
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<id>urn:sha1:cc15039eb68deee91582d2683f0471c0e37ddbfb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add some basic anti-abuse measures</title>
<updated>2020-04-16T18:34:29Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2020-04-16T18:34:29Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/commit/?id=35fc6cd5e1964487924f5d2fe9007ea26b34edbe'/>
<id>urn:sha1:35fc6cd5e1964487924f5d2fe9007ea26b34edbe</id>
<content type='text'>
Protector blocks can no longer be placed within the radius of another protector block (even owned by the same player), and there is now a limit (default 16) on how many protector blocks can be used by one player, independent of any area number limits.
Players that are areas administrators (have the "areas" privilege) are exempt from both of these.
</content>
</entry>
<entry>
<title>Replace deprecated mod metadata</title>
<updated>2020-04-15T20:13:33Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2020-04-15T20:13:33Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/commit/?id=c6f3716584877bbdce830144dd9a5280f5eaa67f'/>
<id>urn:sha1:c6f3716584877bbdce830144dd9a5280f5eaa67f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix deprecated API calls</title>
<updated>2020-04-15T20:11:59Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2020-04-15T20:11:59Z</published>
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<id>urn:sha1:c5c37344c7e466add62a40993ea1c25372af5f7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix a few bugs related to placing/digging protectors</title>
<updated>2020-04-15T20:07:56Z</updated>
<author>
<name>cheapie</name>
<email>no-email-for-you@example.com</email>
</author>
<published>2020-04-15T20:07:56Z</published>
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<id>urn:sha1:c4027b8be0db78a533d87348d5dca782a45041d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* refactor a few things</title>
<updated>2019-06-19T20:12:04Z</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2019-06-19T18:23:14Z</published>
<link rel='alternate' type='text/html' href='http://cheapiesystems.com/git/areasprotector/commit/?id=75cac91beab7a3ff04b64fb6ed2b56551ed6171d'/>
<id>urn:sha1:75cac91beab7a3ff04b64fb6ed2b56551ed6171d</id>
<content type='text'>
* rename nodes to .."_large"
* add smaller size, default 15³ m volume, make large default to 33³
  this makes the large one fit nicely at the dead center of a "city block",
  with 5m wide roads and 1m easement, on a 40m grid.  Small one fits well in
  a plot 1/4 of that, i.e. 5m/1m/40m roads, with 1-3m wide alleys on a 20m
  grid between them.
* add separate height setting (default same as x/z "radius")
* add coordinates of protector to description that's passed to `areas` mod
* make standard recipe point to small size, gives 2
  (recipe for large is just small x 8)
</content>
</entry>
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